audiostubs/devsoundextensions_stubs/mmfdevsoundadaptation_stub/src/ToneGenerator.cpp
changeset 39 65e91466a14b
parent 31 931072794a66
child 40 b7e5ed8c1342
--- a/audiostubs/devsoundextensions_stubs/mmfdevsoundadaptation_stub/src/ToneGenerator.cpp	Tue Jul 06 14:03:31 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,993 +0,0 @@
-/*
-* Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Audio Stubs -  This file contains an implementation of the ToneGenerator interface
-*  				 that converts all tone generation requests in to sampled audio
-*  				 data to be played through the normal local sampled audio interface
-*
-*/
-
-
-
-// INCLUDE FILES
-#include "ToneGenerator.h"
-#include <e32math.h>
-#include <mda/common/resource.h>
-
-// CONSTANTS
-
-/******************************************************************************
-*	Tone Generators
-*
-*	The following classes are used to generate simple frequency/duration tones,
-*	DTMF, and SymbianOS tone sequences in a WINS environment.  The below code
-*	should only be considered for WINS.
-******************************************************************************/
-
-// this defines the maximum possible amplitude allowed for TSineGen::SetFrequency()
-const TInt KMaxAmplitude = 0x8000;
-
-// default number of samples for trailing silence following a Tone
-const TInt KDefaultTrailingSilenceSamples = 20;
-
-const TInt KRecalculateToneLengths = KMinTInt;
-
-//
-// Sequence constants
-//
-
-#ifdef _DEBUG
-const TInt16 KFixedSequenceSignatureOne='S'+('Q'<<8);
-const TInt16 KFixedSequenceSignatureTwo='N'+('C'<<8);
-#endif // _DEBUG
-
-const TInt KFixedSequenceFunctionReturn=-1;
-const TInt KFixedSequenceFunctionStartLoop=-2;
-const TInt KFixedSequenceFunctionEndLoop=-3;
-
-//
-// Sine tone generator
-//
-
-const TInt16 TSineGen::SineTable[KMaxSineTable] =
-	{
-		 0,   804,  1607,  2410,  3211,  4011,  4807,  5601,
-	  6392,  7179,  7961,  8739,  9511, 10278, 11038, 11792,
-	 12539, 13278, 14009, 14732, 15446, 16150, 16845, 17530,
-	 18204, 18867, 19519, 20159, 20787, 21402, 22004, 22594,
-	 23169, 23731, 24278, 24811, 25329, 25831, 26318, 26789,
-	 27244, 27683, 28105, 28510, 28897, 29268, 29621, 29955,
-	 30272, 30571, 30851, 31113, 31356, 31580, 31785, 31970,
-	 32137, 32284, 32412, 32520, 32609, 32678, 32727, 32757,
-	 32767, 32757, 32727, 32678, 32609, 32520, 32412, 32284,
-	 32137, 31970, 31785, 31580, 31356, 31113, 30851, 30571,
-	 30272, 29955, 29621, 29268, 28897, 28510, 28105, 27683,
-	 27244, 26789, 26318, 25831, 25329, 24811, 24278, 23731,
-	 23169, 22594, 22004, 21402, 20787, 20159, 19519, 18867,
-	 18204, 17530, 16845, 16150, 15446, 14732, 14009, 13278,
-	 12539, 11792, 11038, 10278,  9511,  8739,  7961,  7179,
-	  6392,  5601,  4807,  4011,  3211,  2410,  1607,   804,
-		 0,  -804, -1607, -2410, -3211, -4011, -4807, -5601,
-	 -6392, -7179, -7961, -8739, -9511,-10278,-11038,-11792,
