camerauis/cameraapp/generic/src/CamUserSceneSetupViewBase.cpp
changeset 0 1ddebce53859
child 1 f5ec9446e5bf
equal deleted inserted replaced
-1:000000000000 0:1ddebce53859
       
     1 /*
       
     2 * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Controls the switching between different control modes*
       
    15 */
       
    16 
       
    17 
       
    18 // INCLUDE FILES
       
    19 #include "CamUserSceneSetupViewBase.h"
       
    20 #include "CamAppUiBase.h"
       
    21 #include "CamAppUi.h"
       
    22 #include "CamPanic.h"
       
    23 #include "CamUserSceneSetupContainer.h"
       
    24 #include "Cam.hrh"
       
    25 
       
    26 #include "CamPreCaptureContainerBase.h"
       
    27 
       
    28 #include <eikbtgpc.h>
       
    29 #include <avkon.rsg>
       
    30 #include <StringLoader.h>
       
    31 #include <AknQueryDialog.h>
       
    32 #include <cameraapp.rsg>
       
    33 #include <vgacamsettings.rsg>
       
    34 
       
    35 #include "CamUtility.h"
       
    36 
       
    37 // ================= MEMBER FUNCTIONS =======================
       
    38 // ---------------------------------------------------------------------------
       
    39 // CCamUserSceneSetupViewBase::~CCamUserSceneSetupViewBase
       
    40 // Destructor
       
    41 // ---------------------------------------------------------------------------
       
    42 //
       
    43 CCamUserSceneSetupViewBase::~CCamUserSceneSetupViewBase()
       
    44   {
       
    45   PRINT( _L("Camera => ~CCamUserSceneSetupViewBase" ))  
       
    46   delete iContainer;   
       
    47   iContainer = NULL;
       
    48   PRINT( _L("Camera <= ~CCamUserSceneSetupViewBase" ))  
       
    49   }
       
    50 
       
    51 // ---------------------------------------------------------------------------
       
    52 // CCamUserSceneSetupViewBase::HandleCommandL
       
    53 // From CAknView Handle commands
       
    54 // ---------------------------------------------------------------------------
       
    55 //
       
    56 void CCamUserSceneSetupViewBase::HandleCommandL( TInt aCommand )
       
    57     {
       
    58     PRINT1( _L("Camera => CCamUserSceneSetupViewBase::HandleCommandL %d"), aCommand );   		
       
    59     switch ( aCommand )
       
    60         {
       
    61         case ECamMSKCmdAppChange:
       
    62             {
       
    63            
       
    64             if ( IsOnlyUserSceneSetupModeActive() )
       
    65                 {
       
    66                 CCamUserSceneSetupContainer* userSceneSetup = 
       
    67                     static_cast<CCamUserSceneSetupContainer*>( iContainer );
       
    68                 userSceneSetup->HandleSelectionL();
       
    69                 }
       
    70             else
       
    71                 {
       
    72                 CCamCaptureSetupViewBase::HandleCommandL( ECamCmdSelect );
       
    73 
       
    74                 // Update the User Scene Setup with all the new values.
       
    75                 CCamUserSceneSetupContainer* userSceneSetup = 
       
    76                     static_cast<CCamUserSceneSetupContainer*>( iContainer );
       
    77                 userSceneSetup->UpdateListItems();   
       
    78                 }
       
    79             break;
       
    80             }
       
    81         // Handle the user scene scene list navi-key select selection
       
    82         case EAknSoftkeySelect:
       
    83             {
       
    84             CCamCaptureSetupViewBase::HandleCommandL( aCommand );
       
    85             // Update the User Scene Setup with all the new values.
       
