diff -r ffa851df0825 -r 2fb8b9db1c86 symbian-qemu-0.9.1-12/libsdl-trunk/Borland.html --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/symbian-qemu-0.9.1-12/libsdl-trunk/Borland.html Fri Jul 31 15:01:17 2009 +0100 @@ -0,0 +1,139 @@ + + +
+Unzip the Borland.zip archive into this directory. Do not unzip + it into any other directory because the makefiles ( *.mak ) and project + files ( *.bpr ) use relative paths to refer to the SDL sources. This should + create a directory named "Borland" inside of the top level SDL source directory. +
+ + Inside of the "Borland" directory there is a "bcb6" directory that contains
+ a number of Builder project files. Double-click on the "libSDL.bpg" file
+ icon. Once Builder has started click on the "Projects" menu on
+the menu-bar and go down to "Build All Projects" option.
+ This will proceed to build SDL ( with Borland's calling convention ),
+SDLmain, and all the test programs. Currently, all
+the test programs are dynamically linked to Sam Lantinga's
+SDL.dll.
NOTE : Borland's "lib" format and Microsoft's "lib" format are incompatible.
+
+ If you wish to dynamically link to the SDL library supplied by Sam Lantinga
+ in each release, I have created the correct *.libs for SDL 1.2.4 and they
+ exist in the "/lib" directory.
+ If you would like to create the *.lib files yourself, you will need to
+make use of Borland's "implib.exe" utility.
+
IMPLIB works like this:
+ +IMPLIB (destination lib name) (source dll)+ +
For example,
+ +IMPLIB SDL.lib SDL.dll+ +
This assumes that SDL.dll was compiled with Visual C++ or similar.
+
To learn more about the difference between Borland's and Microsoft's *.lib
+ format please read the article here.
+
+ NOTE : The C++ Builder for Windows project format, is not compatible
+ with the Kylix 3 project format, hence the reason why they are in separate
+ directories.
The free Borland compiler can be downloaded at no charge from the Borland website + . Make sure that it is installed and properly configured.
+ +Open an MS-DOS Prompt. Change to the "Borland\freebcc" directory under + the SDL source directory. Type "make -f SDL.mak" to build SDL and "make + -f SDLmain.mak". There are also makefiles for all of the test programs, if you wish to build them. All .exes and +DLLs are created in the "test" SDL directory. Ify ou would like to create +the DLL and all the test applications, I have thrown together a basic batchfile +called "makeall.bat" which should create everything in the right order.
+ + Inside of the "Borland" directory there is a "k3" directory that contains
+ a number of Builder project files. Double-click on the "libSDL.bpg" file
+ icon. Once Builder has started click on the "Projects" menu on
+the menu-bar and go down to "Build All Projects" option. This will
+proceed to build all the test programs.
+ Linux users do not need *.lib files as the Shared Object is linked right
+ into the project ( very neat actually, Windows should do this sort of thing
+ as it is a lot easier for the developer ).
+ NOTE : The C++ Builder for Windows project format, is not
+ compatible with the Kylix 3 project format, hence the reason why they are
+ in separate directories.
On Mandrake 8.1 the shared objects for SDL are located in the /usr/lib
+ directory as libSDL_*.so and the Mesa OpenGL shared objects are located
+in /usr/X11R6/lib as libGL*.so
+
+ So if your setup is different you may need to change the project file
+ so that they re-link to the ones on your system.
+
+ On Mandrake 8.1 the headers files are located at /usr/include/SDL/.
+ So if you you have not installed the development RPMs ( usually named libSDL-devel*
+ ) for SDL ( not included ) you may have to change the include directory
+ within some of the projects.
+