audiostubs/devsoundextensions_stubs/mmfdevsoundadaptation_stub/src/TonePlayCompleteTimer.cpp
--- a/audiostubs/devsoundextensions_stubs/mmfdevsoundadaptation_stub/src/TonePlayCompleteTimer.cpp Thu Aug 19 09:36:39 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,142 +0,0 @@
-/*
-* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Audio Stubs - Utility timer object used for playing tone sequence.
-*
-*/
-
-
-
-// INCLUDE FILES
-#include "MmfDevSoundAdaptationBody.h"
-#include "TonePlayCompleteTimer.h"
-
-#ifdef _DEBUG
-#include "e32debug.h"
-
-#define DEBPRN0(str) RDebug::Print(str, this)
-#define DEBPRN1(str, val1) RDebug::Print(str, this, val1)
-#else
-#define DEBPRN0(str)
-#define DEBPRN1(str, val1)
-#endif //_DEBUG
-
-
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CTonePlayCompleteTimer::CTonePlayCompleteTimer
-// C++ default constructor can NOT contain any code, that
-// might leave.
-// -----------------------------------------------------------------------------
-//
-CTonePlayCompleteTimer::CTonePlayCompleteTimer(
- MDevSoundAdaptationObserver& aObserver) :
- CActive(EPriorityNormal), iObserver(aObserver)
- {
- CActiveScheduler::Add(this);
- }
-
-// -----------------------------------------------------------------------------
-// CTonePlayCompleteTimer::ConstructL
-// Symbian 2nd phase constructor can leave.
-// -----------------------------------------------------------------------------
-//
-void CTonePlayCompleteTimer::ConstructL()
- {
- User::LeaveIfError(iTimer.CreateLocal());
- }
-
-// -----------------------------------------------------------------------------
-// CTonePlayCompleteTimer::NewL
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-//
-CTonePlayCompleteTimer* CTonePlayCompleteTimer::NewL(
- MDevSoundAdaptationObserver& aObserver)
- {
- CTonePlayCompleteTimer* self = new (ELeave)CTonePlayCompleteTimer(aObserver);
- CleanupStack::PushL(self);
- self->ConstructL();
- CleanupStack::Pop(self);
- return self;
- }
-
-
-// -----------------------------------------------------------------------------
-// CTonePlayCompleteTimer::~CTonePlayCompleteTimer
-// Destructor
-// -----------------------------------------------------------------------------
-//
-CTonePlayCompleteTimer::~CTonePlayCompleteTimer()
- {
- // Cancel any outstanding requests
- iTimer.Cancel();
- Cancel();
- iTimer.Close();
- }
-
-// ----------------------------------------------------------------------------
-// CTonePlayCompleteTimer::SetTimeOut
-// Sets the timeout duration.
-// (other items were commented in a header).
-// ----------------------------------------------------------------------------
-void CTonePlayCompleteTimer::SetTimeOut(TTimeIntervalMicroSeconds32& aTimeOut)
- {
- iTimeOut = aTimeOut;
- }
-
-// ----------------------------------------------------------------------------
-// CTonePlayCompleteTimer::Start
-// Starts the timer for timeout duration set by SetTimeOut().
-// (other items were commented in a header).
-// ----------------------------------------------------------------------------
-void CTonePlayCompleteTimer::Start()
- {
- if (!IsActive())
- {
- SetActive();
- iTimer.After(iStatus, iTimeOut);
- }
- }
-
-// ----------------------------------------------------------------------------
-// CTonePlayCompleteTimer::RunL
-// (other items were commented in a header).
-// ----------------------------------------------------------------------------
-void CTonePlayCompleteTimer::RunL()
- {
- DEBPRN0(_L("CTonePlayCompleteTimer[0x%x]::RunL"));
- iObserver.ToneFinished(KErrNone);
- }
-
-// ----------------------------------------------------------------------------
-// CTonePlayCompleteTimer::DoCancel
-// (other items were commented in a header).
-// ----------------------------------------------------------------------------
-void CTonePlayCompleteTimer::DoCancel()
- {
- iTimer.Cancel();
- }
-
-// ----------------------------------------------------------------------------
-// CTonePlayCompleteTimer::RunError
-// (other items were commented in a header).
-// ----------------------------------------------------------------------------
-TInt CTonePlayCompleteTimer::RunError(TInt /*aError*/)
- {
- return KErrNone;
- }
-
-// End of File