symbian-qemu-0.9.1-12/qemu-symbian-svp/fpu/softfloat-native.h
changeset 1 2fb8b9db1c86
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/qemu-symbian-svp/fpu/softfloat-native.h	Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,496 @@
+/* Native implementation of soft float functions */
+#include <math.h>
+
+#if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
+#include <ieeefp.h>
+#define fabsf(f) ((float)fabs(f))
+#else
+#include <fenv.h>
+#endif
+
+#if defined(__OpenBSD__) || defined(__NetBSD__)
+#include <sys/param.h>
+#endif
+
+/*
+ * Define some C99-7.12.3 classification macros and
+ *        some C99-.12.4 for Solaris systems OS less than 10,
+ *        or Solaris 10 systems running GCC 3.x or less.
+ *   Solaris 10 with GCC4 does not need these macros as they
+ *   are defined in <iso/math_c99.h> with a compiler directive
+ */
+#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ((HOST_SOLARIS >= 10) \
+                                                        && (__GNUC__ <= 4))) \
+    || (defined(__OpenBSD__) && (OpenBSD < 200811))
+/*
+ * C99 7.12.3 classification macros
+ * and
+ * C99 7.12.14 comparison macros
+ *
+ * ... do not work on Solaris 10 using GNU CC 3.4.x.
+ * Try to workaround the missing / broken C99 math macros.
+ */
+#if defined(__OpenBSD__)
+#define unordered(x, y) (isnan(x) || isnan(y))
+#endif
+
+#ifdef __NetBSD__
+#ifndef isgreater
+#define isgreater(x, y)		__builtin_isgreater(x, y)
+#endif
+#ifndef isgreaterequal
+#define isgreaterequal(x, y)	__builtin_isgreaterequal(x, y)
+#endif
+#ifndef isless
+#define isless(x, y)		__builtin_isless(x, y)
+#endif
+#ifndef islessequal
+#define islessequal(x, y)	__builtin_islessequal(x, y)
+#endif
+#ifndef isunordered
+#define isunordered(x, y)	__builtin_isunordered(x, y)
+#endif
+#endif
+
+
+#define isnormal(x)             (fpclass(x) >= FP_NZERO)
+#define isgreater(x, y)         ((!unordered(x, y)) && ((x) > (y)))
+#define isgreaterequal(x, y)    ((!unordered(x, y)) && ((x) >= (y)))
+#define isless(x, y)            ((!unordered(x, y)) && ((x) < (y)))
+#define islessequal(x, y)       ((!unordered(x, y)) && ((x) <= (y)))
+#define isunordered(x,y)        unordered(x, y)
+#endif
+
+#if defined(__sun__) && !defined(NEED_LIBSUNMATH)
+
+#ifndef isnan
+# define isnan(x) \
+    (sizeof (x) == sizeof (long double) ? isnan_ld (x) \
+     : sizeof (x) == sizeof (double) ? isnan_d (x) \
+     : isnan_f (x))
+static inline int isnan_f  (float       x) { return x != x; }
+static inline int isnan_d  (double      x) { return x != x; }
+static inline int isnan_ld (long double x) { return x != x; }
+#endif
+
+#ifndef isinf
+# define isinf(x) \
+    (sizeof (x) == sizeof (long double) ? isinf_ld (x) \
+     : sizeof (x) == sizeof (double) ? isinf_d (x) \
+     : isinf_f (x))
+static inline int isinf_f  (float       x) { return isnan (x - x); }
+static inline int isinf_d  (double      x) { return isnan (x - x); }
+static inline int isinf_ld (long double x) { return isnan (x - x); }
+#endif
+#endif
+
+typedef float float32;
+typedef double float64;
+#ifdef FLOATX80
+typedef long double floatx80;
+#endif
+
+typedef union {
+    float32 f;
+    uint32_t i;
+} float32u;
+typedef union {
+    float64 f;
+    uint64_t i;
+} float64u;
+#ifdef FLOATX80
+typedef union {
+    floatx80 f;
+    struct {
+        uint64_t low;
+        uint16_t high;
+    } i;
+} floatx80u;
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE floating-point rounding mode.
