qstmgesturelib/recognisers/qstmreleasegesturerecogniser.cpp
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     1 /*
       
     2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: 
       
    15 *
       
    16 */
       
    17 
       
    18 #include "qstmgenericsimplegesture.h"
       
    19 #include "qstmreleasegesturerecogniser.h"
       
    20 #include "qstmuievent_if.h"
       
    21 #include "qstmfilelogger.h"
       
    22 
       
    23 using namespace qstmGesture ;
       
    24 
       
    25 QStm_ReleaseGestureRecogniser::QStm_ReleaseGestureRecogniser(QStm_GestureListenerIf* listener) :
       
    26                                  QStm_GestureRecogniser(listener)
       
    27 {
       
    28 }
       
    29 
       
    30 QStm_ReleaseGestureRecogniser::~QStm_ReleaseGestureRecogniser()
       
    31 {
       
    32 }
       
    33 
       
    34 /*!
       
    35  * Release gesture recogniser.  Note that this one never owns the gesture, it just calls
       
    36  * the callback if it detects ERelease inside the area being watched.
       
    37  * There could be also check for the target window?
       
    38  */
       
    39 QStm_GestureRecognitionState QStm_ReleaseGestureRecogniser::recognise(int numOfActiveStreams,
       
    40                                         QStm_GestureEngineIf* pge)
       
    41 {
       
    42     QStm_GestureRecognitionState state = m_state = ENotMyGesture;
       
    43     // Check if we are enabled or not
       
    44     if (!m_gestureEnabled) return state ;
       
    45 
       
    46     // Look at the events to see if it looks like edge scroll with one pointer
       
    47     if (numOfActiveStreams == 1) {
       
    48         // Then look at the event stream, it has to be EHold
       
    49         const qstmUiEventEngine::QStm_UiEventIf* puie = pge->getUiEvents(0);
       
    50         int countOfEvents = puie->countOfEvents();
       
    51         qstmUiEventEngine::QStm_UiEventCode eventCode = puie->code();
       
    52 
       
    53         if (m_loggingenabled) {
       
    54             LOGARG("QStm_ReleaseGestureRecogniser: %d num %d code %d", eventCode, countOfEvents, eventCode);
       
    55         }
       
    56         if (eventCode == qstmUiEventEngine::ERelease) {
       
    57             if (m_loggingenabled) {
       
    58                 LOGARG("QStm_ReleaseGestureRecogniser: 0x%x ERelease: num %d code %d, %d", 
       
    59                 		this, countOfEvents, puie->currentXY().x(), puie->currentXY().y());
       
    60                 LOGARG("QStm_ReleaseGestureRecogniser: area, %d,%d %d,%d", 
       
    61                 		m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
       
    62             }
       
    63             bool produceGesture ;
       
    64             if(!m_area.isEmpty())  {
       
    65                 produceGesture = m_area.contains(puie->currentXY()) ;
       
    66                 if(produceGesture && m_loggingenabled) {
       
    67                     LOGARG("QStm_ReleaseGestureRecogniser: HIT area (%d,%d) in %d,%d %d,%d", 
       
    68                     		puie->currentXY().x(), puie->currentXY().y(), 
       
    69                     	    m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
       
    70                 }
       
    71             }
       
    72             else {
       
    73                 produceGesture = (m_powner == puie->target()) ;  // no area defined, touch detected in the window
       
    74             }
       
    75             if (produceGesture) {
       
    76                 //state = EGestureActive ;
       
    77                 // issue the release gesture using the GenericSimpleGesture
       
    78                 qstmGesture::QStm_GenericSimpleGesture pgest(KUid, puie->currentXY());
       
    79                 // Give the gesture a name
       
    80                 pgest.setName(QString("Release")) ;
       
    81                 pgest.setTarget(puie->target());
       
    82                 // Call the listener to inform that a release has occurred...
       
    83                 m_listener->gestureEnter(pgest);
       
    84             }
       
    85         }
       
    86     }
       
    87     m_state = state;
       
    88     return state;
       
    89 }
       
    90 
       
    91 void QStm_ReleaseGestureRecogniser::release(QStm_GestureEngineIf* /*ge*/)
       
    92 {
       
    93     if (m_loggingenabled) {
       
    94         LOGARG("QStm_ReleaseGestureRecogniser: 0x%x release", this);
       
    95     }
       
    96     m_state = ENotMyGesture;
       
    97 }
       
    98 
       
    99 void QStm_ReleaseGestureRecogniser::setArea(const QRect& theArea)
       
   100 {
       
   101     m_area = theArea ;
       
   102     if (m_loggingenabled) {
       
   103         LOGARG("QStm_ReleaseGestureRecogniser: area, %d,%d %d,%d", 
       
   104         		m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
       
   105     }
       
   106 }
       
   107