diff -r ffa851df0825 -r 2fb8b9db1c86 symbian-qemu-0.9.1-12/python-2.6.1/Doc/library/curses.rst --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/symbian-qemu-0.9.1-12/python-2.6.1/Doc/library/curses.rst Fri Jul 31 15:01:17 2009 +0100 @@ -0,0 +1,1693 @@ + +:mod:`curses` --- Terminal handling for character-cell displays +=============================================================== + +.. module:: curses + :synopsis: An interface to the curses library, providing portable terminal handling. +.. sectionauthor:: Moshe Zadka +.. sectionauthor:: Eric Raymond + + +.. versionchanged:: 1.6 + Added support for the ``ncurses`` library and converted to a package. + +The :mod:`curses` module provides an interface to the curses library, the +de-facto standard for portable advanced terminal handling. + +While curses is most widely used in the Unix environment, versions are available +for DOS, OS/2, and possibly other systems as well. This extension module is +designed to match the API of ncurses, an open-source curses library hosted on +Linux and the BSD variants of Unix. + +.. note:: + + Since version 5.4, the ncurses library decides how to interpret non-ASCII data + using the ``nl_langinfo`` function. That means that you have to call + :func:`locale.setlocale` in the application and encode Unicode strings + using one of the system's available encodings. This example uses the + system's default encoding:: + + import locale + locale.setlocale(locale.LC_ALL, '') + code = locale.getpreferredencoding() + + Then use *code* as the encoding for :meth:`str.encode` calls. + +.. seealso:: + + Module :mod:`curses.ascii` + Utilities for working with ASCII characters, regardless of your locale settings. + + Module :mod:`curses.panel` + A panel stack extension that adds depth to curses windows. + + Module :mod:`curses.textpad` + Editable text widget for curses supporting :program:`Emacs`\ -like bindings. + + Module :mod:`curses.wrapper` + Convenience function to ensure proper terminal setup and resetting on + application entry and exit. + + :ref:`curses-howto` + Tutorial material on using curses with Python, by Andrew Kuchling and Eric + Raymond. + + The :file:`Demo/curses/` directory in the Python source distribution contains + some example programs using the curses bindings provided by this module. + + +.. _curses-functions: + +Functions +--------- + +The module :mod:`curses` defines the following exception: + + +.. exception:: error + + Exception raised when a curses library function returns an error. + +.. note:: + + Whenever *x* or *y* arguments to a function or a method are optional, they + default to the current cursor location. Whenever *attr* is optional, it defaults + to :const:`A_NORMAL`. + +The module :mod:`curses` defines the following functions: + + +.. function:: baudrate() + + Returns the output speed of the terminal in bits per second. On software + terminal emulators it will have a fixed high value. Included for historical + reasons; in former times, it was used to write output loops for time delays and + occasionally to change interfaces depending on the line speed. + + +.. function:: beep() + + Emit a short attention sound. + + +.. function:: can_change_color() + + Returns true or false, depending on whether the programmer can change the colors + displayed by the terminal. + + +.. function:: cbreak() + + Enter cbreak mode. In cbreak mode (sometimes called "rare" mode) normal tty + line buffering is turned off and characters are available to be read one by one. + However, unlike raw mode, special characters (interrupt, quit, suspend, and flow + control) retain their effects on the tty driver and calling program. Calling + first :func:`raw` then :func:`cbreak` leaves the terminal in cbreak mode. + + +.. function:: color_content(color_number) + + Returns the intensity of the red, green, and blue (RGB) components in the color + *color_number*, which must be between ``0`` and :const:`COLORS`. A 3-tuple is + returned, containing the R,G,B values for the given color, which will be between + ``0`` (no component) and ``1000`` (maximum amount of component). + + +.. function:: color_pair(color_number) + + Returns the attribute value for displaying text in the specified color. This + attribute value can be combined with :const:`A_STANDOUT`, :const:`A_REVERSE`, + and the other :const:`A_\*` attributes. :func:`pair_number` is the counterpart + to this function. + + +.. function:: curs_set(visibility) + + Sets the cursor state. *visibility* can be set to 0, 1, or 2, for invisible, + normal, or very visible. If the terminal supports the visibility requested, the + previous cursor state is returned; otherwise, an exception is raised. On many + terminals, the "visible" mode is an underline cursor and the "very visible" mode + is a block cursor. + + +.. function:: def_prog_mode() + + Saves the current terminal mode as the "program" mode, the mode when the running + program is using curses. (Its counterpart is the "shell" mode, for when the + program is not in curses.) Subsequent calls to :func:`reset_prog_mode` will + restore this mode. + + +.. function:: def_shell_mode() + + Saves the current terminal mode as the "shell" mode, the mode when the running + program is not using curses. (Its counterpart is the "program" mode, when the + program is using curses capabilities.) Subsequent calls to + :func:`reset_shell_mode` will restore this mode. + + +.. function:: delay_output(ms) + + Inserts an *ms* millisecond pause in output. + + +.. function:: doupdate() + + Update the physical screen. The curses library keeps two data structures, one + representing the current physical screen contents and a virtual screen + representing the desired next state. The :func:`doupdate` ground updates the + physical screen to match the virtual screen. + + The virtual screen may be updated by a :meth:`noutrefresh` call after write + operations such as :meth:`addstr` have been performed on a window. The normal + :meth:`refresh` call is simply :meth:`noutrefresh` followed by :func:`doupdate`; + if you have to update multiple windows, you can speed performance and perhaps + reduce screen flicker by issuing :meth:`noutrefresh` calls on all windows, + followed by a single :func:`doupdate`. + + +.. function:: echo() + + Enter echo mode. In echo mode, each character input is echoed to the screen as + it is entered. + + +.. function:: endwin() + + De-initialize the library, and return terminal to normal status. + + +.. function:: erasechar() + + Returns the user's current erase character. Under Unix operating systems this + is a property of the controlling tty of the curses program, and is not set by + the curses library itself. + + +.. function:: filter() + + The :func:`filter` routine, if used, must be called before :func:`initscr` is + called. The effect is that, during those calls, LINES is set to 1; the + capabilities clear, cup, cud, cud1, cuu1, cuu, vpa are disabled; and the home + string is set to the value of cr. The effect is that the cursor is confined to + the current line, and so are screen updates. This may be used for enabling + character-at-a-time line editing without touching the rest of the screen. + + +.. function:: flash() + + Flash the screen. That is, change it to reverse-video and then change it back + in a short interval. Some people prefer such as 'visible bell' to the audible + attention signal produced by :func:`beep`. + + +.. function:: flushinp() + + Flush all input buffers. This throws away any typeahead that has been typed + by the user and has not yet been processed by the program. + + +.. function:: getmouse() + + After :meth:`getch` returns :const:`KEY_MOUSE` to signal a mouse event, this + method should be call to retrieve the queued mouse event, represented as a + 5-tuple ``(id, x, y, z, bstate)``. *id* is an ID value used to distinguish + multiple devices, and *x*, *y*, *z* are the event's coordinates. (*z* is + currently unused.). *bstate* is an integer value whose bits will be set to + indicate the type of event, and will be the bitwise OR of one or more of the + following constants, where *n* is the button number from 1 to 4: + :const:`BUTTONn_PRESSED`, :const:`BUTTONn_RELEASED`, :const:`BUTTONn_CLICKED`, + :const:`BUTTONn_DOUBLE_CLICKED`, :const:`BUTTONn_TRIPLE_CLICKED`, + :const:`BUTTON_SHIFT`, :const:`BUTTON_CTRL`, :const:`BUTTON_ALT`. + + +.. function:: getsyx() + + Returns the current coordinates of the virtual screen cursor in y and x. If + leaveok is currently true, then -1,-1 is returned. + + +.. function:: getwin(file) + + Reads window related data stored in the file by an earlier :func:`putwin` call. + The routine then creates and initializes a new window using that data, returning + the new window object. + + +.. function:: has_colors() + + Returns true if the terminal can display colors; otherwise, it returns false. + + +.. function:: has_ic() + + Returns true if the terminal has insert- and delete- character capabilities. + This function is included for historical reasons only, as all modern software + terminal emulators have such capabilities. + + +.. function:: has_il() + + Returns true if the terminal has insert- and delete-line capabilities, or can + simulate them using scrolling regions. This function is included for + historical reasons only, as all modern software terminal emulators have such + capabilities. + + +.. function:: has_key(ch) + + Takes a key value *ch*, and returns true if the current terminal type recognizes + a key with that value. + + +.. function:: halfdelay(tenths) + + Used for half-delay mode, which is similar to cbreak mode in that characters + typed by the user are immediately available to the program. However, after + blocking for *tenths* tenths of seconds, an exception is raised if nothing has + been typed. The value of *tenths* must be a number between 1 and 255. Use + :func:`nocbreak` to leave half-delay mode. + + +.. function:: init_color(color_number, r, g, b) + + Changes the definition of a color, taking the number of the color to be changed + followed by three RGB values (for the amounts of red, green, and blue + components). The value of *color_number* must be between ``0`` and + :const:`COLORS`. Each of *r*, *g*, *b*, must be a value between ``0`` and + ``1000``. When :func:`init_color` is used, all occurrences of that color on the + screen immediately change to the new definition. This function is a no-op on + most terminals; it is active only if :func:`can_change_color` returns ``1``. + + +.. function:: init_pair(pair_number, fg, bg) + + Changes the definition of a color-pair. It takes three arguments: the number of + the color-pair to be changed, the foreground color number, and the background + color number. The value of *pair_number* must be between ``1`` and + ``COLOR_PAIRS - 1`` (the ``0`` color pair is wired to white on black and cannot + be changed). The value of *fg* and *bg* arguments must be between ``0`` and + :const:`COLORS`. If the color-pair was previously initialized, the screen is + refreshed and all occurrences of that color-pair are changed to the new + definition. + + +.. function:: initscr() + + Initialize the library. Returns a :class:`WindowObject` which represents the + whole screen. + + .. note:: + + If there is an error opening the terminal, the underlying curses library may + cause the interpreter to exit. + + +.. function:: isendwin() + + Returns true if :func:`endwin` has been called (that is, the curses library has + been deinitialized). + + +.. function:: keyname(k) + + Return the name of the key numbered *k*. The name of a key generating printable + ASCII character is the key's character. The name of a control-key combination + is a two-character string consisting of a caret followed by the corresponding + printable ASCII character. The name of an alt-key combination (128-255) is a + string consisting of the prefix 'M-' followed by the name of the corresponding + ASCII character. + + +.. function:: killchar() + + Returns the user's current line kill character. Under Unix operating systems + this is a property of the controlling tty of the curses program, and is not set + by the curses library itself. + + +.. function:: longname() + + Returns a string containing the terminfo long name field describing the current + terminal. The maximum length of a verbose description is 128 characters. It is + defined only after the call to :func:`initscr`. + + +.. function:: meta(yes) + + If *yes* is 1, allow 8-bit characters to be input. If *yes* is 0, allow only + 7-bit chars. + + +.. function:: mouseinterval(interval) + + Sets the maximum time in milliseconds that can elapse between press and release + events in order for them to be recognized as a click, and returns the previous + interval value. The default value is 200 msec, or one fifth of a second. + + +.. function:: mousemask(mousemask) + + Sets the mouse events to be reported, and returns a tuple ``(availmask, + oldmask)``. *availmask* indicates which of the specified mouse events can be + reported; on complete failure it returns 0. *oldmask* is the previous value of + the given window's mouse event mask. If this function is never called, no mouse + events are ever reported. + + +.. function:: napms(ms) + + Sleep for *ms* milliseconds. + + +.. function:: newpad(nlines, ncols) + + Creates and returns a pointer to a new pad data structure with the given number + of lines and columns. A pad is returned as a window object. + + A pad is like a window, except that it is not restricted by the screen size, and + is not necessarily associated with a particular part of the screen. Pads can be + used when a large window is needed, and only a part of the window will be on the + screen at one time. Automatic refreshes of pads (such as from scrolling or + echoing of input) do not occur. The :meth:`refresh` and :meth:`noutrefresh` + methods of a pad require 6 arguments to specify the part of the pad to be + displayed and the location on the screen to be used for the display. The + arguments are pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol; the p + arguments refer to the upper left corner of the pad region to be displayed and + the s arguments define a clipping box on the screen within which the pad region + is to be displayed. + + +.. function:: newwin([nlines, ncols,] begin_y, begin_x) + + Return a new window, whose left-upper corner is at ``(begin_y, begin_x)``, and + whose height/width is *nlines*/*ncols*. + + By default, the window will extend from the specified position to the lower + right corner of the screen. + + +.. function:: nl() + + Enter newline mode. This mode translates the return key into newline on input, + and translates newline into return and line-feed on output. Newline mode is + initially on. + + +.. function:: nocbreak() + + Leave cbreak mode. Return to normal "cooked" mode with line buffering. + + +.. function:: noecho() + + Leave echo mode. Echoing of input characters is turned off. + + +.. function:: nonl() + + Leave newline mode. Disable translation of return into newline on input, and + disable low-level translation of newline into newline/return on output (but this + does not change the behavior of ``addch('\n')``, which always does the + equivalent of return and line feed on the virtual screen). With translation + off, curses can sometimes speed up vertical motion a little; also, it will be + able to detect the return key on input. + + +.. function:: noqiflush() + + When the noqiflush routine is used, normal flush of input and output queues + associated with the INTR, QUIT and SUSP characters will not be done. You may + want to call :func:`noqiflush` in a signal handler if you want output to + continue as though the interrupt had not occurred, after the handler exits. + + +.. function:: noraw() + + Leave raw mode. Return to normal "cooked" mode with line buffering. + + +.. function:: pair_content(pair_number) + + Returns a tuple ``(fg, bg)`` containing the colors for the requested color pair. + The value of *pair_number* must be between ``1`` and ``COLOR_PAIRS - 1``. + + +.. function:: pair_number(attr) + + Returns the number of the color-pair set by the attribute value *attr*. + :func:`color_pair` is the counterpart to this function. + + +.. function:: putp(string) + + Equivalent to ``tputs(str, 1, putchar)``; emits the value of a specified + terminfo capability for the current terminal. Note that