-	-12539,-13278,-14009,-14732,-15446,-16150,-16845,-17530,
-	-18204,-18867,-19519,-20159,-20787,-21402,-22004,-22594,
-	-23169,-23731,-24278,-24811,-25329,-25831,-26318,-26789,
-	-27244,-27683,-28105,-28510,-28897,-29268,-29621,-29955,
-	-30272,-30571,-30851,-31113,-31356,-31580,-31785,-31970,
-	-32137,-32284,-32412,-32520,-32609,-32678,-32727,-32757,
-	-32767,-32757,-32727,-32678,-32609,-32520,-32412,-32284,
-	-32137,-31970,-31785,-31580,-31356,-31113,-30851,-30571,
-	-30272,-29955,-29621,-29268,-28897,-28510,-28105,-27683,
-	-27244,-26789,-26318,-25831,-25329,-24811,-24278,-23731,
-	-23169,-22594,-22004,-21402,-20787,-20159,-19519,-18867,
-	-18204,-17530,-16845,-16150,-15446,-14732,-14009,-13278,
-	-12539,-11792,-11038,-10278, -9511, -8739, -7961, -7179,
-	 -6392, -5601, -4807, -4011, -3211, -2410, -1607,  -804,
-	};
-
-const TInt16 TSineGen::IncTable[KMaxSineTable] =
-	{
-			804,  803,  803,  801,  800,  796,  794,
-	  791,  787,  782,  778,  772,  767,  760,  754,
-	  747,  739,  731,  723,  714,  704,  695,  685,
-	  674,  663,  652,  640,  628,  615,  602,  590,
-	  575,  562,  547,  533,  518,  502,  487,  471,
-	  455,  439,  422,  405,  387,  371,  353,  334,
-	  317,  299,  280,  262,  243,  224,  205,  185,
-	  167,  147,  128,  108,   89,   69,   49,   30,
-	   10,  -10,  -30,  -49,  -69,  -89, -108, -128,
-	 -147, -167, -185, -205, -224, -243, -262, -280,
-	 -299, -317, -334, -353, -371, -387, -405, -422,
-	 -439, -455, -471, -487, -502, -518, -533, -547,
-	 -562, -575, -590, -602, -615, -628, -640, -652,
-	 -663, -674, -685, -695, -704, -714, -723, -731,
-	 -739, -747, -754, -760, -767, -772, -778, -782,
-	 -787, -791, -794, -796, -800, -801, -803, -803,
-	 -804, -804, -803, -803, -801, -800, -796, -794,
-	 -791, -787, -782, -778, -772, -767, -760, -754,
-	 -747, -739, -731, -723, -714, -704, -695, -685,
-	 -674, -663, -652, -640, -628, -615, -602, -590,
-	 -575, -562, -547, -533, -518, -502, -487, -471,
-	 -455, -439, -422, -405, -387, -371, -353, -334,
-	 -317, -299, -280, -262, -243, -224, -205, -185,
-	 -167, -147, -128, -108,  -89,  -69,  -49,  -30,
-	  -10,   10,   30,   49,   69,   89,  108,  128,
-	  147,  167,  185,  205,  224,  243,  262,  280,
-	  299,  317,  334,  353,  371,  387,  405,  422,
-	  439,  455,  471,  487,  502,  518,  533,  547,
-	  562,  575,  590,  602,  615,  628,  640,  652,
-	  663,  674,  685,  695,  704,  714,  723,  731,
-	  739,  747,  754,  760,  767,  772,  778,  782,
-	  787,  791,  794,  796,  800,  801,  803,  803,
-	  804
-	};
-
-const TUint8 KDtmfVolumeTable[4][4]=
-//
-// Relative strengths to assign to different DTMF tones
-//
-// This is only important if DTMFs are being played through a speaker
-// and need to be machine-recognisable. This table compensates for frequency
-// drop-off in the speaker and can boost the relative volume of some
-// frequencies so they are still within tolerance.