    86             CCamUserSceneSetupContainer* userSceneSetup = 
       
    87                 static_cast<CCamUserSceneSetupContainer*>( iContainer );
       
    88             userSceneSetup->UpdateListItems();
       
    89             break;
       
    90             }
       
    91         case ECamCmdUserSceneReset:
       
    92             {
       
    93             DisplayResetUserSceneDlgL();
       
    94             }
       
    95             break;
       
    96         case ECamCmdCaptureSetupWhiteBalanceUser: // fallthrough
       
    97         case ECamCmdCaptureSetupColourFilterUser:
       
    98         case ECamCmdCaptureSetupExposureUser:
       
    99         case ECamCmdCaptureSetupFlashUser:
       
   100         case ECamCmdCaptureSetupBrightnessUser:
       
   101         case ECamCmdCaptureSetupContrastUser:
       
   102         case ECamCmdCaptureSetupImageSharpnessUser:
       
   103         // case ECamCmdCaptureSetupLightSensitivityUser:
       
   104             {
       
   105             SwitchToCaptureSetupModeL( aCommand );
       
   106             }
       
   107             break;           
       
   108         case ECamCmdCaptureSetupSceneUser:
       
   109             {
       
   110             SwitchToSceneSettingModeL();
       
   111             }
       
   112             break;
       
   113      	case ECamCmdCaptureSetupLightSensitivityUser:
       
   114       		{
       
   115        		SwitchToInfoListBoxL( EInfoListBoxModeISO );
       
   116       		}    
       
   117 			break;
       
   118         // If capture setup menu is active and user presses softkey cancel,
       
   119         // deactivate the menu.
       
   120         case EAknSoftkeyBack:
       
   121             {
       
   122             
       
   123             if ( IsOnlyUserSceneSetupModeActive() )
       
   124                 {
       
   125                 ExitUserSceneSetupModeL();
       
   126                 }
       
   127             else
       
   128                 {
       
   129                 CCamCaptureSetupViewBase::HandleCommandL( aCommand );
       
   130 
       
   131                 }
       
   132             }
       
   133             break;
       
   134 
       
   135         case EAknSoftkeyOptions:
       
   136             {
       
   137             // do nothing, the command is handled by the framework
       
   138             }
       
   139             break;
       
   140 
       
   141         case ECamCmdExitStandby:
       
   142         	{
       
   143         	CCamViewBase::ExitStandbyModeL();
       
   144         	break;
       
   145         	}
       
   146         case ECamCmdInternalExit:
       
   147             {
       
   148             PRINT( _L("Camera CCamUserSceneSetupViewBase::HandleCommandL ECamCmdInternalExit") );
       
   149 
       
   150             CCamCaptureSetupViewBase* preCaptureView =
       
   151             static_cast<CCamCaptureSetupViewBase*>( AppUi()->View( TUid::Uid( ECamViewIdStillPreCapture ) ) );
       
   152             // reset scene setting flag so that precapture view returns to normal mode in next startup
       
   153             // Note: this is NOT the proper way to reset precapture view to normal state but seems
       
   154             // to be the only way that works here. None of the Exit.. or SwitchTo... functions work
       
   155             // here because precapture view is not the active view.
       
   156             if ( preCaptureView )
       
   157                 {
       
   158                 preCaptureView->SetSceneSettingMode( EFalse );
       
   159                 if ( iController.IsTouchScreenSupported() )
       
   160                     {
       
   161                     // re-create the toolbar because it's gone for some reason
       
   162                     preCaptureView->CreateAndSetToolbarL( R_CAM_STILL_PRECAPTURE_TOOLBAR );
       
   163                     }
       
   164                 }
       
   165             CCamCaptureSetupViewBase::HandleCommandL( ECamCmdInternalExit );
       
   166             
       
   167   
       
   168             PRINT( _L("Camera CCamUserSceneSetupViewBase::HandleCommandL ECamCmdInternalExit OK") );
       
   169             break;
       
   170             }
       
   171         case EAknSoftkeyCancel:
       
   172             {
       
   173             PRINT1( _L( "Camera <> CCamUserSceneSetupViewBase::HandleCommandL EAknSoftkeyCancel iCancelRequest=%d" ),iCancelRequest);
       
   174             if( ! iCancelRequest ) // EFalse
       
   175                 {
       
   176                 if( !iController.IsViewFinding( ) && iVFRequested )
       
   177                     {
       
   178                     PRINT( _L( "Camera <> CCamUserSceneSetupViewBase::HandleCommandL viewfinder inactive" ));
       
   179 
       
   180                     //viewfinder is not active then set to ETrue ...
       
