/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "attentionanimator.h"
#include <QTimeLine>
// NB: These go away when plugins are implemented
#include "animations/bounceanimator.h"
#include "animations/pulseanimator.h"
AttentionAnimator::~AttentionAnimator(){
delete m_timeLine;
}
//NB: Replace implementation with hash table populated by plugin discovery
AttentionAnimator * AttentionAnimator:: create(const QString & name, ChromeSnippet* snippet){
if(name.compare("G_ATTENTION_BOUNCE_ANIMATOR") == 0){
return new BounceAnimator(snippet);
}
if(name.compare("G_ATTENTION_PULSE_ANIMATOR") == 0){
return new PulseAnimator(snippet);
}
return 0;
}
void AttentionAnimator::toggleActive(){
if(!m_timeLine) {
m_timeLine = new QTimeLine(1000); //Default to 1 sec
m_timeLine->setLoopCount(3);
m_timeLine->setCurveShape(QTimeLine::SineCurve);
connect(m_timeLine, SIGNAL(valueChanged(qreal)),
this, SLOT(updateAttention(qreal)));
}
m_timeLine->start();
/*
if(m_active) {
m_active = false;
m_timeLine->stop();
}
else {
m_active = true;
m_timeLine->start();
}*/
}