-//
-// The values normally need to be determined using a frequency analyser on
-// the hardware
-//
-// Each column == same low frequency (697, 770, 852, 941 Hz)
-// Each row == same high frequency (1209, 1336, 1477, 1633 Hz)
-//
-// The value are interpreted as ratios:
-//		0  == 100% low
-//		7f == 50% low, 50% high
-//		ff == 100% high
-//
-	{
-	{38,27,29,37},
-	{46,36,36,46},
-	{62,47,49,58},
-	{70,56,60,68}
-	};
-
-const TUint8 KDtmfTone697=0x0;
-const TUint8 KDtmfTone770=0x1;
-const TUint8 KDtmfTone852=0x2;
-const TUint8 KDtmfTone941=0x3;
-
-const TUint8 KDtmfTone1209=0x00;
-const TUint8 KDtmfTone1336=0x10;
-const TUint8 KDtmfTone1477=0x20;
-const TUint8 KDtmfTone1633=0x30;
-
-const TUint8 KDtmfToneTable[16]=
-	{
-	KDtmfTone941|KDtmfTone1336,//0
-	KDtmfTone697|KDtmfTone1209,//1
-	KDtmfTone697|KDtmfTone1336,//2
-	KDtmfTone697|KDtmfTone1477,//3
-	KDtmfTone770|KDtmfTone1209,//4
-	KDtmfTone770|KDtmfTone1336,//5
-	KDtmfTone770|KDtmfTone1477,//6
-	KDtmfTone852|KDtmfTone1209,//7
-	KDtmfTone852|KDtmfTone1336,//8
-	KDtmfTone852|KDtmfTone1477,//9
-
-	KDtmfTone697|KDtmfTone1633,//A
-	KDtmfTone770|KDtmfTone1633,//B
-	KDtmfTone852|KDtmfTone1633,//C
-	KDtmfTone941|KDtmfTone1633,//D
-	KDtmfTone941|KDtmfTone1209,//E or *
-	KDtmfTone941|KDtmfTone1477,//F or #
-	};
-
-
-// -----------------------------------------------------------------------------
-// LOCAL_C void RampVolume
-// Simple function to ramp down the volume of some samples
-// Typically used to prevent "clicking" artifacts at the beginning/end of tones
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-LOCAL_C void RampVolume(
-	TInt16* aData,
-	TInt aCount,
-	TInt aStartVol,
-	TInt aEndVol)
-	{
-	TInt step = (aEndVol - aStartVol)/aCount;
-	while (aCount--)
-		{
-		TInt data = TInt(*aData) * aStartVol;
-		*aData++ = TInt16(data>>15);
-		aStartVol += step;
-		}
-	}
-
-// -----------------------------------------------------------------------------
-// GenerateSineTableL
-// Code to generate sine table files used by tone generator
-// Optionally called from InitL()
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-
-// #define GENERATE_SINE_TABLES 1
-#ifdef GENERATE_SINE_TABLES
-LOCAL_C GenerateSineTableL()
-	{
-	_LIT(KSineFile,"sine.txt");
-	_LIT(KSineIncFile,"sineinc.txt");
-
-	RFile file;
-	file.Replace(MdaManager::Fs(),KSineFile,EFileWrite);
-	CleanupClosePushL(file);
-
-	RFile file2;
-	file2.Replace(MdaManager::Fs(),KSineIncFile,EFileWrite);
-	CleanupClosePushL(file2);
-
-	const TReal pi=3.141592653589;
-	const TReal twopi=pi*2;
-	const TReal samples = 256.0;
-	const TReal step = twopi/samples;
-
-	TBuf8<128> sinebuffer;
-	TBuf8<128> incbuffer;
-	TReal res;
-	TInt first=0;
-	TInt last=KMaxTInt;
-	TInt current;
-	_LIT8(KFormat,"%6d,");
-	_LIT8(KNewLine,"\n");
-
-	for(TReal angle=0.0;angle<=(twopi-step);) // Copes with rounding errors
-		{
-		sinebuffer.Zero();
-		incbuffer.Zero();
-		for (int i=0;i<8;i++)
-			{
-			User::LeaveIfError(Math::Sin(res,angle));
-			current = TInt(KMaxTInt16*res);
-			sinebuffer.AppendFormat(KFormat,current);
-			if (last != KMaxTInt)
-				incbuffer.AppendFormat(KFormat,current-last);
-			else
-				first = current;
-			last = current;
-			angle += step;
-			}
-		sinebuffer.Append(KNewLine);
-		incbuffer.Append(KNewLine);
-		file.Write(sinebuffer);
-		file2.Write(incbuffer);
-		}
-
-	// Write fine difference to incbuffer - differnece between first and last
-	incbuffer.Zero();
-	incbuffer.AppendFormat(KFormat,first-last);
-	incbuffer.Append(KNewLine);
-	file2.Write(incbuffer);
-
-	CleanupStack::PopAndDestroy(file2);
-	CleanupStack::PopAndDestroy(file);
-	}
-#endif
-
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// TSineGen::SetFrequency
-// Given the frequency set iStep.
-// Reset iPosition to the equivalent of 0 degrees.
-// In the special case of aFrequency==4KHz set iPosition to 90 degrees.
