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/*
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* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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#include "cxescenemodestore.h"
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#include "cxutils.h"
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#include "cxenamespace.h"
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#include "cxeautofocuscontrol.h"
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#include "cxeexception.h"
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using namespace Cxe;
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/*!
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* Constructor.
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*/
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CxeSceneModeStore::CxeSceneModeStore()
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{
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CX_DEBUG_ENTER_FUNCTION();
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loadImageScenes();
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loadVideoScenes();
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mCurrentImageScene = mImageSceneModes[Cxe::IMAGE_SCENE_AUTO];
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mCurrentVideoScene = mVideoSceneModes[Cxe::VIDEO_SCENE_AUTO];
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CX_DEBUG_EXIT_FUNCTION();
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}
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/*!
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* Destructor.
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*/
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CxeSceneModeStore::~CxeSceneModeStore()
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{
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CX_DEBUG_IN_FUNCTION();
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}
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/*!
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* Returns scene setting value from current scene.
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* @param cameraMode Camera mode used to determine which scene mode to use
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* @param key Settings key
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* @param[out] value Value associated with the key
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* @return Error id. CxeError::None if no errors.
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*/
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CxeError::Id CxeSceneModeStore::sceneSettingValue(Cxe::CameraMode cameraMode, const QString &key, QVariant &value) const
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{
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CX_DEBUG_ENTER_FUNCTION();
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CxeScene scene;
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CxeError::Id err = CxeError::None;
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if(cameraMode == Cxe::ImageMode) {
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CX_DEBUG(( "CxeSceneModeStore::sceneSettingValue - Image mode Setting"));
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scene = mCurrentImageScene;
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} else {
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CX_DEBUG(( "CxeSceneModeStore::sceneSettingValue - Video mode Setting"));
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scene = mCurrentVideoScene;
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}
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if (scene.contains(key)) {
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value = scene[key];
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} else {
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err = CxeError::NotFound;
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}
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CX_DEBUG_EXIT_FUNCTION();
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return err;
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}
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/*!
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* Sets new value to settings specific to the scene to the current scene.
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* @param cameraMode Camera mode used to determine which scene mode to use
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* @param key - setting id.
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* @param newValue - new setting value
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* @return Error id. CxeError::None if no errors.
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*/
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CxeError::Id CxeSceneModeStore::setSceneSettingValue(Cxe::CameraMode cameraMode, const QString &key, const QVariant &newValue)
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{
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CX_DEBUG_ENTER_FUNCTION();
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CxeError::Id err = CxeError::None;
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CxeScene *scene(0);
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if (cameraMode == Cxe::ImageMode) {
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CX_DEBUG(( "CxeSettingsImp::setSceneSettingValue - Image mode Setting"));
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scene = &mCurrentImageScene;
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} else {
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CX_DEBUG(( "CxeSettingsImp::setSceneSettingValue - Video mode Setting"));
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scene = &mCurrentVideoScene;
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}
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if (scene && scene->contains(key)) {
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CX_DEBUG(( "CxeSettingsImp::setSceneSettingValue KEY found, writing value"));
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scene->insert(key, newValue);
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} else {
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err = CxeError::NotFound;
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}
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CX_DEBUG_EXIT_FUNCTION();
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return err;
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}
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/*!
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* Returns id of current scene.
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* @param cameraMode Camera mode used to determine which scene mode to use
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* @return id of current scene mode
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*/
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QString CxeSceneModeStore::currentSceneId(Cxe::CameraMode cameraMode) const
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{
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if (cameraMode == Cxe::ImageMode) {
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return mCurrentImageScene[CxeSettingIds::SCENE_ID].toString();
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} else {
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return mCurrentVideoScene[CxeSettingIds::SCENE_ID].toString();
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}
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}
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/*!
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* Returns current scene mode.
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* @param cameraMode Camera mode used to determine which scene mode to use
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* @return Current scene mode
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*/
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CxeScene& CxeSceneModeStore::currentScene(Cxe::CameraMode cameraMode)
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{
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CX_DEBUG_ENTER_FUNCTION();
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if (cameraMode == Cxe::ImageMode) {
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CX_DEBUG_EXIT_FUNCTION();
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return mCurrentImageScene;
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} else {
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CX_DEBUG_EXIT_FUNCTION();
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return mCurrentVideoScene;
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}
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}
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/*!
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* Returns current scene mode. Overloaded const version.
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*/
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const CxeScene& CxeSceneModeStore::currentScene(Cxe::CameraMode cameraMode) const
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{
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CX_DEBUG_ENTER_FUNCTION();
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if (cameraMode == Cxe::ImageMode) {
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CX_DEBUG_EXIT_FUNCTION();
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return mCurrentImageScene;
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} else {
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CX_DEBUG_EXIT_FUNCTION();
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return mCurrentVideoScene;
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}
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}
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/*!