the output of putp + always goes to standard output. + + +.. function:: qiflush( [flag] ) + + If *flag* is false, the effect is the same as calling :func:`noqiflush`. If + *flag* is true, or no argument is provided, the queues will be flushed when + these control characters are read. + + +.. function:: raw() + + Enter raw mode. In raw mode, normal line buffering and processing of + interrupt, quit, suspend, and flow control keys are turned off; characters are + presented to curses input functions one by one. + + +.. function:: reset_prog_mode() + + Restores the terminal to "program" mode, as previously saved by + :func:`def_prog_mode`. + + +.. function:: reset_shell_mode() + + Restores the terminal to "shell" mode, as previously saved by + :func:`def_shell_mode`. + + +.. function:: setsyx(y, x) + + Sets the virtual screen cursor to *y*, *x*. If *y* and *x* are both -1, then + leaveok is set. + + +.. function:: setupterm([termstr, fd]) + + Initializes the terminal. *termstr* is a string giving the terminal name; if + omitted, the value of the TERM environment variable will be used. *fd* is the + file descriptor to which any initialization sequences will be sent; if not + supplied, the file descriptor for ``sys.stdout`` will be used. + + +.. function:: start_color() + + Must be called if the programmer wants to use colors, and before any other color + manipulation routine is called. It is good practice to call this routine right + after :func:`initscr`. + + :func:`start_color` initializes eight basic colors (black, red, green, yellow, + blue, magenta, cyan, and white), and two global variables in the :mod:`curses` + module, :const:`COLORS` and :const:`COLOR_PAIRS`, containing the maximum number + of colors and color-pairs the terminal can support. It also restores the colors + on the terminal to the values they had when the terminal was just turned on. + + +.. function:: termattrs() + + Returns a logical OR of all video attributes supported by the terminal. This + information is useful when a curses program needs complete control over the + appearance of the screen. + + +.. function:: termname() + + Returns the value of the environment variable TERM, truncated to 14 characters. + + +.. function:: tigetflag(capname) + + Returns the value of the Boolean capability corresponding to the terminfo + capability name *capname*. The value ``-1`` is returned if *capname* is not a + Boolean capability, or ``0`` if it is canceled or absent from the terminal + description. + + +.. function:: tigetnum(capname) + + Returns the value of the numeric capability corresponding to the terminfo + capability name *capname*. The value ``-2`` is returned if *capname* is not a + numeric capability, or ``-1`` if it is canceled or absent from the terminal + description. + + +.. function:: tigetstr(capname) + + Returns the value of the string capability corresponding to the terminfo + capability name *capname*. ``None`` is returned if *capname* is not a string + capability, or is canceled or absent from the terminal description. + + +.. function:: tparm(str[,...]) + + Instantiates the string *str* with the supplied parameters, where *str* should + be a parameterized string obtained from the terminfo database. E.g. + ``tparm(tigetstr("cup"), 5, 3)`` could result in ``'\033[6;4H'``, the exact + result depending on terminal type. + + +.. function:: typeahead(fd) + + Specifies that the file descriptor *fd* be used for typeahead checking. If *fd* + is ``-1``, then no typeahead checking is done. + + The curses library does "line-breakout optimization" by looking for typeahead + periodically while updating the screen. If input is found, and it is coming + from a tty, the current update is postponed until refresh or doupdate is called + again, allowing faster response to commands typed in advance. This function + allows specifying a different file descriptor for typeahead checking. + + +.. function:: unctrl(ch) + + Returns a string which is a printable representation of the character *ch*. + Control characters are displayed as a caret followed by the character, for + example as ``^C``. Printing characters are left as they are. + + +.. function:: ungetch(ch) + + Push *ch* so the next :meth:`getch` will return it. + + .. note:: + + Only one *ch* can be pushed before :meth:`getch` is called. + + +.. function:: ungetmouse(id, x, y, z, bstate) + + Push a :const:`KEY_MOUSE` event onto the input queue, associating the given + state data with it. + + +.. function:: use_env(flag) + + If used, this function should be called before :func:`initscr` or newterm are + called. When *flag* is false, the values of lines and columns specified in the + terminfo database will be used, even if environment variables :envvar:`LINES` + and :envvar:`COLUMNS` (used by default) are set, or if curses is running in a + window (in which case default behavior would be to use the window size if + :envvar:`LINES` and :envvar:`COLUMNS` are not set). + + +.. function:: use_default_colors() + + Allow use of default values for colors on terminals supporting this feature. Use + this to support transparency in your application. The default color is assigned + to the color number -1. After calling this function, ``init_pair(x, + curses.COLOR_RED, -1)`` initializes, for instance, color pair *x* to a red + foreground color on the default background. + + +.. _curses-window-objects: + +Window Objects +-------------- + +Window objects, as returned by :func:`initscr` and :func:`newwin` above, have +the following methods: + + +.. method:: window.addch([y, x,] ch[, attr]) + + .. note:: + + A *character* means a C character (an ASCII code), rather then a Python + character (a string of length 1). (This note is true whenever the documentation + mentions a character.) The builtin :func:`ord` is handy for conveying strings to + codes. + + Paint character *ch* at ``(y, x)`` with attributes *attr*, overwriting any + character previously painter at that location. By default, the character + position and attributes are the current settings for the window object. + + +.. method:: window.addnstr([y, x,] str, n[, attr]) + + Paint at most *n* characters of the string *str* at ``(y, x)`` with attributes + *attr*, overwriting anything previously on the display. + + +.. method:: window.addstr([y, x,] str[, attr]) + + Paint the string *str* at ``(y, x)`` with attributes *attr*, overwriting + anything previously on the display. + + +.. method:: window.attroff(attr) + + Remove attribute *attr* from the "background" set applied to all writes to the + current window. + + +.. method:: window.attron(attr) + + Add attribute *attr* from the "background" set applied to all writes to the + current window. + + +.. method:: window.attrset(attr) + + Set the "background" set of attributes to *attr*. This set is initially 0 (no + attributes). + + +.. method:: window.bkgd(ch[, attr]) + + Sets the background property of the window to the character *ch*, with + attributes *attr*. The change is then applied to every character position in + that window: + + * The attribute of every character in the window is changed to the new + background attribute. + + * Wherever the former background character appears, it is changed to the new + background character. + + +.. method:: window.bkgdset(ch[, attr]) + + Sets the window's background. A window's background consists of a character and + any combination of attributes. The attribute part of the background is combined + (OR'ed) with all non-blank characters that are written into the window. Both + the character and attribute parts of the background are combined with the blank + characters. The background becomes a property of the character and moves with + the character through any scrolling and insert/delete line/character operations. + + +.. method:: window.border([ls[, rs[, ts[, bs[, tl[, tr[, bl[, br]]]]]]]]) + + Draw a border around the edges of the window. Each parameter specifies the + character to use for a specific part of the border; see the table below for more + details. The characters can be specified as integers or as one-character + strings. + + .. note:: + + A ``0`` value for any parameter will cause the default character to be used for + that parameter. Keyword parameters can *not* be used. The defaults are listed + in this table: + + +-----------+---------------------+-----------------------+ + | Parameter | Description | Default value | + +===========+=====================+=======================+ + | *ls* | Left side | :const:`ACS_VLINE` | + +-----------+---------------------+-----------------------+ + | *rs* | Right side | :const:`ACS_VLINE` | + +-----------+---------------------+-----------------------+ + | *ts* | Top | :const:`ACS_HLINE` | + +-----------+---------------------+-----------------------+ + | *bs* | Bottom | :const:`ACS_HLINE` | + +-----------+---------------------+-----------------------+ + | *tl* | Upper-left corner | :const:`ACS_ULCORNER` | + +-----------+---------------------+-----------------------+ + | *tr* | Upper-right corner | :const:`ACS_URCORNER` | + +-----------+---------------------+-----------------------+ + | *bl* | Bottom-left corner | :const:`ACS_LLCORNER` | + +-----------+---------------------+-----------------------+ + | *br* | Bottom-right corner | :const:`ACS_LRCORNER` | + +-----------+---------------------+-----------------------+ + + +.. method:: window.box([vertch, horch]) + + Similar to :meth:`border`, but both *ls* and *rs* are *vertch* and both *ts* and + bs are *horch*. The default corner characters are always used by this function. + + +.. method:: window.chgat([y, x, ] [num,] attr) + + Sets the attributes of *num* characters at the current cursor position, or at + position ``(y, x)`` if supplied. If no value of *num* is given or *num* = -1, + the attribute will be set on all the characters to the end of the line. This + function does not move the cursor. The changed line will be touched using the + :meth:`touchline` method so that the contents will be redisplayed by the next + window refresh. + + +.. method:: window.clear() + + Like :meth:`erase`, but also causes the whole window to be repainted upon next + call to :meth:`refresh`. + + +.. method:: window.clearok(yes) + + If *yes* is 1, the next call to :meth:`refresh` will clear the window + completely. + + +.. method:: window.clrtobot() + + Erase from cursor to the end of the window: all lines below the cursor are + deleted, and then the equivalent of :meth:`clrtoeol` is performed. + + +.. method:: window.clrtoeol() + + Erase from cursor to the end of the line. + + +.. method:: window.cursyncup() + + Updates the current cursor position of all the ancestors of the window to + reflect the current cursor position of the window. + + +.. method:: window.delch([y, x]) + + Delete any character at ``(y, x)``. + + +.. method:: window.deleteln() + + Delete the line under the cursor. All following lines are moved up by 1 line. + + +.. method:: window.derwin([nlines, ncols,] begin_y, begin_x) + + An abbreviation for "derive window", :meth:`derwin` is the same as calling + :meth:`subwin`, except that *begin_y* and *begin_x* are relative to the origin + of the window, rather than relative to the entire screen. Returns a window + object for the derived window. + + +.. method:: window.echochar(ch[, attr]) + + Add character *ch* with attribute *attr*, and immediately call :meth:`refresh` + on the window. + + +.. method:: window.enclose(y, x) + + Tests whether the given pair of screen-relative character-cell coordinates are + enclosed by the given window, returning true or false. It is useful for + determining what subset of the screen windows enclose the location of a mouse + event. + + +.. method:: window.erase() + + Clear the window. + + +.. method:: window.getbegyx() + + Return a tuple ``(y, x)`` of co-ordinates of upper-left corner. + + +.. method:: window.getch([y, x]) + + Get a character. Note that the integer returned does *not* have to be in ASCII + range: function keys, keypad keys and so on return numbers higher than 256. In + no-delay mode, -1 is returned if there is no input. + + +.. method:: window.getkey([y, x]) + + Get a character, returning a string instead of an integer, as :meth:`getch` + does. Function keys, keypad keys and so on return a multibyte string containing + the key name. In no-delay mode, an exception is raised if there is no input. + + +.. method:: window.getmaxyx() + + Return a tuple ``(y, x)`` of the height and width of the window. + + +.. method:: window.getparyx() + + Returns the beginning coordinates of this window relative to its parent window + into two integer variables y and x. Returns ``-1,-1`` if this window has no + parent. + + +.. method:: window.getstr([y, x]) + + Read a string from the user, with primitive line editing capacity. + + +.. method:: window.getyx() + + Return a tuple ``(y, x)`` of current cursor position relative to the window's + upper-left corner. + + +.. method:: window.hline([y, x,] ch, n) + + Display a horizontal line starting at ``(y, x)`` with length *n* consisting of + the character *ch*. + + +.. method:: window.idcok(flag) + + If *flag* is false, curses no longer considers using the hardware insert/delete + character feature of the terminal; if *flag* is true, use of character insertion + and deletion is enabled. When curses is first initialized, use of character + insert/delete is enabled by default. + + +.. method:: window.idlok(yes) + + If called with *yes* equal to 1, :mod:`curses` will try and use hardware line + editing facilities. Otherwise, line insertion/deletion are disabled. + + +.. method:: window.immedok(flag) + + If *flag* is true, any change in the window image automatically causes the + window to be refreshed; you no longer have to call :meth:`refresh` yourself. + However, it may degrade performance considerably, due to repeated calls to + wrefresh. This option is disabled by default. + + +.. method:: window.inch([y, x]) + + Return the character at the given position in the window. The bottom 8 bits are + the character proper, and upper bits are the attributes. + + +.. method:: window.insch([y, x,] ch[, attr]) + + Paint character *ch* at ``(y, x)`` with attributes *attr*, moving the line from + position *x* right by one character. + + +.. method:: window.insdelln(nlines) + + Inserts *nlines* lines into the specified window above the current line. The + *nlines* bottom lines are lost. For negative *nlines*, delete *nlines* lines + starting with the one under the cursor, and move the remaining lines up. The + bottom *nlines* lines are cleared. The current cursor position remains the + same. + + +.. method:: window.insertln() + + Insert a blank line under the cursor. All following lines are moved down by 1 + line. + + +.. method:: window.insnstr([y, x,] str, n [, attr]) + + Insert a character string (as many characters as will fit on the line) before + the character under the cursor, up to *n* characters. If *n* is zero or + negative, the entire string is inserted. All characters to the right of the + cursor are shifted right, with the rightmost characters on the line being lost. + The cursor position does not change (after moving to *y*, *x*, if specified). + + +.. method:: window.insstr([y, x, ] str [, attr]) + + Insert a character string (as many characters as will fit on the line) before + the character under the cursor. All characters to the right of the cursor are + shifted right, with the rightmost characters on the line being lost. The cursor + position does not change (after moving to *y*, *x*, if specified). + + +.. method:: window.instr([y, x] [, n]) + + Returns a string of characters, extracted from the window starting at the + current cursor position, or at *y*, *x* if specified. Attributes are stripped + from the characters. If *n* is specified, :meth:`instr` returns return a string + at most *n* characters long (exclusive of the trailing NUL). + + +.. method:: window.is_linetouched(line) + + Returns true if the specified line was modified since the last call to + :meth:`refresh`; otherwise returns false. Raises a :exc:`curses.error` + exception if *line* is not valid for the given window. + + +.. method:: window.is_wintouched() + + Returns true if the specified window was modified since the last call to + :meth:`refresh`; otherwise returns false. + + +.. method:: window.keypad(yes) + + If *yes* is 1, escape sequences generated