diff -r ffa851df0825 -r 2fb8b9db1c86 symbian-qemu-0.9.1-12/libsdl-trunk/docs/html/sdlupdaterects.html --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/symbian-qemu-0.9.1-12/libsdl-trunk/docs/html/sdlupdaterects.html Fri Jul 31 15:01:17 2009 +0100 @@ -0,0 +1,255 @@ +SDL_UpdateRects
SDL Library Documentation
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SDL_UpdateRects

Name

SDL_UpdateRects -- Makes sure the given list of rectangles is updated on the given screen.

Synopsis

#include "SDL.h"

void SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects);

Description

Makes sure the given list of rectangles is updated on the given screen. +The rectangles must all be confined within the screen boundaries (no +clipping is done).

This function should not be called while screen is +locked.

Note: It is adviced to call this function only once per frame, since each +call has some processing overhead. This is no restriction since you +can pass any number of rectangles each time.

The rectangles are not automatically merged or checked for overlap. In +general, the programmer can use his knowledge about his particular +rectangles to merge them in an efficient way, to avoid overdraw.

See Also

SDL_UpdateRect, +SDL_Rect, +SDL_Surface, +SDL_LockSurface


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