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* Set current scene mode.
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* @param cameraMode Camera mode used to determine which scene mode to use
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* @sceneId id of the scene mode to set
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*/
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void CxeSceneModeStore::setCurrentScene(Cxe::CameraMode cameraMode, const QString &sceneId)
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{
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CX_DEBUG_ENTER_FUNCTION();
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CX_DEBUG(("Setting scene mode: %s", sceneId.toAscii().data()));
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// @todo check that scene is valid
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if (cameraMode == Cxe::ImageMode) {
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if (!mImageSceneModes.contains(sceneId)) {
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throw CxeException(CxeError::NotFound);
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}
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mCurrentImageScene = mImageSceneModes[sceneId];
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} else {
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if (!mVideoSceneModes.contains(sceneId)) {
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throw CxeException(CxeError::NotFound);
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}
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mCurrentVideoScene = mVideoSceneModes[sceneId];
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}
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CX_DEBUG_EXIT_FUNCTION();
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}
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/*!
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* Returns scene mode based on id.
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* @param cameraMode Camera mode used to determine which scene mode to use
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* @param sceneId id of the scene mode
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* @return scene mode
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*/
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CxeScene CxeSceneModeStore::getScene(Cxe::CameraMode cameraMode, const QString &sceneId) const
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{
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CX_DEBUG_ENTER_FUNCTION();
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CX_DEBUG(("Getting scene mode: %s", sceneId.toAscii().data()));
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if (cameraMode == Cxe::ImageMode) {
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if (!mImageSceneModes.contains(sceneId)) {
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throw CxeException(CxeError::NotFound);
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}
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CX_DEBUG_EXIT_FUNCTION();
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return mImageSceneModes[sceneId];
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} else {
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if (!mVideoSceneModes.contains(sceneId)) {
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throw CxeException(CxeError::NotFound);
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}
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CX_DEBUG_EXIT_FUNCTION();
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return mVideoSceneModes[sceneId];
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}
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}
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/*!
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* Loads all Image Scene Modes
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*/
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void CxeSceneModeStore::loadImageScenes()
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{
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CX_DEBUG_ENTER_FUNCTION();
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mImageSceneModes.clear();
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CxeScene imgSceneAuto;
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imgSceneAuto.insert(CxeSettingIds::SCENE_ID, Cxe::IMAGE_SCENE_AUTO);
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imgSceneAuto.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Auto);
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imgSceneAuto.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceAutomatic);
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imgSceneAuto.insert(CxeSettingIds::EXPOSURE_MODE, ExposureAuto);
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imgSceneAuto.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
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imgSceneAuto.insert(CxeSettingIds::CONTRAST, 0);
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imgSceneAuto.insert(CxeSettingIds::SHARPNESS, SharpnessNormal);
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imgSceneAuto.insert(CxeSettingIds::LIGHT_SENSITIVITY, LightSensitivityAutomatic);
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imgSceneAuto.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
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imgSceneAuto.insert(CxeSettingIds::BRIGHTNESS, 0);
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imgSceneAuto.insert(CxeSettingIds::FLASH_MODE, FlashAuto);
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imgSceneAuto.insert(CxeSettingIds::FACE_TRACKING, 1);
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mImageSceneModes.insert(Cxe::IMAGE_SCENE_AUTO, imgSceneAuto);
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CxeScene imgSceneSports;
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imgSceneSports.insert(CxeSettingIds::SCENE_ID, Cxe::IMAGE_SCENE_SPORTS);
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imgSceneSports.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Hyperfocal);
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imgSceneSports.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceAutomatic);
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imgSceneSports.insert(CxeSettingIds::EXPOSURE_MODE, ExposureSport);
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imgSceneSports.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
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imgSceneSports.insert(CxeSettingIds::CONTRAST, 0);
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imgSceneSports.insert(CxeSettingIds::SHARPNESS, SharpnessNormal);
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imgSceneSports.insert(CxeSettingIds::LIGHT_SENSITIVITY, LightSensitivityAutomatic);
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imgSceneSports.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
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imgSceneSports.insert(CxeSettingIds::BRIGHTNESS, 0);
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imgSceneSports.insert(CxeSettingIds::FLASH_MODE, FlashOff);
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imgSceneSports.insert(CxeSettingIds::FACE_TRACKING, 0);
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mImageSceneModes.insert(Cxe::IMAGE_SCENE_SPORTS, imgSceneSports);
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CxeScene imgSceneCloseUp;
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imgSceneCloseUp.insert(CxeSettingIds::SCENE_ID, Cxe::IMAGE_SCENE_MACRO);
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imgSceneCloseUp.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Macro);
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imgSceneCloseUp.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceAutomatic);