+*----------------------------------------------------------------------------*/
+#if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
+#if defined(__OpenBSD__)
+#define FE_RM FP_RM
+#define FE_RP FP_RP
+#define FE_RZ FP_RZ
+#endif
+enum {
+    float_round_nearest_even = FP_RN,
+    float_round_down         = FP_RM,
+    float_round_up           = FP_RP,
+    float_round_to_zero      = FP_RZ
+};
+#elif defined(__arm__)
+enum {
+    float_round_nearest_even = 0,
+    float_round_down         = 1,
+    float_round_up           = 2,
+    float_round_to_zero      = 3
+};
+#else
+enum {
+    float_round_nearest_even = FE_TONEAREST,
+    float_round_down         = FE_DOWNWARD,
+    float_round_up           = FE_UPWARD,
+    float_round_to_zero      = FE_TOWARDZERO
+};
+#endif
+
+typedef struct float_status {
+    int float_rounding_mode;
+#ifdef FLOATX80
+    int floatx80_rounding_precision;
+#endif
+} float_status;
+
+void set_float_rounding_mode(int val STATUS_PARAM);
+#ifdef FLOATX80
+void set_floatx80_rounding_precision(int val STATUS_PARAM);
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE integer-to-floating-point conversion routines.
+*----------------------------------------------------------------------------*/
+float32 int32_to_float32( int STATUS_PARAM);
+float32 uint32_to_float32( unsigned int STATUS_PARAM);
+float64 int32_to_float64( int STATUS_PARAM);
+float64 uint32_to_float64( unsigned int STATUS_PARAM);
+#ifdef FLOATX80
+floatx80 int32_to_floatx80( int STATUS_PARAM);
+#endif
+#ifdef FLOAT128
+float128 int32_to_float128( int STATUS_PARAM);
+#endif
+float32 int64_to_float32( int64_t STATUS_PARAM);
+float32 uint64_to_float32( uint64_t STATUS_PARAM);
+float64 int64_to_float64( int64_t STATUS_PARAM);
+float64 uint64_to_float64( uint64_t v STATUS_PARAM);
+#ifdef FLOATX80
+floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
+#endif
+#ifdef FLOAT128
+float128 int64_to_float128( int64_t STATUS_PARAM);
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE single-precision conversion routines.
+*----------------------------------------------------------------------------*/
+int float32_to_int32( float32  STATUS_PARAM);
+int float32_to_int32_round_to_zero( float32  STATUS_PARAM);
+unsigned int float32_to_uint32( float32 a STATUS_PARAM);
+unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM);
+int64_t float32_to_int64( float32  STATUS_PARAM);
+int64_t float32_to_int64_round_to_zero( float32  STATUS_PARAM);
+float64 float32_to_float64( float32  STATUS_PARAM);
+#ifdef FLOATX80
+floatx80 float32_to_floatx80( float32  STATUS_PARAM);
+#endif
+#ifdef FLOAT128
+float128 float32_to_float128( float32  STATUS_PARAM);
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE single-precision operations.
+*----------------------------------------------------------------------------*/
+float32 float32_round_to_int( float32  STATUS_PARAM);
+INLINE float32 float32_add( float32 a, float32 b STATUS_PARAM)
+{
+    return a + b;
+}
+INLINE float32 float32_sub( float32 a, float32 b STATUS_PARAM)
+{
+    return a - b;
+}
+INLINE float32 float32_mul( float32 a, float32 b STATUS_PARAM)
+{
+    return a * b;
+}
+INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
+{
+    return a / b;
+}
+float32 float32_rem( float32, float32  STATUS_PARAM);
+float32 float32_sqrt( float32  STATUS_PARAM);
+INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
+{
+    return a == b;
+}
+INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
+{
+    return a <= b;
+}
+INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
+{
+    return a < b;
+}
+INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
+{
+    return a <= b && a >= b;
+}
+INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
+{
+    return islessequal(a, b);
+}
+INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
+{
+    return isless(a, b);
+}
+INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
+{
+    return isunordered(a, b);
+
+}
+int float32_compare( float32, float32 STATUS_PARAM );
+int float32_compare_quiet( float32, float32 STATUS_PARAM );
+int float32_is_signaling_nan( float32 );
+int float32_is_nan( float32 );
+
+INLINE float32 float32_abs(float32 a)
+{
+    return fabsf(a);
+}
+
+INLINE float32 float32_chs(float32 a)
+{
+    return -a;
+}
+
+INLINE float32 float32_is_infinity(float32 a)
+{
+    return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE float32 float32_is_neg(float32 a)
+{
+    float32u u;
+    u.f = a;
+    return u.i >> 31;
+}
+
+INLINE float32 float32_is_zero(float32 a)
+{
+    return fpclassify(a) == FP_ZERO;
+}
+
+INLINE float32 float32_scalbn(float32 a, int n)
+{
+    return scalbnf(a, n);
+}
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE double-precision conversion routines.
