diff -r ffa851df0825 -r 2fb8b9db1c86 symbian-qemu-0.9.1-12/qemu-symbian-svp/sdl.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/symbian-qemu-0.9.1-12/qemu-symbian-svp/sdl.c Fri Jul 31 15:01:17 2009 +0100 @@ -0,0 +1,579 @@ +/* + * QEMU SDL display driver + * + * Copyright (c) 2003 Fabrice Bellard + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ +#include "qemu-common.h" +#include "console.h" +#include "sysemu.h" +#include "gui_host.h" + +#include + +#ifndef _WIN32 +#include +#endif + +static SDL_Surface *screen; +static int gui_noframe; +static int gui_key_modifier_pressed; +static int special_key_combination; +static int kbd_in_terminal_mode; +static int gui_grab_code = KMOD_LALT | KMOD_LCTRL; +static uint8_t modifiers_state[256]; +static int width, height; +static SDL_Cursor *sdl_cursor_normal; +static SDL_Cursor *sdl_cursor_hidden; +static SDL_Cursor *guest_sprite = 0; + +static void sdl_update(DisplayState *ds, int x, int y, int w, int h) +{ + // printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h); + SDL_UpdateRect(screen, ds->x0 + x, ds->y0 + y, w, h); +} + +static void sdl_gui_set_screen_size(int w, int h, int fullscreen_on) +{ + int flags; + + // printf("resizing to %d %d\n", w, h); + + flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL; + if (fullscreen_on) + flags |= SDL_FULLSCREEN; + if (gui_noframe) + flags |= SDL_NOFRAME; + + width = w; + height = h; + + again: + screen = SDL_SetVideoMode(width, height, 0, flags); + if (!screen) { + fprintf(stderr, "Could not open SDL display\n"); + exit(1); + } + if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) { + flags &= ~SDL_HWSURFACE; + goto again; + } + + if (!screen->pixels) { + fprintf(stderr, "Could not open SDL display\n"); + exit(1); + } +} + +static void sdl_gui_get_screen_data(screen_data_t *new_screen_data) +{ + new_screen_data->data = screen->pixels; + new_screen_data->linesize = screen->pitch; + new_screen_data->width = screen->w; + new_screen_data->height = screen->h; + new_screen_data->depth = screen->format->BitsPerPixel; + /* SDL BitsPerPixel never indicates any values other than + multiples of 8, so we need to check for strange depths. */ + if (new_screen_data->depth == 16) { + uint32_t mask; + + mask = screen->format->Rmask; + mask |= screen->format->Gmask; + mask |= screen->format->Bmask; + if ((mask & 0x8000) == 0) + new_screen_data->depth = 15; + } + if (new_screen_data->depth == 32 && screen->format->Rshift == 0) { + new_screen_data->bgr = 1; + } else { + new_screen_data->bgr = 0; + } +} + + +/* generic keyboard conversion */ + +#include "sdl_keysym.h" +#include "keymaps.c" + +static kbd_layout_t *kbd_layout = NULL; + +static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev) +{ + int keysym; + /* workaround for X11+SDL bug with AltGR */ + keysym = ev->keysym.sym; + if (keysym == 0 && ev->keysym.scancode == 113) + keysym = SDLK_MODE; + /* For Japanese key '\' and '|' */ + if (keysym == 92 && ev->keysym.scancode == 133) { + keysym = 0xa5; + } + return keysym2scancode(kbd_layout, keysym); +} + +/* specific keyboard conversions from scan codes */ + +#if defined(_WIN32) + +static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev) +{ + return ev->keysym.scancode; +} + +#else + +static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev) +{ + int keycode; + + keycode = ev->keysym.scancode; + + if (keycode < 9) { + keycode = 0; + } else if (keycode < 97) { + keycode -= 8; /* just an offset */ + } else if (keycode < 212) { + /* use