by some keys (keypad, function keys) + will be interpreted by :mod:`curses`. If *yes* is 0, escape sequences will be + left as is in the input stream. + + +.. method:: window.leaveok(yes) + + If *yes* is 1, cursor is left where it is on update, instead of being at "cursor + position." This reduces cursor movement where possible. If possible the cursor + will be made invisible. + + If *yes* is 0, cursor will always be at "cursor position" after an update. + + +.. method:: window.move(new_y, new_x) + + Move cursor to ``(new_y, new_x)``. + + +.. method:: window.mvderwin(y, x) + + Moves the window inside its parent window. The screen-relative parameters of + the window are not changed. This routine is used to display different parts of + the parent window at the same physical position on the screen. + + +.. method:: window.mvwin(new_y, new_x) + + Move the window so its upper-left corner is at ``(new_y, new_x)``. + + +.. method:: window.nodelay(yes) + + If *yes* is ``1``, :meth:`getch` will be non-blocking. + + +.. method:: window.notimeout(yes) + + If *yes* is ``1``, escape sequences will not be timed out. + + If *yes* is ``0``, after a few milliseconds, an escape sequence will not be + interpreted, and will be left in the input stream as is. + + +.. method:: window.noutrefresh() + + Mark for refresh but wait. This function updates the data structure + representing the desired state of the window, but does not force an update of + the physical screen. To accomplish that, call :func:`doupdate`. + + +.. method:: window.overlay(destwin[, sminrow, smincol, dminrow, dmincol, dmaxrow, dmaxcol]) + + Overlay the window on top of *destwin*. The windows need not be the same size, + only the overlapping region is copied. This copy is non-destructive, which means + that the current background character does not overwrite the old contents of + *destwin*. + + To get fine-grained control over the copied region, the second form of + :meth:`overlay` can be used. *sminrow* and *smincol* are the upper-left + coordinates of the source window, and the other variables mark a rectangle in + the destination window. + + +.. method:: window.overwrite(destwin[, sminrow, smincol, dminrow, dmincol, dmaxrow, dmaxcol]) + + Overwrite the window on top of *destwin*. The windows need not be the same size, + in which case only the overlapping region is copied. This copy is destructive, + which means that the current background character overwrites the old contents of + *destwin*. + + To get fine-grained control over the copied region, the second form of + :meth:`overwrite` can be used. *sminrow* and *smincol* are the upper-left + coordinates of the source window, the other variables mark a rectangle in the + destination window. + + +.. method:: window.putwin(file) + + Writes all data associated with the window into the provided file object. This + information can be later retrieved using the :func:`getwin` function. + + +.. method:: window.redrawln(beg, num) + + Indicates that the *num* screen lines, starting at line *beg*, are corrupted and + should be completely redrawn on the next :meth:`refresh` call. + + +.. method:: window.redrawwin() + + Touches the entire window, causing it to be completely redrawn on the next + :meth:`refresh` call. + + +.. method:: window.refresh([pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol]) + + Update the display immediately (sync actual screen with previous + drawing/deleting methods). + + The 6 optional arguments can only be specified when the window is a pad created + with :func:`newpad`. The additional parameters are needed to indicate what part + of the pad and screen are involved. *pminrow* and *pmincol* specify the upper + left-hand corner of the rectangle to be displayed in the pad. *sminrow*, + *smincol*, *smaxrow*, and *smaxcol* specify the edges of the rectangle to be + displayed on the screen. The lower right-hand corner of the rectangle to be + displayed in the pad is calculated from the screen coordinates, since the + rectangles must be the same size. Both rectangles must be entirely contained + within their respective structures. Negative values of *pminrow*, *pmincol*, + *sminrow*, or *smincol* are treated as if they were zero. + + +.. method:: window.scroll([lines=1]) + + Scroll the screen or scrolling region upward by *lines* lines. + + +.. method:: window.scrollok(flag) + + Controls what happens when the cursor of a window is moved off the edge of the + window or scrolling region, either as a result of a newline action on the bottom + line, or typing the last character of the last line. If *flag* is false, the + cursor is left on the bottom line. If *flag* is true, the window is scrolled up + one line. Note that in order to get the physical scrolling effect on the + terminal, it is also necessary to call :meth:`idlok`. + + +.. method:: window.setscrreg(top, bottom) + + Set the scrolling region from line *top* to line *bottom*. All scrolling actions + will take place in this region. + + +.. method:: window.standend() + + Turn off the standout attribute. On some terminals this has the side effect of + turning off all attributes. + + +.. method:: window.standout() + + Turn on attribute *A_STANDOUT*. + + +.. method:: window.subpad([nlines, ncols,] begin_y, begin_x) + + Return a sub-window, whose upper-left corner is at ``(begin_y, begin_x)``, and + whose width/height is *ncols*/*nlines*. + + +.. method:: window.subwin([nlines, ncols,] begin_y, begin_x) + + Return a sub-window, whose upper-left corner is at ``(begin_y, begin_x)``, and + whose width/height is *ncols*/*nlines*. + + By default, the sub-window will extend from the specified position to the lower + right corner of the window. + + +.. method:: window.syncdown() + + Touches each location in the window that has been touched in any of its ancestor + windows. This routine is called by :meth:`refresh`, so it should almost never + be necessary to call it manually. + + +.. method:: window.syncok(flag) + + If called with *flag* set to true, then :meth:`syncup` is called automatically + whenever there is a change in the window. + + +.. method:: window.syncup() + + Touches all locations in ancestors of the window that have been changed in the + window. + + +.. method:: window.timeout(delay) + + Sets blocking or non-blocking read behavior for the window. If *delay* is + negative, blocking read is used (which will wait indefinitely for input). If + *delay* is zero, then non-blocking read is used, and -1 will be returned by + :meth:`getch` if no input is waiting. If *delay* is positive, then + :meth:`getch` will block for *delay* milliseconds, and return -1 if there is + still no input at the end of that time. + + +.. method:: window.touchline(start, count[, changed]) + + Pretend *count* lines have been changed, starting with line *start*. If + *changed* is supplied, it specifies whether the affected lines are marked as + having been changed (*changed*\ =1) or unchanged (*changed*\ =0). + + +.. method:: window.touchwin() + + Pretend the whole window has been changed, for purposes of drawing + optimizations. + + +.. method:: window.untouchwin() + + Marks all lines in the window as unchanged since the last call to + :meth:`refresh`. + + +.. method:: window.vline([y, x,] ch, n) + + Display a vertical line starting at ``(y, x)`` with length *n* consisting of the + character *ch*. + + +Constants +--------- + +The :mod:`curses` module defines the following data members: + + +.. data:: ERR + + Some curses routines that return an integer, such as :func:`getch`, return + :const:`ERR` upon failure. + + +.. data:: OK + + Some curses routines that return an integer, such as :func:`napms`, return + :const:`OK` upon success. + + +.. data:: version + + A string representing the current version of the module. Also available as + :const:`__version__`. + +Several constants are available to specify character cell attributes: + ++------------------+-------------------------------+ +| Attribute | Meaning | ++==================+===============================+ +| ``A_ALTCHARSET`` | Alternate character set mode. | ++------------------+-------------------------------+ +| ``A_BLINK`` | Blink mode. | ++------------------+-------------------------------+ +| ``A_BOLD`` | Bold mode. | ++------------------+-------------------------------+ +| ``A_DIM`` | Dim mode. | ++------------------+-------------------------------+ +| ``A_NORMAL`` | Normal attribute. | ++------------------+-------------------------------+ +| ``A_STANDOUT`` | Standout mode. | ++------------------+-------------------------------+ +| ``A_UNDERLINE`` | Underline mode. | ++------------------+-------------------------------+ + +Keys are referred to by integer constants with names starting with ``KEY_``. +The exact keycaps available are system dependent. + +.. XXX this table is far too large! should it be alphabetized? + ++-------------------+--------------------------------------------+ +| Key constant | Key | ++===================+============================================+ +| ``KEY_MIN`` | Minimum key value | ++-------------------+--------------------------------------------+ +| ``KEY_BREAK`` | Break key (unreliable) | ++-------------------+--------------------------------------------+ +| ``KEY_DOWN`` | Down-arrow | ++-------------------+--------------------------------------------+ +| ``KEY_UP`` | Up-arrow | ++-------------------+--------------------------------------------+ +| ``KEY_LEFT`` | Left-arrow | ++-------------------+--------------------------------------------+ +| ``KEY_RIGHT`` | Right-arrow | ++-------------------+--------------------------------------------+ +| ``KEY_HOME`` | Home key (upward+left arrow) | ++-------------------+--------------------------------------------+ +| ``KEY_BACKSPACE`` | Backspace (unreliable) | ++-------------------+--------------------------------------------+ +| ``KEY_F0`` | Function keys. Up to 64 function keys are | +| | supported. | ++-------------------+--------------------------------------------+ +| ``KEY_Fn`` | Value of function key *n* | ++-------------------+--------------------------------------------+ +| ``KEY_DL`` | Delete line | ++-------------------+--------------------------------------------+ +| ``KEY_IL`` | Insert line | ++-------------------+--------------------------------------------+ +| ``KEY_DC`` | Delete character | ++-------------------+--------------------------------------------+ +| ``KEY_IC`` | Insert char or enter insert mode | ++-------------------+--------------------------------------------+ +| ``KEY_EIC`` | Exit insert char mode | ++-------------------+--------------------------------------------+ +| ``KEY_CLEAR`` | Clear screen | ++-------------------+--------------------------------------------+ +| ``KEY_EOS`` | Clear to end of screen | ++-------------------+--------------------------------------------+ +| ``KEY_EOL`` | Clear to end of line | ++-------------------+--------------------------------------------+ +| ``KEY_SF`` | Scroll 1 line forward | ++-------------------+--------------------------------------------+ +| ``KEY_SR`` | Scroll 1 line backward (reverse) | ++-------------------+--------------------------------------------+ +| ``KEY_NPAGE`` | Next page | ++-------------------+--------------------------------------------+ +| ``KEY_PPAGE`` | Previous page | ++-------------------+--------------------------------------------+ +| ``KEY_STAB`` | Set tab | ++-------------------+--------------------------------------------+ +| ``KEY_CTAB`` | Clear tab | ++-------------------+--------------------------------------------+ +| ``KEY_CATAB`` | Clear all tabs | ++-------------------+--------------------------------------------+ +| ``KEY_ENTER`` | Enter or send (unreliable) | ++-------------------+--------------------------------------------+ +| ``KEY_SRESET`` | Soft (partial) reset (unreliable) | ++-------------------+--------------------------------------------+ +| ``KEY_RESET`` | Reset or hard reset (unreliable) | ++-------------------+--------------------------------------------+ +| ``KEY_PRINT`` | Print | ++-------------------+--------------------------------------------+ +| ``KEY_LL`` | Home down or bottom (lower left) | ++-------------------+--------------------------------------------+ +| ``KEY_A1`` | Upper left of keypad | ++-------------------+--------------------------------------------+ +| ``KEY_A3`` | Upper right of keypad | ++-------------------+--------------------------------------------+ +| ``KEY_B2`` | Center of keypad | ++-------------------+--------------------------------------------+ +| ``KEY_C1`` | Lower left of keypad | ++-------------------+--------------------------------------------+ +| ``KEY_C3`` | Lower right of keypad | ++-------------------+--------------------------------------------+ +| ``KEY_BTAB`` | Back tab | ++-------------------+--------------------------------------------+ +| ``KEY_BEG`` | Beg (beginning) | ++-------------------+--------------------------------------------+ +| ``KEY_CANCEL`` | Cancel | ++-------------------+--------------------------------------------+ +| ``KEY_CLOSE`` | Close | ++-------------------+--------------------------------------------+ +| ``KEY_COMMAND`` | Cmd (command) | ++-------------------+--------------------------------------------+ +| ``KEY_COPY`` | Copy | ++-------------------+--------------------------------------------+ +| ``KEY_CREATE`` | Create | ++-------------------+--------------------------------------------+ +| ``KEY_END`` | End | ++-------------------+--------------------------------------------+ +| ``KEY_EXIT`` | Exit | ++-------------------+--------------------------------------------+ +| ``KEY_FIND`` | Find | ++-------------------+--------------------------------------------+ +| ``KEY_HELP`` | Help | ++-------------------+--------------------------------------------+ +| ``KEY_MARK`` | Mark | ++-------------------+--------------------------------------------+ +| ``KEY_MESSAGE`` | Message | ++-------------------+--------------------------------------------+ +| ``KEY_MOVE`` | Move | ++-------------------+--------------------------------------------+ +| ``KEY_NEXT`` | Next | ++-------------------+--------------------------------------------+ +| ``KEY_OPEN`` | Open | ++-------------------+--------------------------------------------+ +| ``KEY_OPTIONS`` | Options | ++-------------------+--------------------------------------------+ +| ``KEY_PREVIOUS`` | Prev (previous) | ++-------------------+--------------------------------------------+ +| ``KEY_REDO`` | Redo | ++-------------------+--------------------------------------------+ +| ``KEY_REFERENCE`` | Ref (reference) | ++-------------------+--------------------------------------------+ +| ``KEY_REFRESH`` | Refresh | ++-------------------+--------------------------------------------+ +| ``KEY_REPLACE`` | Replace | ++-------------------+--------------------------------------------+ +| ``KEY_RESTART`` | Restart | ++-------------------+--------------------------------------------+ +| ``KEY_RESUME`` | Resume | ++-------------------+--------------------------------------------+ +| ``KEY_SAVE`` | Save | ++-------------------+--------------------------------------------+ +| ``KEY_SBEG`` | Shifted Beg (beginning) | ++-------------------+--------------------------------------------+ +| ``KEY_SCANCEL`` | Shifted Cancel | ++-------------------+--------------------------------------------+ +| ``KEY_SCOMMAND`` | Shifted Command | ++-------------------+--------------------------------------------+ +| ``KEY_SCOPY`` | Shifted Copy | ++-------------------+--------------------------------------------+ +| ``KEY_SCREATE`` | Shifted Create | ++-------------------+--------------------------------------------+ +| ``KEY_SDC`` | Shifted Delete char | ++-------------------+--------------------------------------------+ +| ``KEY_SDL`` | Shifted Delete line | ++-------------------+--------------------------------------------+ +| ``KEY_SELECT`` | Select | ++-------------------+--------------------------------------------+ +| ``KEY_SEND`` | Shifted End | ++-------------------+--------------------------------------------+ +| ``KEY_SEOL`` | Shifted Clear line | ++-------------------+--------------------------------------------+ +| ``KEY_SEXIT`` | Shifted Dxit | ++-------------------+--------------------------------------------+ +| ``KEY_SFIND`` | Shifted Find | ++-------------------+--------------------------------------------+ +| ``KEY_SHELP`` | Shifted Help | ++-------------------+--------------------------------------------+ +| ``KEY_SHOME`` | Shifted Home | ++-------------------+--------------------------------------------+ +| ``KEY_SIC`` | Shifted Input | ++-------------------+--------------------------------------------+ +| ``KEY_SLEFT`` | Shifted Left arrow | ++-------------------+--------------------------------------------+ +| ``KEY_SMESSAGE`` | Shifted Message | ++-------------------+--------------------------------------------+ +| ``KEY_SMOVE`` | Shifted Move | ++-------------------+--------------------------------------------+ +| ``KEY_SNEXT`` | Shifted Next | ++-------------------+--------------------------------------------+ +| ``KEY_SOPTIONS`` | Shifted Options | ++-------------------+--------------------------------------------+ +| ``KEY_SPREVIOUS`` | Shifted Prev | ++-------------------+--------------------------------------------+ +| ``KEY_SPRINT`` | Shifted Print | ++-------------------+--------------------------------------------+ +| ``KEY_SREDO`` | Shifted Redo | ++-------------------+--------------------------------------------+ +| ``KEY_SREPLACE`` | Shifted Replace | ++-------------------+--------------------------------------------+ +| ``KEY_SRIGHT`` | Shifted Right arrow | ++-------------------+--------------------------------------------+ +| ``KEY_SRSUME`` | Shifted Resume | ++-------------------+--------------------------------------------+ +| ``KEY_SSAVE`` | Shifted Save | ++-------------------+--------------------------------------------+ +| ``KEY_SSUSPEND`` | Shifted Suspend | ++-------------------+--------------------------------------------+ +| ``KEY_SUNDO`` | Shifted Undo | ++-------------------+--------------------------------------------+ +| ``KEY_SUSPEND`` | Suspend | ++-------------------+--------------------------------------------+ +| ``KEY_UNDO`` | Undo | ++-------------------+--------------------------------------------+ +| ``KEY_MOUSE`` | Mouse event has occurred | ++-------------------+--------------------------------------------+ +| ``KEY_RESIZE`` | Terminal resize event | ++-------------------+--------------------------------------------+ +| ``KEY_MAX`` | Maximum key value | ++-------------------+--------------------------------------------+ + +On VT100s and their software emulations, such as X terminal emulators, there are +normally at least four function keys (:const:`KEY_F1`, :const:`KEY_F2`, +:const:`KEY_F3`, :const:`KEY_F4`) available, and the arrow keys mapped to +:const:`KEY_UP`, :const:`KEY_DOWN`, :const:`KEY_LEFT` and :const:`KEY_RIGHT` in +the obvious way. If your machine has a PC keyboard, it is safe to expect arrow +keys and twelve function keys (older PC keyboards may have only ten function +keys); also, the following keypad mappings are standard: + ++------------------+-----------+ +| Keycap | Constant | ++==================+===========+ +| :kbd:`Insert` | KEY_IC | ++------------------+-----------+ +| :kbd:`Delete` | KEY_DC | ++------------------+-----------+ +| :kbd:`Home` | KEY_HOME | ++------------------+-----------+ +| :kbd:`End` | KEY_END | ++------------------+-----------+ +| :kbd:`Page Up` | KEY_NPAGE | ++------------------+-----------+ +| :kbd:`Page Down` | KEY_PPAGE | ++------------------+-----------+ + +The following table lists characters from the alternate character set. These are +inherited from the VT100 terminal, and will generally be available on software +emulations such as X terminals. When there is no graphic available, curses +falls back on a crude printable ASCII approximation. + +.. note:: + + These are available only after :func:`initscr` has been called. + ++------------------+------------------------------------------+ +| ACS code | Meaning | ++==================+==========================================+ +| ``ACS_BBSS`` | alternate name for upper right corner | ++------------------+------------------------------------------+ +| ``ACS_BLOCK`` | solid square block | ++------------------+------------------------------------------+ +| ``ACS_BOARD`` | board of squares | ++------------------+------------------------------------------+ +| ``ACS_BSBS`` | alternate name for horizontal line | ++------------------+------------------------------------------+ +| ``ACS_BSSB`` | alternate name for upper left corner | ++------------------+------------------------------------------+ +| ``ACS_BSSS`` | alternate name for top tee | ++------------------+------------------------------------------+ +| ``ACS_BTEE`` | bottom tee | ++------------------+------------------------------------------+ +| ``ACS_BULLET`` | bullet | ++------------------+------------------------------------------+ +| ``ACS_CKBOARD`` | checker board (stipple) | ++------------------+------------------------------------------+ +| ``ACS_DARROW`` | arrow pointing down | ++------------------+------------------------------------------+ +| ``ACS_DEGREE`` | degree symbol | ++------------------+------------------------------------------+ +| ``ACS_DIAMOND`` | diamond | ++------------------+------------------------------------------+ +| ``ACS_GEQUAL`` | greater-than-or-equal-to | ++------------------+------------------------------------------+ +| ``ACS_HLINE`` | horizontal line | ++------------------+------------------------------------------+ +| ``ACS_LANTERN`` | lantern symbol | ++------------------+------------------------------------------+ +| ``ACS_LARROW`` | left arrow | ++------------------+------------------------------------------+ +| ``ACS_LEQUAL`` | less-than-or-equal-to | ++------------------+------------------------------------------+ +| ``ACS_LLCORNER`` | lower left-hand corner | ++------------------+------------------------------------------+ +| ``ACS_LRCORNER`` | lower right-hand corner | ++------------------+------------------------------------------+ +| ``ACS_LTEE`` | left tee | ++------------------+------------------------------------------+ +| ``ACS_NEQUAL`` | not-equal sign | ++------------------+------------------------------------------+ +| ``ACS_PI`` | letter pi | ++------------------+------------------------------------------+ +| ``ACS_PLMINUS`` | plus-or-minus sign | ++------------------+------------------------------------------+ +| ``ACS_PLUS`` | big plus sign | ++------------------+------------------------------------------+ +| ``ACS_RARROW`` | right arrow | ++------------------+------------------------------------------+ +| ``ACS_RTEE`` | right tee | ++------------------+------------------------------------------+ +| ``ACS_S1`` | scan line 1 | ++------------------+------------------------------------------+ +| ``ACS_S3`` | scan line 3 | ++------------------+------------------------------------------+ +| ``ACS_S7`` | scan line 7 | ++------------------+------------------------------------------+ +| ``ACS_S9`` | scan line 9 | ++------------------+------------------------------------------+ +| ``ACS_SBBS`` | alternate name for lower right corner | ++------------------+------------------------------------------+ +| ``ACS_SBSB`` | alternate name for vertical line | ++------------------+------------------------------------------+ +| ``ACS_SBSS`` | alternate name for right tee | ++------------------+------------------------------------------+ +| ``ACS_SSBB`` | alternate name for lower left corner | ++------------------+------------------------------------------+ +| ``ACS_SSBS`` | alternate name for bottom tee | ++------------------+------------------------------------------+ +| ``ACS_SSSB`` | alternate name for left tee | ++------------------+------------------------------------------+ +| ``ACS_SSSS`` | alternate name for crossover or big plus | ++------------------+------------------------------------------+ +| ``ACS_STERLING`` | pound sterling | ++------------------+------------------------------------------+ +| ``ACS_TTEE`` | top tee | ++------------------+------------------------------------------+ +| ``ACS_UARROW`` | up arrow | ++------------------+------------------------------------------+ +| ``ACS_ULCORNER`` | upper left corner | ++------------------+------------------------------------------+ +| ``ACS_URCORNER`` | upper right corner | ++------------------+------------------------------------------+ +| ``ACS_VLINE`` | vertical line | ++------------------+------------------------------------------+ + +The following table lists the predefined colors: + ++-------------------+----------------------------+ +| Constant | Color | ++===================+============================+ +| ``COLOR_BLACK`` | Black | ++-------------------+----------------------------+ +| ``COLOR_BLUE`` | Blue | ++-------------------+----------------------------+ +| ``COLOR_CYAN`` | Cyan (light greenish blue) | ++-------------------+----------------------------+ +| ``COLOR_GREEN`` | Green | ++-------------------+----------------------------+ +| ``COLOR_MAGENTA`` | Magenta (purplish red) | ++-------------------+----------------------------+ +| ``COLOR_RED`` | Red | ++-------------------+----------------------------+ +| ``COLOR_WHITE`` | White | ++-------------------+----------------------------+ +| ``COLOR_YELLOW`` | Yellow | ++-------------------+----------------------------+ + + +:mod:`curses.textpad` --- Text input widget for curses programs +=============================================================== + +.. module:: curses.textpad + :synopsis: Emacs-like input editing in a curses window. +.. moduleauthor:: Eric Raymond +.. sectionauthor:: Eric Raymond + + +.. versionadded:: 1.6 + +The :mod:`curses.textpad` module provides a :class:`Textbox` class that handles +elementary text editing in a curses window, supporting a set of keybindings +resembling those of Emacs (thus, also of Netscape Navigator, BBedit 6.x, +FrameMaker, and many other programs). The module also provides a +rectangle-drawing function useful for framing text boxes or for other purposes. + +The module :mod:`curses.textpad` defines the following function: + + +.. function:: rectangle(win, uly, ulx, lry, lrx) + + Draw a rectangle. The first argument must be a window object; the remaining + arguments are coordinates relative to that window. The second and third + arguments are the y and x coordinates of the upper left hand corner of the + rectangle to be drawn; the fourth and fifth arguments are the y and x + coordinates of the lower right hand corner. The rectangle will be drawn using + VT100/IBM PC forms characters on terminals that make this possible (including + xterm and most other software terminal emulators). Otherwise it will be drawn + with ASCII dashes, vertical bars, and plus signs. + + +.. _curses-textpad-objects: + +Textbox objects +--------------- + +You can instantiate a :class:`Textbox` object as follows: + + +.. class:: Textbox(win) + + Return a textbox widget object. The *win* argument should be a curses + :class:`WindowObject` in which the textbox is to be contained. The edit cursor + of the textbox is initially located at the upper left hand corner of the + containing window, with coordinates ``(0, 0)``. The instance's + :attr:`stripspaces` flag is initially on. + + :class:`Textbox` objects have the following methods: + + + .. method:: edit([validator]) + + This is the entry point you will normally use. It accepts editing + keystrokes until one of the termination keystrokes is entered. If + *validator* is supplied, it must be a function. It will be called for + each keystroke entered with the keystroke as a parameter; command dispatch + is done on the result. This method returns the window contents as a + string; whether blanks in the window are included is affected by the + :attr:`stripspaces` member. + + + .. method:: do_command(ch) + + Process a single command keystroke. Here are the supported special + keystrokes: + + +------------------+-------------------------------------------+ + | Keystroke | Action | + +==================+===========================================+ + | :kbd:`Control-A` | Go to left edge of window. | + +------------------+-------------------------------------------+ + | :kbd:`Control-B` | Cursor left, wrapping to previous line if | + | | appropriate. | + +------------------+-------------------------------------------+ + | :kbd:`Control-D` | Delete character under cursor. | + +------------------+-------------------------------------------+ + | :kbd:`Control-E` | Go to right edge (stripspaces off) or end | + | | of line (stripspaces on). | + +------------------+-------------------------------------------+ + | :kbd:`Control-F` | Cursor right, wrapping to next line when | + | | appropriate. | + +------------------+-------------------------------------------+ + | :kbd:`Control-G` | Terminate, returning the window contents. | + +------------------+-------------------------------------------+ + | :kbd:`Control-H` | Delete character backward. | + +------------------+-------------------------------------------+ + | :kbd:`Control-J` | Terminate if the window is 1 line, | + | | otherwise insert newline. | + +------------------+-------------------------------------------+ + | :kbd:`Control-K` | If line is blank, delete it, otherwise | + | | clear to end of line. | + +------------------+-------------------------------------------+ + | :kbd:`Control-L` | Refresh screen. | + +------------------+-------------------------------------------+ + | :kbd:`Control-N` | Cursor down; move down one line. | + +------------------+-------------------------------------------+ + | :kbd:`Control-O` | Insert a blank line at cursor location. | + +------------------+-------------------------------------------+ + | :kbd:`Control-P` | Cursor up; move up one line. | + +------------------+-------------------------------------------+ + + Move operations do nothing if the cursor is at an edge where the movement + is not possible. The following synonyms are supported where possible: + + +------------------------+------------------+ + | Constant | Keystroke | + +========================+==================+ + | :const:`KEY_LEFT` | :kbd:`Control-B` | + +------------------------+------------------+ + | :const:`KEY_RIGHT` | :kbd:`Control-F` | + +------------------------+------------------+ + | :const:`KEY_UP` | :kbd:`Control-P` | + +------------------------+------------------+ + | :const:`KEY_DOWN` | :kbd:`Control-N` | + +------------------------+------------------+ + | :const:`KEY_BACKSPACE` | :kbd:`Control-h` | + +------------------------+------------------+ + + All other keystrokes are treated as a command to insert the given + character and move right (with line wrapping). + + + .. method:: gather() + + This method returns the window contents as a string; whether blanks in the + window are included is affected by the :attr:`stripspaces` member. + + + .. attribute:: stripspaces + + This data member is a flag which controls the interpretation of blanks in + the window. When it is on, trailing blanks on each line are ignored; any + cursor motion that would land the cursor on a trailing blank goes to the + end of that line instead, and trailing blanks are stripped when the window + contents are gathered. + + +:mod:`curses.wrapper` --- Terminal handler for curses programs +============================================================== + +.. module:: curses.wrapper + :synopsis: Terminal configuration wrapper for curses programs. +.. moduleauthor:: Eric Raymond +.. sectionauthor:: Eric Raymond + + +.. versionadded:: 1.6 + +This module supplies one function, :func:`wrapper`, which runs another function +which should be the rest of your curses-using application. If the application +raises an exception, :func:`wrapper` will restore the terminal to a sane state +before re-raising the exception and generating a traceback. + + +.. function:: wrapper(func, ...) + + Wrapper function that initializes curses and calls another function, *func*, + restoring normal keyboard/screen behavior on error. The callable object *func* + is then passed the main window 'stdscr' as its first argument, followed by any + other arguments passed to :func:`wrapper`. + +Before calling the hook function, :func:`wrapper` turns on cbreak mode, turns +off echo, enables the terminal keypad, and initializes colors if the terminal +has color support. On exit (whether normally or by exception) it restores +cooked mode, turns on echo, and disables the terminal keypad. +