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TSineGen::SetFrequency(
-	TInt aFrequency,
-	TInt aAmplitude)
-	{
-
-	if (aAmplitude>(1<<15))
-		iAmplitude=(1<<15);
-	else if (aAmplitude<-(1<<15))
-		iAmplitude=-(1<<15);
-	else
-		iAmplitude=aAmplitude;
-//
-// There are 256 entries in the sine table to traverse 360 degrees.
-// The codec requires samples at a rate of 8000 per second.
-// Thus for a 1Hz tone the step will be 256/8000 or 4/125.
-// Now we need need the integer part of the result to end up in
-// the MSB so we need to multiply by 2^24. This gives the formula
-// step = (f*4*2^24)/125 or (f*2^26)/125.
-// Our highest frequency is 4KHz so that the term (f*2^26) exceeds
-// a 32 bit result by 4000/2^6 (2^6 is the number of significant bits
-// left after a multiply by 2^26). i.e. 6 bits. We overcome this by
-// having 6 bits less in the fraction, so the new formula becomes
-// ((f*2^20)/125)*2^6. This still gives us 20 significant bits in the
-// fraction.
-//
-
-	iStep=(((TUint)aFrequency<<20)/125)<<6;
-	iPosition=(aFrequency==4000 ? 0x40000000 : 0);
-	}
-
-// -----------------------------------------------------------------------------
-// TSineGen::NextSample
-// Generate the next sample using linear interpolation
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-TInt TSineGen::NextSample()
-	{
-	TUint pos=iPosition>>24;
-	TInt amp=((IncTable[pos]*((iPosition&0x00ffffff)>>20)));
-	amp>>=4;
-	amp+=SineTable[pos];
-	amp=(amp*iAmplitude)>>15;
-	iPosition+=iStep;
-	return(amp);
-	}
-
-// -----------------------------------------------------------------------------
-// TSineWave::Generate
-// Called when more samples need to be generated.
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TSineWave::Generate(
-	TInt16* aDest,
-	TInt aCount)
-	{
-	while (aCount--)
-		{
-		*aDest++=STATIC_CAST(TInt16,iGen1.NextSample()+iGen2.NextSample());
-		}
-	}
-
-// -----------------------------------------------------------------------------
-// TSineWave::SetFrequency
-// Set to generate a single frequency
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TSineWave::SetFrequency(
-	TInt aFrequency,
-	TInt aAmplitude)
-	{
-	SetFrequency(aFrequency,aAmplitude,0,0);
-	}
-
-// -----------------------------------------------------------------------------
-// TSineWave::SetFrequency
-// Set to generate two frequencies
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TSineWave::SetFrequency(
-	TInt aFrequency1,
-	TInt aAmplitude1,
-	TInt aFrequency2,
-	TInt aAmplitude2)
-	{
-	iGen1.SetFrequency(aFrequency1,aAmplitude1);
-	iGen2.SetFrequency(aFrequency2,aAmplitude2);
-	}
-
-
-//
-// TMdaToneGenerator
-//
-
-// -----------------------------------------------------------------------------
-// TMdaToneGenerator::Configure
-// Set up this tone generator to generate data at the desired sample rate
-// and number of channels (typically mono/stereo)
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaToneGenerator::Configure(
-	TInt aRate,
-	TInt aChannels,
-	TInt aRepeats,
-	TInt aSilence,
-	TInt aRampUp)
-	{
-	iRate = aRate;
-	iChannels = aChannels;
-	iSamplesLeft = 0;
-	iRampUp = ETrue; // Default ramping to on as it is normally useful
-	iRampDown = ETrue;
-	iRepeats = aRepeats;
-	iSilenceBetweenRepeats = aSilence;