conversion table */ + keycode = _translate_keycode(keycode - 97); + } else { + keycode = 0; + } + return keycode; +} + +#endif + +static void reset_keys(void) +{ + int i; + for(i = 0; i < 256; i++) { + if (modifiers_state[i]) { + if (i & 0x80) + gui_notify_dev_key(0xe0); + gui_notify_dev_key(i | 0x80); + modifiers_state[i] = 0; + } + } +} + +static void sdl_process_key(SDL_KeyboardEvent *ev) +{ + int keycode, v; + + if (ev->keysym.sym == SDLK_PAUSE) { + /* specific case */ + v = 0; + if (ev->type == SDL_KEYUP) + v |= 0x80; + gui_notify_dev_key(0xe1); + gui_notify_dev_key(0x1d | v); + gui_notify_dev_key(0x45 | v); + return; + } + + if (kbd_layout) { + keycode = sdl_keyevent_to_keycode_generic(ev); + } else { + keycode = sdl_keyevent_to_keycode(ev); + } + + switch(keycode) { + case 0x00: + /* sent when leaving window: reset the modifiers state */ + reset_keys(); + return; + case 0x2a: /* Left Shift */ + case 0x36: /* Right Shift */ + case 0x1d: /* Left CTRL */ + case 0x9d: /* Right CTRL */ + case 0x38: /* Left ALT */ + case 0xb8: /* Right ALT */ + if (ev->type == SDL_KEYUP) + modifiers_state[keycode] = 0; + else + modifiers_state[keycode] = 1; + break; + case 0x45: /* num lock */ + case 0x3a: /* caps lock */ + /* SDL does not send the key up event, so we generate it */ + gui_notify_dev_key(keycode); + gui_notify_dev_key(keycode | 0x80); + return; + } + + /* now send the key code */ + if (keycode & 0x80) + gui_notify_dev_key(0xe0); + if (ev->type == SDL_KEYUP) + gui_notify_dev_key(keycode | 0x80); + else + gui_notify_dev_key(keycode & 0x7f); +} + +static int sdl_state_to_qemu(int sdl_state) +{ + int buttons = 0; + if (sdl_state & SDL_BUTTON(SDL_BUTTON_LEFT)) + buttons |= MOUSE_EVENT_LBUTTON; + if (sdl_state & SDL_BUTTON(SDL_BUTTON_RIGHT)) + buttons |= MOUSE_EVENT_RBUTTON; + if (sdl_state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) + buttons |= MOUSE_EVENT_MBUTTON; + + return buttons; +} + +static void sdl_gui_process_events(void) +{ + SDL_Event ev1, *ev = &ev1; + int mod_state; + int buttonstate = SDL_GetMouseState(NULL, NULL); + + gui_refresh_caption(); + + /*vga_hw_update();*/ + SDL_EnableUNICODE(kbd_in_terminal_mode); + + while (SDL_PollEvent(ev)) { + switch (ev->type) { + case SDL_VIDEOEXPOSE: + gui_notify_repaint_screen(); + break; + case SDL_KEYDOWN: + case SDL_KEYUP: + if (ev->type == SDL_KEYDOWN) { + if (!alt_grab) { + mod_state = (SDL_GetModState() & gui_grab_code) == + gui_grab_code; + } else { + mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) == + (gui_grab_code | KMOD_LSHIFT); + } + gui_key_modifier_pressed = mod_state; + if (gui_key_modifier_pressed) { + int keycode; + keycode = sdl_keyevent_to_keycode(&ev->key); + switch(keycode) { + case 0x21: /* 'f' key on US keyboard */ + if (gui_allows_fullscreen()) { + gui_notify_toggle_fullscreen(); + special_key_combination = 1; + } + break; + case 0x02 ... 0x0a: /* '1' to '9' keys */ + /* Reset the modifiers sent to the current console */ + reset_keys(); + gui_notify_console_select(keycode - 0x02); + special_key_combination = 1; + break; + default: + break; + } + } else if (kbd_in_terminal_mode) { + int keysym; + keysym = 0; + if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) { + switch(ev->key.keysym.sym) { + case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break; + case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break; + case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break; + case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break; + case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break; + case