+*----------------------------------------------------------------------------*/
+int float64_to_int32( float64 STATUS_PARAM );
+int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
+unsigned int float64_to_uint32( float64 STATUS_PARAM );
+unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
+int64_t float64_to_int64( float64 STATUS_PARAM );
+int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
+uint64_t float64_to_uint64( float64 STATUS_PARAM );
+uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
+float32 float64_to_float32( float64 STATUS_PARAM );
+#ifdef FLOATX80
+floatx80 float64_to_floatx80( float64 STATUS_PARAM );
+#endif
+#ifdef FLOAT128
+float128 float64_to_float128( float64 STATUS_PARAM );
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE double-precision operations.
+*----------------------------------------------------------------------------*/
+float64 float64_round_to_int( float64 STATUS_PARAM );
+float64 float64_trunc_to_int( float64 STATUS_PARAM );
+INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM)
+{
+    return a + b;
+}
+INLINE float64 float64_sub( float64 a, float64 b STATUS_PARAM)
+{
+    return a - b;
+}
+INLINE float64 float64_mul( float64 a, float64 b STATUS_PARAM)
+{
+    return a * b;
+}
+INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
+{
+    return a / b;
+}
+float64 float64_rem( float64, float64 STATUS_PARAM );
+float64 float64_sqrt( float64 STATUS_PARAM );
+INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
+{
+    return a == b;
+}
+INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
+{
+    return a <= b;
+}
+INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
+{
+    return a < b;
+}
+INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
+{
+    return a <= b && a >= b;
+}
+INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
+{
+    return islessequal(a, b);
+}
+INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
+{
+    return isless(a, b);
+
+}
+INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
+{
+    return isunordered(a, b);
+
+}
+int float64_compare( float64, float64 STATUS_PARAM );
+int float64_compare_quiet( float64, float64 STATUS_PARAM );
+int float64_is_signaling_nan( float64 );
+int float64_is_nan( float64 );
+
+INLINE float64 float64_abs(float64 a)
+{
+    return fabs(a);
+}
+
+INLINE float64 float64_chs(float64 a)
+{
+    return -a;
+}
+
+INLINE float64 float64_is_infinity(float64 a)
+{
+    return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE float64 float64_is_neg(float64 a)
+{
+    float64u u;
+    u.f = a;
+    return u.i >> 63;
+}
+
+INLINE float64 float64_is_zero(float64 a)
+{
+    return fpclassify(a) == FP_ZERO;
+}
+
+INLINE float64 float64_scalbn(float64 a, int n)
+{
+    return scalbn(a, n);
+}
+
+#ifdef FLOATX80
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE extended double-precision conversion routines.
+*----------------------------------------------------------------------------*/
+int floatx80_to_int32( floatx80 STATUS_PARAM );
+int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
+int64_t floatx80_to_int64( floatx80 STATUS_PARAM);
+int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);
+float32 floatx80_to_float32( floatx80 STATUS_PARAM );
+float64 floatx80_to_float64( floatx80 STATUS_PARAM );
+#ifdef FLOAT128
+float128 floatx80_to_float128( floatx80 STATUS_PARAM );
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE extended double-precision operations.
+*----------------------------------------------------------------------------*/
+floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
+INLINE floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return a + b;
+}
+INLINE floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return a - b;
+}
+INLINE floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return a * b;
+}
+INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return a / b;
+}
+floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
+floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
+INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return a == b;
+}
+INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return a <= b;
+}
+INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return a < b;
+}
+INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return a <= b && a >= b;
+}
+INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return islessequal(a, b);
+}
+INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return isless(a, b);
+
+}
+INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
+{
+    return isunordered(a, b);
+
+}
+int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
+int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
+int floatx80_is_signaling_nan( floatx80 );
+int floatx80_is_nan( floatx80 );
+
+INLINE floatx80 floatx80_abs(floatx80 a)
+{
+    return fabsl(a);
+}
+
+INLINE floatx80 floatx80_chs(floatx80 a)
+{
+    return -a;
+}
+
+INLINE floatx80 floatx80_is_infinity(floatx80 a)
+{
+    return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE floatx80 floatx80_is_neg(floatx80 a)
+{
+    floatx80u u;
+    u.f = a;
+    return u.i.high >> 15;
+}
+
+INLINE floatx80 floatx80_is_zero(floatx80 a)
+{
+    return fpclassify(a) == FP_ZERO;
+}
+
+INLINE floatx80 floatx80_scalbn(floatx80 a, int n)
+{
+    return scalbnl(a, n);
+}
+
+#endif