--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/systemswstubs/startupadaptationstub/src/CommandProcessingEngine.cpp Mon Oct 04 00:04:35 2010 +0300
@@ -0,0 +1,178 @@
+/*
+* Copyright (c) 2004-2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implementation of CCommandProcessingEngine class.
+*
+*/
+
+
+
+// INCLUDE FILES
+#include "CommandProcessingEngine.h"
+#include "CommandProcessingObserver.h"
+#include "StartupAdaptationStubDebug.h"
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CCommandProcessingEngine::NewL
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CCommandProcessingEngine* CCommandProcessingEngine::NewL(
+ MCommandProcessingObserver& aObserver )
+ {
+ CCommandProcessingEngine* self =
+ new( ELeave ) CCommandProcessingEngine( aObserver );
+
+ CleanupStack::PushL( self );
+ self->ConstructL();
+ CleanupStack::Pop();
+
+ return self;
+ }
+
+
+// Destructor
+CCommandProcessingEngine::~CCommandProcessingEngine()
+ {
+ Cancel();
+ iTimer.Close();
+ iCommands.Close();
+ }
+
+
+// -----------------------------------------------------------------------------
+// CCommandProcessingEngine::ExecuteCommandL
+//
+// -----------------------------------------------------------------------------
+//
+void CCommandProcessingEngine::ExecuteCommandL(
+ const TInt aCommandId,
+ const TInt aDuration )
+ {
+ RDEBUG_2( _L( "CCommandProcessingEngine::ExecuteCommandL( %d, %d )." ), aCommandId, aDuration );
+
+ TCommandInfo info;
+ info.iCommandId = aCommandId;
+ info.iDuration = aDuration;
+ iCommands.AppendL( info );
+
+ if ( !IsActive() ) // If already active, this happens at the end of RunL.
+ {
+ ActivateWithTimeout( aDuration );
+ }
+
+ RDEBUG( _L( "CCommandProcessingEngine::ExecuteCommandL finished." ) );
+ }
+
+
+// -----------------------------------------------------------------------------
+// CCommandProcessingEngine::RunL
+//
+// -----------------------------------------------------------------------------
+//
+void CCommandProcessingEngine::RunL()
+ {
+ RDEBUG( _L( "CCommandProcessingEngine::RunL." ) );
+ RDEBUG_1( _L( "Command count: %d." ), iCommands.Count() );
+
+ __ASSERT_ALWAYS( iCommands.Count() > 0, User::Invariant() );
+
+ const TInt& cmd = iCommands[0].iCommandId;
+ RDEBUG_1( _L( "Processed command( %d )." ), cmd );
+
+ iObserver.CommandProcessedL( cmd );
+
+ iCommands.Remove( 0 );
+
+ if ( iCommands.Count() > 0 ) // Check if there are more
+ { // commands waiting to be processed.
+ ActivateWithTimeout( iCommands[0].iDuration );
+ }
+
+ RDEBUG( _L( "CCommandProcessingEngine::RunL finished." ) );
+ }
+
+
+// -----------------------------------------------------------------------------
+// CCommandProcessingEngine::RunError
+//
+// -----------------------------------------------------------------------------
+//
+TInt CCommandProcessingEngine::RunError( TInt aError )
+ {
+ RDEBUG_1( _L( "CCommandProcessingEngine::RunError( %d )." ), aError );
+ aError = aError; //To prevent compiler warning.
+ RDEBUG( _L( "CCommandProcessingEngine::RunError finished." ) );
+ return KErrNone;
+ }
+
+
+// -----------------------------------------------------------------------------
+// CCommandProcessingEngine::DoCancel
+//
+// -----------------------------------------------------------------------------
+//
+void CCommandProcessingEngine::DoCancel()
+ {
+ RDEBUG( _L( "CCommandProcessingEngine::DoCancel." ) );
+
+ iTimer.Cancel();
+
+ RDEBUG( _L( "CCommandProcessingEngine::DoCancel finished." ) );
+ }
+
+
+// -----------------------------------------------------------------------------
+// CCommandProcessingEngine::CCommandProcessingEngine
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CCommandProcessingEngine::CCommandProcessingEngine(
+ MCommandProcessingObserver& aObserver )
+ : CActive( EPriorityStandard ), iObserver( aObserver )
+ {
+ CActiveScheduler::Add( this );
+ }
+
+
+// -----------------------------------------------------------------------------
+// CCommandProcessingEngine::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CCommandProcessingEngine::ConstructL()
+ {
+ User::LeaveIfError( iTimer.CreateLocal() );
+ }
+
+
+// -----------------------------------------------------------------------------
+// CCommandProcessingEngine::ActivateWithTimeout
+//
+// -----------------------------------------------------------------------------
+//
+void CCommandProcessingEngine::ActivateWithTimeout( const TInt aDuration )
+ {
+ RDEBUG( _L( "CCommandProcessingEngine::ActivateWithTimeout." ) );
+
+ iTimer.After( iStatus, 1000 * aDuration );
+ SetActive();
+
+ RDEBUG( _L( "CCommandProcessingEngine::ActivateWithTimeout finished." ) );
+ }
+
+
+// End of File