tools/elf4rom/src/outputfile.h
author johnathan.white@2718R8BGH51.accenture.com
Mon, 08 Mar 2010 18:45:03 +0000
changeset 46 b6935a90ca64
parent 34 92d87f2e53c2
permissions -rwxr-xr-x
Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority

/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU Lesser General Public License for more details.
* 
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef OUTPUTFILE_H_
#define OUTPUTFILE_H_

#include <vector>

#include "defs.h"
#include "filefragment.h"

// uncomment this is output file should be deleted on error
//#define DELETE_OUTPUT_ON_ERROR
// uncomment to use pwrite (this should be more efficient) but results in different
// file pointer behaviour. NB not defined by MINGW in unistd.h 
//#define USE_PWRITE

// TODO: NB currently this can only deal with 4gb files. Need to upgrade for larger files
class OutputFile
{
public:
	OutputFile(PathName aFileName);
	virtual ~OutputFile();

	virtual void Close();
	virtual void Flush();
	virtual void Dump();
	virtual const FileFragment & GetFileFragment(FileFragmentOwner * aOwner);
	virtual void Open();
	virtual void Write(size_t aOffset, size_t aSize, char * aData);
	virtual size_t Size(){ return iCurrentOffset; }

private:
	// Don't want one of these to be copied
	OutputFile(const OutputFile & aOutputFile);
	
	OutputFile & operator=(const OutputFile & aOutputFile);
	
private:
	typedef std::vector<FileFragment> FragmentList;
	
	PathName iFileName;
	FragmentList iFileFragments;
	bool iOpened;
	int iFd;
	size_t iCurrentOffset;

};

#endif /*OUTPUTFILE_H_*/