-	iRampUpCount = aRampUp;
-	iRampUpLeft = aRampUp;
-	iAfterRepeatSilence = EFalse;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaToneGenerator::FillBuffer
-// Fill the supplied buffer with tone data
-// Sets the buffer length to zero if there is no more data to play
-// The buffer must have a max length of at least one sample * channels
-// e.g. 2 bytes mono, 4 bytes stereo
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-TInt TMdaToneGenerator::FillBuffer(
-	TDes8& aBuffer)
-	{
-	ASSERT(aBuffer.MaxLength()>= (iChannels<<1));
-	aBuffer.SetMax();
-
-	TBool silence;
-	TInt samples = 0; //
-	TInt used = 0; // Data used
-	TInt avail = aBuffer.Length(); // Data filled
-	TInt count = 0; // Data to be converted
-	TBool rampUp = EFalse;
-
-	TMdaPtr8 fill;
-	fill.Set(aBuffer); // Pointer to data left to be filled
-
-	//
-	// The rest of this function will loop around continually until the buffer
-	// is filled or there is no more data to play
-	//
-
-Restart:
-	silence = EFalse; // Reset
-	if (iSamplesLeft == 0)
-		{
-		if (iTrailingSilence == 0)
-			{
-			TInt error = GetNextTone();
-			if (error)
-				return error;
-
-			rampUp = ETrue;
-			if ((iSamplesLeft==0)&&(iTrailingSilence==0))
-				{
-				if ((iSilenceBetweenRepeats)&&(!iAfterRepeatSilence))
-					{
-					iTrailingSilence = iSilenceBetweenRepeats;
-					iAfterRepeatSilence = ETrue;
-					goto Restart;
-					}
-				else
-					{
-					if ((iRepeats>0)||(iRepeats==KMdaRepeatForever))
-						{
-						iAfterRepeatSilence = EFalse;
-						if (iRepeats>0)
-							iRepeats--;
-
-						Reset();
-						goto Restart;
-						}
-					}
-				// No more to play
-				goto Finished;
-				}
-			goto Restart;
-			}
-		else
-			{
-			silence = ETrue;
-			samples = iTrailingSilence;
-			}
-		}
-	else
-		samples = iSamplesLeft;
-
-	count = Min(samples,avail>>1);
-	fill.SetLength(count<<1);
-
-	if (!silence)
-		{ // Generate wave
-		iSineWave.Generate(REINTERPRET_CAST(TInt16*,&fill[0]),count);
-		if (iRampUp)
-			{ // Ramp up volume at beginning of tone
-			const TInt KRampUpSamples = 50;
-			if (rampUp)
-				{ // Fade in first few samples
-				TInt fadeInLength = Min(Min(KRampUpSamples,iSamplesLeft),(fill.Length()>>1));
-				RampVolume(CONST_CAST(TInt16*,REINTERPRET_CAST(const TInt16*,(&fill[0]))),
-				            fadeInLength,0,1<<15);
-				}
-			}
-		if (iRampDown)
-			{ // Ramp down volume at end of tone
-			const TInt KRampDownSamples = 50;
-			if ((iSamplesLeft-count) < KRampDownSamples)
-				{ // Fade out last few samples
-				TInt fadeOutLength = Min(Min(KRampDownSamples,iSamplesLeft),(fill.Length()>>1));
-				RampVolume(CONST_CAST(TInt16*,
-				                      REINTERPRET_CAST(const TInt16*,
-				                        (&(fill.Right(fadeOutLength<<1))[0]))),
-				            fadeOutLength,1<<15,0);
-				}
-			}
-		iSamplesLeft -= count;
-		}
-	else
-		{ // Generate silence
-		fill.FillZ(count<<1);
-		iTrailingSilence -= count;
-		}
-
-	used += count<<1;
-	avail -= count<<1;
-	fill.Shift(count<<1);
-
-	if (avail>(iChannels<<1))
-		goto Restart;
-
-Finished:
-
-	aBuffer.SetLength(used);
-
-	// Do any ramp up that is required
-	if (iRampUpLeft>0)
-		{
-		TInt words = iRampUpLeft * iChannels;
-		words = Min(words,used>>1);
-		if (words>0) // In case buffer has zero length...