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imgSceneCloseUp.insert(CxeSettingIds::EXPOSURE_MODE, ExposureAuto);
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imgSceneCloseUp.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
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imgSceneCloseUp.insert(CxeSettingIds::CONTRAST, 0);
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imgSceneCloseUp.insert(CxeSettingIds::SHARPNESS, SharpnessNormal);
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imgSceneCloseUp.insert(CxeSettingIds::LIGHT_SENSITIVITY, LightSensitivityAutomatic);
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imgSceneCloseUp.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
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imgSceneCloseUp.insert(CxeSettingIds::BRIGHTNESS, 0);
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imgSceneCloseUp.insert(CxeSettingIds::FLASH_MODE, FlashAuto);
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imgSceneCloseUp.insert(CxeSettingIds::FACE_TRACKING, 0);
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mImageSceneModes.insert(Cxe::IMAGE_SCENE_MACRO, imgSceneCloseUp);
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CxeScene imgPortraitscene;
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imgPortraitscene.insert(CxeSettingIds::SCENE_ID, Cxe::IMAGE_SCENE_PORTRAIT);
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imgPortraitscene.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Portrait);
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imgPortraitscene.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceAutomatic);
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imgPortraitscene.insert(CxeSettingIds::EXPOSURE_MODE, ExposureBacklight);
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imgPortraitscene.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
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imgPortraitscene.insert(CxeSettingIds::CONTRAST, 0);
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imgPortraitscene.insert(CxeSettingIds::SHARPNESS, SharpnessSoft);
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imgPortraitscene.insert(CxeSettingIds::LIGHT_SENSITIVITY, LightSensitivityAutomatic);
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imgPortraitscene.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
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imgPortraitscene.insert(CxeSettingIds::BRIGHTNESS, 0);
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imgPortraitscene.insert(CxeSettingIds::FLASH_MODE, FlashAntiRedEye);
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imgPortraitscene.insert(CxeSettingIds::FACE_TRACKING, 1);
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mImageSceneModes.insert(Cxe::IMAGE_SCENE_PORTRAIT, imgPortraitscene);
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CxeScene imglandscapescene;
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imglandscapescene.insert(CxeSettingIds::SCENE_ID, Cxe::IMAGE_SCENE_SCENERY);
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imglandscapescene.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Infinity);
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imglandscapescene.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceSunny);
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imglandscapescene.insert(CxeSettingIds::EXPOSURE_MODE, ExposureAuto);
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imglandscapescene.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
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imglandscapescene.insert(CxeSettingIds::CONTRAST, 0);
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imglandscapescene.insert(CxeSettingIds::SHARPNESS, SharpnessHard);
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imglandscapescene.insert(CxeSettingIds::LIGHT_SENSITIVITY, LightSensitivityAutomatic);
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imglandscapescene.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
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imglandscapescene.insert(CxeSettingIds::BRIGHTNESS, 0);
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imglandscapescene.insert(CxeSettingIds::FLASH_MODE, FlashOff);
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imglandscapescene.insert(CxeSettingIds::FACE_TRACKING, 0);
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mImageSceneModes.insert(Cxe::IMAGE_SCENE_SCENERY, imglandscapescene);
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CxeScene imgNightscene;
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imgNightscene.insert(CxeSettingIds::SCENE_ID, Cxe::IMAGE_SCENE_NIGHT);
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imgNightscene.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Auto);
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imgNightscene.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceAutomatic);
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imgNightscene.insert(CxeSettingIds::EXPOSURE_MODE, ExposureNight);
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imgNightscene.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
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imgNightscene.insert(CxeSettingIds::CONTRAST, 0);
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imgNightscene.insert(CxeSettingIds::SHARPNESS, SharpnessNormal);
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imgNightscene.insert(CxeSettingIds::LIGHT_SENSITIVITY, LightSensitivityAutomatic);
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imgNightscene.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
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imgNightscene.insert(CxeSettingIds::BRIGHTNESS, 0);
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imgNightscene.insert(CxeSettingIds::FLASH_MODE, FlashOff);
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imgNightscene.insert(CxeSettingIds::FACE_TRACKING, 1);
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mImageSceneModes.insert(Cxe::IMAGE_SCENE_NIGHT, imgNightscene);
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CxeScene imgNightpotraitscene;
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imgNightpotraitscene.insert(CxeSettingIds::SCENE_ID, Cxe::IMAGE_SCENE_NIGHTPORTRAIT);
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imgNightpotraitscene.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Portrait);
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imgNightpotraitscene.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceAutomatic);
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imgNightpotraitscene.insert(CxeSettingIds::EXPOSURE_MODE, ExposureNight);
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imgNightpotraitscene.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
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imgNightpotraitscene.insert(CxeSettingIds::CONTRAST, 0);
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imgNightpotraitscene.insert(CxeSettingIds::SHARPNESS, SharpnessNormal);
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imgNightpotraitscene.insert(CxeSettingIds::LIGHT_SENSITIVITY, LightSensitivityAutomatic);
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imgNightpotraitscene.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
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imgNightpotraitscene.insert(CxeSettingIds::BRIGHTNESS, 0);
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imgNightpotraitscene.insert(CxeSettingIds::FLASH_MODE, FlashAntiRedEye);
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imgNightpotraitscene.insert(CxeSettingIds::FACE_TRACKING, 1);
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mImageSceneModes.insert(Cxe::IMAGE_SCENE_NIGHTPORTRAIT, imgNightpotraitscene);
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CX_DEBUG_EXIT_FUNCTION();
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}
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/*!
