17 #include <QDebug> |
17 #include <QDebug> |
18 #include <QTimer> |
18 #include <QTimer> |
19 #include <hbmainwindow.h> |
19 #include <hbmainwindow.h> |
20 #include <coemain.h> |
20 #include <coemain.h> |
21 #include <QGraphicsSceneEvent> |
21 #include <QGraphicsSceneEvent> |
22 |
22 #include <hbstyleloader.h> |
23 |
23 |
24 #include "cxuiapplication.h" |
24 #include "cxuiapplication.h" |
25 #include "cxuiapplicationframeworkmonitor.h" |
25 #include "cxuiapplicationframeworkmonitor.h" |
26 #include "cxuiviewmanager.h" |
26 #include "cxuiviewmanager.h" |
27 #include "cxuivideoprecaptureview.h" |
27 #include "cxuivideoprecaptureview.h" |
142 |
142 |
143 // start standby timer now because view will not be ready when viewfinder is started |
143 // start standby timer now because view will not be ready when viewfinder is started |
144 mStandbyHandler->startTimer(); |
144 mStandbyHandler->startTimer(); |
145 } |
145 } |
146 |
146 |
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147 // Register stylesheet. It will be automatically destroyed on application |
|
148 // exit. |
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149 HbStyleLoader::registerFilePath(":/camerax/cxui.css"); |
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150 |
147 CX_DEBUG_EXIT_FUNCTION(); |
151 CX_DEBUG_EXIT_FUNCTION(); |
148 } |
152 } |
149 |
153 |
150 // --------------------------------------------------------------------------- |
154 // --------------------------------------------------------------------------- |
151 // CxuiViewManager::~CxuiViewManager |
155 // CxuiViewManager::~CxuiViewManager |
225 { |
229 { |
226 CX_DEBUG_ENTER_FUNCTION(); |
230 CX_DEBUG_ENTER_FUNCTION(); |
227 |
231 |
228 bool ok = false; |
232 bool ok = false; |
229 CX_DEBUG_ASSERT(mCameraDocumentLoader); |
233 CX_DEBUG_ASSERT(mCameraDocumentLoader); |
230 |
234 CxuiDocumentLoader *documentLoader = new CxuiDocumentLoader(&mEngine); |
231 // Use document loader to create widgets and layouts |
235 // Use document loader to create widgets and layouts |
232 // (non-sectioned parts are parsed and loaded) |
236 // (non-sectioned parts are parsed and loaded) |
233 mCameraDocumentLoader->load(SCENEMODE_SETTING_XML, &ok); |
237 documentLoader->load(SCENEMODE_SETTING_XML, &ok); |
234 |
238 |
235 QGraphicsWidget *widget = NULL; |
239 QGraphicsWidget *widget = NULL; |
236 |
240 |
237 // ask for the scenes mode view widget pointer |
241 // ask for the scenes mode view widget pointer |
238 widget = mCameraDocumentLoader->findWidget(STILL_SCENES_VIEW); |
242 widget = documentLoader->findWidget(STILL_SCENES_VIEW); |
239 Q_ASSERT_X(ok && (widget != 0), "camerax ui", "invalid xml file"); |
243 Q_ASSERT_X(ok && (widget != 0), "camerax ui", "invalid xml file"); |
240 mSceneModeView = qobject_cast<CxuiSceneModeView *> (widget); |
244 mSceneModeView = qobject_cast<CxuiSceneModeView *> (widget); |
241 |
245 |
242 // call for needed construction methods |
246 // call for needed construction methods |
243 mSceneModeView->construct(&mMainWindow, &mEngine, mCameraDocumentLoader, mKeyHandler); |
247 mSceneModeView->construct(&mMainWindow, &mEngine, documentLoader, mKeyHandler); |
244 // .. and add to main window (which also takes ownership) |
248 // .. and add to main window (which also takes ownership) |
245 mMainWindow.addView(widget); |
249 mMainWindow.addView(widget); |
246 mSceneModeView->loadBackgroundImages(); |
250 mSceneModeView->loadBackgroundImages(); |
247 |
251 |
248 connect(mSceneModeView, SIGNAL(viewCloseEvent()), this, SLOT(changeToPrecaptureView())); |
252 connect(mSceneModeView, SIGNAL(viewCloseEvent()), this, SLOT(changeToPrecaptureView())); |
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253 delete documentLoader; |
249 CX_DEBUG_EXIT_FUNCTION(); |
254 CX_DEBUG_EXIT_FUNCTION(); |
250 } |
255 } |
251 |
256 |
252 /*! |
257 /*! |
253 * CxuiViewManager::showScenesView |
258 * CxuiViewManager::showScenesView |
415 |
420 |
416 mMainWindow.blockSignals(true); |
421 mMainWindow.blockSignals(true); |
417 mMainWindow.setCurrentView(view, false); |
422 mMainWindow.setCurrentView(view, false); |
418 mMainWindow.blockSignals(false); |
423 mMainWindow.blockSignals(false); |
419 |
424 |
|
425 if (mSceneModeView){ |
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426 delete mSceneModeView; |
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427 mSceneModeView = NULL; |
|
428 } |
420 // connecting necessary pre-capture view signals |
429 // connecting necessary pre-capture view signals |
421 connectPreCaptureSignals(); |
430 connectPreCaptureSignals(); |
422 emit startStandbyTimer(); |
431 emit startStandbyTimer(); |
423 |
432 |
424 CX_DEBUG_EXIT_FUNCTION(); |
433 CX_DEBUG_EXIT_FUNCTION(); |