-			{
-			TInt left = iRampUpLeft * iChannels;
-			TInt rampup = iRampUpCount * iChannels;
-			iRampUpLeft -= words/iChannels;
-			TInt16* sample = REINTERPRET_CAST(TInt16*,&aBuffer[0]);
-			while (words--)
-				{
-				*sample++ = STATIC_CAST(TInt16,(TInt32(*sample)*(rampup-(left--)))/rampup);
-				}
-			}
-		}
-
-	return KErrNone;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaToneGenerator::DurationToSamples
-// Convert the given duration to a sample count using the current settings
-//
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-TInt TMdaToneGenerator::DurationToSamples(
-	const TTimeIntervalMicroSeconds& aDuration)
-	{
-	const TInt64 KTInt64OneMilion = 1000000;
-
-	// Calculate duration as samples
-	TInt64 microSeconds(aDuration.Int64());  // MSVC doesn't like "aDuration.Int64()" in line below
-	TInt64 dur = ((TInt64(iRate) * TInt64(iChannels) * microSeconds) / KTInt64OneMilion);
-	if (I64HIGH(dur)>0)
-		return KMaxTInt;
-	else
-		return I64LOW(dur);
-	}
-
-//
-// TMdaSimpleToneGenerator
-//
-
-// -----------------------------------------------------------------------------
-// TMdaSimpleToneGenerator::Reset
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaSimpleToneGenerator::Reset()
-	{
-	iPlayed = EFalse;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaSimpleToneGenerator::SetFrequencyAndDuration
-// Store the frequency and duration of the specified sine tone
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaSimpleToneGenerator::SetFrequencyAndDuration(
-	TInt aFrequency,
-	const TTimeIntervalMicroSeconds& aDuration)
-	{
-	iFrequency = aFrequency;
-	iDuration = aDuration;
-	iPlayed = EFalse;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaSimpleToneGenerator::GetNextTone
-// Simple implementation - just sets the supplied frequency and duration
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-TInt TMdaSimpleToneGenerator::GetNextTone()
-	{
-	// This class only plays one tone for the specified duration
-	if (!iPlayed)
-		{
-		iSamplesLeft = I64LOW((iDuration.Int64() * TInt64(iRate))/1000000);
-		iSineWave.SetFrequency(iFrequency,1<<14);
-		iPlayed = ETrue;
-		iTrailingSilence = 20; // Just to stop clicking
-		}
-	return KErrNone;
-	}
-
-//
-// TMdaDualToneGenerator
-//
-
-// -----------------------------------------------------------------------------
-// TMdaDualToneGenerator::Reset
-// ?implementation_description
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaDualToneGenerator::Reset()
-	{
-	iPlayed = EFalse;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaDualToneGenerator::SetFrequencyAndDuration
-// Store the frequencies and duration of the specified dual tone
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaDualToneGenerator::SetFrequencyAndDuration(
-	TInt aFrequencyOne,
-	TInt aFrequencyTwo,
-	const TTimeIntervalMicroSeconds& aDuration)
-	{
-
-	iFrequencyOne = aFrequencyOne;
-	iFrequencyTwo = aFrequencyTwo;
-	iDuration = aDuration;
-	iPlayed = EFalse;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaDualToneGenerator::GetNextTone
-// This is called by TMdaToneGenerator::FillBuffer()
-// to calculate the number of samples (iSamplesLeft) that will be needed
-// for the tone to be played and to initialize the sine wave generator.
-// If the tone has already been played, then leaves iSamplesLeft
-// unmodified (should be zero) to indicate that it has finished.
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-TInt TMdaDualToneGenerator::GetNextTone()
-	{
-	// This class only plays one tone for the specified duration
-	if (!iPlayed)
-		{
-		iSamplesLeft = I64LOW((iDuration.Int64() * TInt64(iRate))/KOneMillionMicroSeconds);
-		iSineWave.SetFrequency(iFrequencyOne, KMaxAmplitude/2, iFrequencyTwo, KMaxAmplitude/2);
-		iPlayed = ETrue;
