/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 2.1 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not,
* see "http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html/".
*
* Description:
*
*/
#include "actionjsobject.h"
#include <QDebug>
ActionJSObject::ActionJSObject(QObject *parent, QAction *action)
: QObject(parent),
m_action(action)
{
connect(m_action, SIGNAL(triggered(bool)), this, SIGNAL(triggered(bool)));
connect(m_action, SIGNAL(toggled(bool)), this, SIGNAL(toggled(bool)));
connect(m_action, SIGNAL(changed()), this, SIGNAL(changed()));
// Copy object name of action.
setObjectName(action->objectName());
}
void ActionJSObject::initClass() { // static
qMetaTypeId<QObjectList>();
qRegisterMetaType<QObjectList>("QObjectList");
qMetaTypeId<ActionJSObject*>();
qRegisterMetaType<ActionJSObject>("ActionJSObject*");
}
void ActionJSObject::trigger() {
if(m_action) {
qDebug() << "ActionJSObject::trigger: " << m_action->text();
m_action->trigger();
}
}