qstmgesturelib/recognisers/qstmflickgesturerecogniser.h
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     1 /*
       
     2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: 
       
    15 *
       
    16 */
       
    17 
       
    18 #ifndef QSTMFLICKGESTURERECOGNISER_H_
       
    19 #define QSTMFLICKGESTURERECOGNISER_H_
       
    20 
       
    21 #include <qstmgestureengine_if.h>
       
    22 #include <qstmgesture_if.h>
       
    23 #include <qstmgesturelistener_if.h>
       
    24 
       
    25 namespace qstmGesture
       
    26 {
       
    27 
       
    28 /*!
       
    29  * QStm_FlickGestureRecogniser handles release "gesture"
       
    30  * This is countarpart to touch gesture recogniser, just
       
    31  * informing the app that ERelease has been seen.
       
    32  * This should be placed towards the end of the list of gesture
       
    33  * recognisers, all other recognisers which handle ERelease with
       
    34  * some other events preceding the ERelease must be before this one.
       
    35  *
       
    36  */
       
    37 class QStm_FlickGestureRecogniser : public QStm_GestureRecogniser
       
    38 {
       
    39 public:
       
    40     static const QStm_GestureUid KUid = EGestureUidFlick;
       
    41 
       
    42     virtual ~QStm_FlickGestureRecogniser();
       
    43 
       
    44     virtual QStm_GestureRecognitionState recognise(int numOfActiveStreams, QStm_GestureEngineIf* ge) ;
       
    45     virtual void release(QStm_GestureEngineIf* ge) ;
       
    46 
       
    47     virtual QStm_GestureUid gestureUid() const  { return KUid; }
       
    48 
       
    49     void setFlickingSpeed(float aSpeed) /*__SOFTFP*/;
       
    50 
       
    51     QStm_FlickGestureRecogniser(QStm_GestureListenerIf* listener) ;
       
    52 
       
    53 private:
       
    54     float m_speed ;
       
    55 };
       
    56 
       
    57 } // namespace
       
    58 
       
    59 #endif /* QSTMFLICKGESTURERECOGNISER_H_ */