-		iTrailingSilence = KDefaultTrailingSilenceSamples; // Just to stop clicking
-		}
-	return KErrNone;
-	}
-
-//
-// TMdaDTMFGenerator
-//
-
-// -----------------------------------------------------------------------------
-// TMdaDTMFGenerator::Reset
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaDTMFGenerator::Reset()
-	{
-	iChar = 0;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaDTMFGenerator::SetToneDurations
-// Setup the DTMF tone durations
-// aOn can be == -1 indicating should play first tone indefinately
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaDTMFGenerator::SetToneDurations(
-	const TTimeIntervalMicroSeconds32 aOn,
-	const TTimeIntervalMicroSeconds32 aOff,
-	const TTimeIntervalMicroSeconds32 aPause)
-	{
-	ASSERT(aOn.Int() >=-1);
-	ASSERT(aOff.Int()>=0);
-	ASSERT(aPause.Int()>=0);
-
-	iOn = aOn;
-	iOff = aOff;
-	iPause = aPause;
-
-	iOnSamples = KRecalculateToneLengths; // Must recalculate these later
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaDTMFGenerator::SetString
-// Store the DTMF string to be played
-// No need to validate it as it will already have been checked
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaDTMFGenerator::SetString(
-	const TDesC& aDTMFString)
-	{
-	iChar = 0;
-	iDTMFString = &aDTMFString;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaDTMFGenerator::GetNextTone
-// Setup frequency/duration/silence settings for next DTMF tone
-// Supported characters are 0-9 A-F * # , and any kind of white space
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-TInt TMdaDTMFGenerator::GetNextTone()
-	{
-	TBool onlyPlayFirstTone = EFalse;
-
-	if (iOnSamples == KRecalculateToneLengths)
-		{
-		// Must recalculate tone durations as samples
-
-		// Handle special case where tone on duration negative
-		// - meaning play first character indefinately
-		if (iOn.Int()>=0)
-			iOnSamples = DurationToSamples(TInt64(iOn.Int()));
-		else
-			{
-			onlyPlayFirstTone = ETrue;
-			iOnSamples = -1;
-			}
-
-		iOffSamples = DurationToSamples(TInt64(iOff.Int()));
-		iPauseSamples = DurationToSamples(TInt64(iPause.Int()));
-		}
-
-	ASSERT(iDTMFString);
-
-	if (iChar==iDTMFString->Length())
-		return KErrNone; // Finished. Nothing to do
-
-	TInt highFrequency = 0;
-	TInt highVolume = 0;
-	TInt lowFrequency = 0;
-	TInt lowVolume =0;
-
-Retry:
-   	TChar c((*iDTMFString)[iChar++]);
-   	if ((TUint)c=='#' || (TUint)c=='*' || c.IsHexDigit())
-   		{
-    	TInt tableIndex;
-		switch ((TUint)c)
-			{
-		case '*':
-			tableIndex=14;
-			break;
-		case '#':
-			tableIndex=15;
-			break;
-		default:
-			if (c.IsDigit())
-    			tableIndex=(TUint)c-'0';
-			else //letter
-		   		{
-				c.UpperCase();
-    			tableIndex=(TUint)c-'A'+10;
-				}
-			}
-		TInt high=KDtmfToneTable[tableIndex]&0xf0;
-		TInt low=KDtmfToneTable[tableIndex]&0x0f;
-		switch(high)
-			{
-		case KDtmfTone1209:
-			highFrequency=1209;
-			break;
-		case KDtmfTone1336:
-			highFrequency=1336;
-			break;
-		case KDtmfTone1477:
-			highFrequency=1477;
-			break;
-		default://KDtmfTone1633:
-			highFrequency=1633;
-			break;
-			}
-		switch(low)
-			{
-		case KDtmfTone697:
-			lowFrequency=697;
-			break;
-		case KDtmfTone770:
-			lowFrequency=770;
-			break;
-		case KDtmfTone852:
-			lowFrequency=852;
-			break;
-		default://KDtmfTone941:
-			lowFrequency=941;
-			break;
-			}
-		high>>=4;
-		const TUint8* dtmfVolumes=&KDtmfVolumeTable[0][0];
-		TInt volume=dtmfVolumes[((low)<<2)+(high)]<<7;
-		highVolume = volume;
-		lowVolume = (1<<15)-volume;
-
-		iTrailingSilence = iOffSamples;
-		iSamplesLeft = iOnSamples;
-		}
-   	else if ((TUint)c==',')
-		{
-  		iTrailingSilence = iPauseSamples;
- 		iSamplesLeft = 0;
-    	}
-	else if (c.IsSpace())
-		{
-		if (iChar < iDTMFString->Length())
-			goto Retry;
-		}
-	else
-		return KErrCorrupt;
-