SDLK_END: keysym = QEMU_KEY_CTRL_END; break; + case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break; + case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break; + default: break; + } + } else { + switch(ev->key.keysym.sym) { + case SDLK_UP: keysym = QEMU_KEY_UP; break; + case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break; + case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break; + case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break; + case SDLK_HOME: keysym = QEMU_KEY_HOME; break; + case SDLK_END: keysym = QEMU_KEY_END; break; + case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break; + case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break; + case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break; + case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break; + default: break; + } + } + if (keysym) { + gui_notify_term_key(keysym); + } else if (ev->key.keysym.unicode != 0) { + gui_notify_term_key(ev->key.keysym.unicode); + } + } + } else if (ev->type == SDL_KEYUP) { + if (!alt_grab) { + mod_state = (ev->key.keysym.mod & gui_grab_code); + } else { + mod_state = (ev->key.keysym.mod & + (gui_grab_code | KMOD_LSHIFT)); + } + if (!mod_state) { + if (gui_key_modifier_pressed) { + gui_key_modifier_pressed = 0; + if (!special_key_combination) { + /* exit/enter grab if pressing Ctrl-Alt */ + gui_notify_toggle_grabmode(); + /* SDL does not send back all the + modifiers key, so we must correct it */ + reset_keys(); + break; + } + special_key_combination = 0; + } + } + } + if (!kbd_in_terminal_mode && !special_key_combination) + sdl_process_key(&ev->key); + break; + case SDL_QUIT: + if (!no_quit) + qemu_system_shutdown_request(); + break; + case SDL_MOUSEMOTION: + gui_notify_mouse_motion(ev->motion.xrel, ev->motion.yrel, 0, + ev->motion.x, ev->motion.y, + sdl_state_to_qemu(ev->motion.state)); + break; + case SDL_MOUSEBUTTONDOWN: + case SDL_MOUSEBUTTONUP: + { + SDL_MouseButtonEvent *bev = &ev->button; + int dz = 0; + + if (ev->type == SDL_MOUSEBUTTONDOWN) { + buttonstate |= SDL_BUTTON(bev->button); + } else { + buttonstate &= ~SDL_BUTTON(bev->button); + } +#ifdef SDL_BUTTON_WHEELUP + if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) { + dz = -1; + } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) { + dz = 1; + } +#endif + gui_notify_mouse_button(dz, bev->x, bev->y, sdl_state_to_qemu(buttonstate)); + } + break; + case SDL_ACTIVEEVENT: + if (ev->active.state == SDL_APPINPUTFOCUS && !ev->active.gain) { + gui_notify_input_focus_lost(); + } else if (ev->active.state & SDL_APPACTIVE) { + gui_notify_app_focus(ev->active.gain); + } + break; + default: + break; + } + } +} + +static void sdl_gui_set_kbd_terminal_mode(int on) +{ + kbd_in_terminal_mode = on; +} + +static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c) +{ + SDL_Rect dst = { x, y, w, h }; + SDL_FillRect(screen, &dst, c); +} + +static void sdl_mouse_warp(int x, int y, int on) +{ + gui_notify_mouse_warp(x, y, on); +} + +static void sdl_mouse_define(int width, int height, int bpp, + int hot_x, int hot_y, + uint8_t *image, uint8_t *mask) +{ + uint8_t sprite[256], *line; + int x, y, dst, bypl, src = 0; + if (guest_sprite) + SDL_FreeCursor(guest_sprite); + + memset(sprite, 0, 256); + bypl = ((width * bpp + 31) >> 5) << 2; + for (y = 0, dst = 0; y < height; y ++, image += bypl) { + line = image; + for (x = 0; x < width; x ++, dst ++) { + switch (bpp) { + case 24: + src = *(line ++); src |= *(line ++); src |= *(line ++); + break; + case 16: + case 15: + src = *(line ++); src |= *(line ++); + break; + case 8: + src = *(line ++); + break; + case 4: + src = 0xf & (line[x >> 1] >> ((x & 1)) << 2); + break; + case 2: + src = 3 & (line[x >> 2] >> ((x & 3)) << 1); + break; + case 1: + src = 1 & (line[x >> 3] >> (x & 7)); + break; + } + if (!src) + sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3]; + } + } + guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y); + + gui_notify_new_guest_cursor(); +} + +static void sdl_cleanup(void) +{ + if (guest_sprite) + SDL_FreeCursor(guest_sprite); + SDL_Quit(); +} + +/******** GUI CALLBACKS **********/ +static void sdl_gui_turn_cursor_on(gui_cursor_type_t cursor_type) +{ + SDL_ShowCursor(1); + + switch(cursor_type) { + case GUI_CURSOR_NORMAL: + SDL_SetCursor(sdl_cursor_normal); + break; + case GUI_CURSOR_GUEST_SPRITE: + SDL_SetCursor(guest_sprite); + break; + case GUI_CURSOR_HIDDEN: + SDL_SetCursor(sdl_cursor_hidden); + break; + case GUI_CURSOR_GRABBING: + if (guest_sprite) + SDL_SetCursor(guest_sprite); + else + SDL_SetCursor(sdl_cursor_normal); + break; + } +} + +static void sdl_gui_turn_cursor_off(void) +{ + SDL_ShowCursor(0); +} + +static void sdl_gui_mouse_warp(int x, int y) +{ + SDL_WarpMouse(x, y); +} + +static void sdl_gui_grab_input_on(void) +{ + SDL_WM_GrabInput(SDL_GRAB_ON); +} + +static void sdl_gui_grab_input_off(void) +{ + SDL_WM_GrabInput(SDL_GRAB_OFF); +} + +static void sdl_gui_set_caption(const char* title, const char* icon) +{ + SDL_WM_SetCaption(title, icon); +} + +static int sdl_gui_is_app_active(void) +{ + return (SDL_GetAppState() & SDL_APPACTIVE); +} + +static void sdl_init_ds(DisplayState *ds) +{ + ds->dpy_update = sdl_update; + ds->dpy_fill = sdl_fill; + ds->mouse_set = sdl_mouse_warp; + ds->cursor_define = sdl_mouse_define; +} + +/*********************************/ + + +void sdl_display_init(int full_screen, int no_frame) +{ + int flags; + uint8_t data = 0; + gui_host_callbacks_t gui_callbacks; + +#if defined(__APPLE__) + /* always use generic keymaps */ + if (!keyboard_layout) + keyboard_layout = "en-us"; +#endif + if(keyboard_layout) { + kbd_layout = init_keyboard_layout(keyboard_layout); + if (!kbd_layout) + exit(1); + } + + if (no_frame) + gui_noframe = 1; + + flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE; + if (SDL_Init (flags)) { + fprintf(stderr, "Could not initialize SDL - exiting\n"); + exit(1); + } + + memset(&gui_callbacks, 0, sizeof(gui_host_callbacks_t)); + gui_callbacks.turn_cursor_on = &sdl_gui_turn_cursor_on; + gui_callbacks.turn_cursor_off = &sdl_gui_turn_cursor_off; + gui_callbacks.mouse_warp = &sdl_gui_mouse_warp; + gui_callbacks.grab_input_on = &sdl_gui_grab_input_on; + gui_callbacks.grab_input_off = &sdl_gui_grab_input_off; + gui_callbacks.set_caption = &sdl_gui_set_caption; + gui_callbacks.set_screen_size = &sdl_gui_set_screen_size; + gui_callbacks.get_screen_data = &sdl_gui_get_screen_data; + gui_callbacks.is_app_active = &sdl_gui_is_app_active; + gui_callbacks.init_ds = &sdl_init_ds; + gui_callbacks.process_events = &sdl_gui_process_events; + gui_callbacks.set_kbd_terminal_mode = &sdl_gui_set_kbd_terminal_mode; + gui_init(&gui_callbacks); + + if (full_screen && gui_allows_fullscreen()) { + gui_notify_toggle_fullscreen(); + } + + SDL_EnableKeyRepeat(250, 50); + + sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0); + sdl_cursor_normal = SDL_GetCursor(); + + atexit(sdl_cleanup); + +} +