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* Loads all video scene modes
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*/
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void CxeSceneModeStore::loadVideoScenes()
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{
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CX_DEBUG_ENTER_FUNCTION();
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mVideoSceneModes.clear();
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CxeScene vidSceneAuto;
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vidSceneAuto.insert(CxeSettingIds::SCENE_ID, Cxe::VIDEO_SCENE_AUTO);
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vidSceneAuto.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Hyperfocal);
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vidSceneAuto.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceAutomatic);
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vidSceneAuto.insert(CxeSettingIds::EXPOSURE_MODE, ExposureAuto);
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vidSceneAuto.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
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vidSceneAuto.insert(CxeSettingIds::CONTRAST, 0);
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vidSceneAuto.insert(CxeSettingIds::FRAME_RATE, 0);
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vidSceneAuto.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
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mVideoSceneModes.insert(Cxe::VIDEO_SCENE_AUTO,vidSceneAuto);
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|
366 |
|
|
367 |
|
|
368 |
CxeScene vidSceneNight;
|
|
369 |
|
|
370 |
vidSceneNight.insert(CxeSettingIds::SCENE_ID, Cxe::VIDEO_SCENE_NIGHT);
|
|
371 |
vidSceneNight.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Hyperfocal);
|
|
372 |
vidSceneNight.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceAutomatic);
|
|
373 |
vidSceneNight.insert(CxeSettingIds::EXPOSURE_MODE, ExposureNight);
|
|
374 |
vidSceneNight.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
|
|
375 |
vidSceneNight.insert(CxeSettingIds::CONTRAST, 0);
|
|
376 |
vidSceneNight.insert(CxeSettingIds::FRAME_RATE, 0);
|
|
377 |
vidSceneNight.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
|
|
378 |
|
|
379 |
mVideoSceneModes.insert(Cxe::VIDEO_SCENE_NIGHT, vidSceneNight);
|
|
380 |
|
|
381 |
|
|
382 |
CxeScene vidSceneLowLight;
|
|
383 |
|
|
384 |
vidSceneLowLight.insert(CxeSettingIds::SCENE_ID, Cxe::VIDEO_SCENE_LOWLIGHT);
|
|
385 |
vidSceneLowLight.insert(CxeSettingIds::FOCAL_RANGE, CxeAutoFocusControl::Hyperfocal);
|
|
386 |
vidSceneLowLight.insert(CxeSettingIds::WHITE_BALANCE, WhitebalanceAutomatic);
|
|
387 |
vidSceneLowLight.insert(CxeSettingIds::EXPOSURE_MODE, ExposureAuto);
|
|
388 |
vidSceneLowLight.insert(CxeSettingIds::COLOR_TONE, ColortoneNormal);
|
|
389 |
vidSceneLowLight.insert(CxeSettingIds::CONTRAST, 0);
|
|
390 |
vidSceneLowLight.insert(CxeSettingIds::FRAME_RATE, 15); //fps
|
|
391 |
vidSceneLowLight.insert(CxeSettingIds::EV_COMPENSATION_VALUE, 0);
|
|
392 |
|
|
393 |
mVideoSceneModes.insert(Cxe::VIDEO_SCENE_LOWLIGHT, vidSceneLowLight);
|
|
394 |
|
|
395 |
|
|
396 |
CX_DEBUG_EXIT_FUNCTION();
|
|
397 |
}
|