-	if (iOnSamples < 0) // Play only first character for ever
-		{
-		iTrailingSilence = 0;
-		iSamplesLeft = iRate * iChannels; // One second of samples
-		iChar = 0; // Reset so this character is played again next time
-		iRampDown = EFalse;
-		if (!onlyPlayFirstTone)
-			{
-			iRampUp = EFalse;
-			// This is not the first time around so we should not
-			// reset the tone generator - it will already have the
-			// correct settings and setting them again would cause
-			// an audible discontinuity
-			return KErrNone;
-			}
-		}
-
-	iSineWave.SetFrequency(highFrequency,highVolume,lowFrequency,lowVolume);
-	return KErrNone;
-	}
-
-//
-// TMdaSequenceGenerator
-//
-
-
-// -----------------------------------------------------------------------------
-// void TMdaSequenceGenerator::Reset()
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaSequenceGenerator::Reset()
-	{
-	iInstructionPtr = REINTERPRET_CAST(const TInt16*,&((*iSequenceData)[0]));
-	iInstructionPtr += 2; // Skip signature
-	iStackIndex = 0;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaSequenceGenerator::SetSequenceData
-// Store the sequence data to be played
-// No need to validate it as it will already have been checked
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void TMdaSequenceGenerator::SetSequenceData(
-	const TDesC8& aSequenceData)
-	{
-	iSequenceData = &aSequenceData;
-	iInstructionPtr = REINTERPRET_CAST(const TInt16*,&aSequenceData[0]);
-	iLastInstruction = iInstructionPtr + (iSequenceData->Length()>>1) - 1;
-
-	// These are asserts because this should not be called if signature not present
-	ASSERT(*iInstructionPtr == KFixedSequenceSignatureOne);
-	ASSERT(*(iInstructionPtr+1) == KFixedSequenceSignatureTwo);
-
-	iInstructionPtr += 2; // Skip signature
-
-	iStackIndex = 0;
-	}
-
-// -----------------------------------------------------------------------------
-// TMdaSequenceGenerator::GetNextTone
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-TInt TMdaSequenceGenerator::GetNextTone()
-	{
-	ASSERT(iInstructionPtr); // Sanity check
-
-	TInt ret = KRequestPending;
-	while (ret == KRequestPending)
-		{
-		if (iInstructionPtr > iLastInstruction)
-			ret = KErrCorrupt;
-		else if (*iInstructionPtr<=0)
-	   		{
-	   		switch (*iInstructionPtr)
-	   			{
-	   		case KFixedSequenceFunctionReturn: // End of sequence
-				ret = KErrNone;
-				break;
-
-	   		case KFixedSequenceFunctionStartLoop:
-				if (iStackIndex>2) // Validate - can only nest twice
-					ret = KErrCorrupt;
-				else if ((iInstructionPtr+2) > iLastInstruction)
-					ret = KErrCorrupt; // Don't run off end of sequence
-				else
-					{
-		   			iStack[iStackIndex++]=(TInt)(iInstructionPtr+2);
-		   			iStack[iStackIndex++]=(TInt)*(iInstructionPtr+1);
-	   				iInstructionPtr+=2;
-					}
-	   			break;
-
-	   		case KFixedSequenceFunctionEndLoop:
-				if (iStackIndex==0) // Validate - must already be nested
-					ret = KErrCorrupt;
-				else
-					{
-		   			if ((--iStack[iStackIndex-1])!=0)
-		   				iInstructionPtr=(TInt16*)iStack[iStackIndex-2];
-		   			else
-		   				{
-		   				iStackIndex-=2;
-		   				iInstructionPtr++;
-		   				}
-					}
-	   			break;
-
-	   		default: // Bad sequence
-				ret = KErrCorrupt;
-	   			}
-			}
-		else
-			{
-			if ((iInstructionPtr+5) > iLastInstruction)
-				ret = KErrCorrupt; // Don't run off end of sequence
-			else
-				{
-				iSamplesLeft = *iInstructionPtr++;
-				TInt freqOne = *iInstructionPtr++;
-				TInt volOne  = *iInstructionPtr++;
-				TInt freqTwo = *iInstructionPtr++;
-				TInt volTwo  = *iInstructionPtr++;
-
-				if ((volOne> 1<<15)||(volTwo > 1<<15))
-					ret = KErrCorrupt;
-				else
-					{
-					iSineWave.SetFrequency(freqOne,volOne,freqTwo,volTwo);
-					ret = KErrNone;
-					}
-				}
-			}
-		}
-	return ret;
-	}
-
-//  End of File