/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 2.1 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not,
* see "http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html/".
*
* Description:
*
*/
#include "qstmgenericsimplegesture.h"
#include "qstmreleasegesturerecogniser.h"
#include "qstmuievent_if.h"
#include "qstmfilelogger.h"
using namespace qstmGesture ;
QStm_ReleaseGestureRecogniser::QStm_ReleaseGestureRecogniser(QStm_GestureListenerIf* listener) :
QStm_GestureRecogniser(listener)
{
}
QStm_ReleaseGestureRecogniser::~QStm_ReleaseGestureRecogniser()
{
}
/*!
* Release gesture recogniser. Note that this one never owns the gesture, it just calls
* the callback if it detects ERelease inside the area being watched.
* There could be also check for the target window?
*/
QStm_GestureRecognitionState QStm_ReleaseGestureRecogniser::recognise(int numOfActiveStreams,
QStm_GestureEngineIf* pge)
{
QStm_GestureRecognitionState state = m_state = ENotMyGesture;
// Check if we are enabled or not
if (!m_gestureEnabled) return state ;
// Look at the events to see if it looks like edge scroll with one pointer
if (numOfActiveStreams == 1) {
// Then look at the event stream, it has to be EHold
const qstmUiEventEngine::QStm_UiEventIf* puie = pge->getUiEvents(0);
int countOfEvents = puie->countOfEvents();
qstmUiEventEngine::QStm_UiEventCode eventCode = puie->code();
if (m_loggingenabled) {
LOGARG("QStm_ReleaseGestureRecogniser: %d num %d code %d", eventCode, countOfEvents, eventCode);
}
if (eventCode == qstmUiEventEngine::ERelease) {
if (m_loggingenabled) {
LOGARG("QStm_ReleaseGestureRecogniser: 0x%x ERelease: num %d code %d, %d",
this, countOfEvents, puie->currentXY().x(), puie->currentXY().y());
LOGARG("QStm_ReleaseGestureRecogniser: area, %d,%d %d,%d",
m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
}
bool produceGesture ;
if(!m_area.isEmpty()) {
produceGesture = m_area.contains(puie->currentXY()) ;
if(produceGesture && m_loggingenabled) {
LOGARG("QStm_ReleaseGestureRecogniser: HIT area (%d,%d) in %d,%d %d,%d",
puie->currentXY().x(), puie->currentXY().y(),
m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
}
}
else {
produceGesture = (m_powner == puie->target()) ; // no area defined, touch detected in the window
}
if (produceGesture) {
//state = EGestureActive ;
// issue the release gesture using the GenericSimpleGesture
qstmGesture::QStm_GenericSimpleGesture pgest(KUid, puie->currentXY());
// Give the gesture a name
pgest.setName(QString("Release")) ;
pgest.setTarget(puie->target());
// Call the listener to inform that a release has occurred...
m_listener->gestureEnter(pgest);
}
}
}
m_state = state;
return state;
}
void QStm_ReleaseGestureRecogniser::release(QStm_GestureEngineIf* /*ge*/)
{
if (m_loggingenabled) {
LOGARG("QStm_ReleaseGestureRecogniser: 0x%x release", this);
}
m_state = ENotMyGesture;
}
void QStm_ReleaseGestureRecogniser::setArea(const QRect& theArea)
{
m_area = theArea ;
if (m_loggingenabled) {
LOGARG("QStm_ReleaseGestureRecogniser: area, %d,%d %d,%d",
m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
}
}