   181                     //and wait until controller is ready.
       
   182                     iCancelRequest=ETrue;
       
   183                     }
       
   184                 else
       
   185                     {
       
   186                     CCamCaptureSetupViewBase::HandleCommandL( aCommand );
       
   187                     }                
       
   188                 }
       
   189             break;
       
   190             }
       
   191             
       
   192         case EAknSoftkeyOk:            
       
   193             {
       
   194             PRINT1( _L( "Camera <> CCamUserSceneSetupViewBase::HandleCommandL EAknSoftkeyOk iOkRequest=%d" ),iOkRequest);
       
   195             if( ! iOkRequest ) // EFalse
       
   196                 {
       
   197                 if( !iController.IsViewFinding( ) && iVFRequested )
       
   198                     {
       
   199                     PRINT( _L( "Camera <> CCamUserSceneSetupViewBase::HandleCommandL viewfinder inactive" ));
       
   200 
       
   201                     //viewfinder is not active then set to ETrue ...
       
   202                     //and wait until controller is ready.
       
   203                     iOkRequest=ETrue;
       
   204                     }
       
   205                 else
       
   206                     {
       
   207                     CCamCaptureSetupViewBase::HandleCommandL( aCommand );
       
   208                     }                
       
   209                 }
       
   210             break;
       
   211             }
       
   212         default:
       
   213             CCamCaptureSetupViewBase::HandleCommandL( aCommand );
       
   214             
       
   215         }
       
   216     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::HandleCommandL ") );   		    
       
   217     }
       
   218                  
       
   219     
       
   220 // -----------------------------------------------------------------------------
       
   221 // CCamUserSceneSetupViewBase::HandleForegroundEventL
       
   222 // Handle foreground event
       
   223 // -----------------------------------------------------------------------------
       
   224 //
       
   225 void CCamUserSceneSetupViewBase::HandleForegroundEventL( TBool aForeground )
       
   226     {
       
   227     PRINT1( _L("Camera => CCamUserSceneSetupViewBase::HandleForegroundEventL %d"), aForeground );
       
   228     if ( aForeground )
       
   229         {
       
   230         CCamAppUi* appUi = static_cast<CCamAppUi*>( AppUi() );
       
   231         // if foreground event is received while in videocall, go to standby with error
       
   232         if ( iController.InVideocallOrRinging() && ECamNoOperation == iController.CurrentOperation() )
       
   233             {
       
   234             ExitAllModesL();
       
   235             appUi->SetStandbyStatus( KErrInUse );
       
   236             appUi->HandleCommandL( ECamCmdGoToStandby );
       
   237             return;
       
   238             }
       
   239         else if ( !appUi->IsInPretendExit() )
       
   240             {
       
   241             // Register that we want to use the engine
       
   242             IncrementCameraUsers();
       
   243             iController.StartIdleTimer();
       
   244             
       
   245             // copied from still precapture handleforegroundevent implementations
       
   246             iController.IsProfileSilent();
       
   247             UpdateCbaL();
       
   248             
       
   249                         
       
   250             // start viewfinder unless the is activating to standby or scene settings
       
   251             if ( !iStandbyModeActive && !iSceneSettingModeActive && 
       
   252                  !iInfoListBoxActive && !iUserSceneSetupModeActive )
       
   253                 {
       
   254                 iVFRequested=ETrue;
       
   255                 StartViewFinder();
       
   256                 }
       
   257                         
       
   258             }
       
   259         else
       
   260             {
       
   261             // The view can get a foreground event while the application is
       
   262             // actually in a pretend exit situation. This occurs when the view switch
       
   263             // was called before the exit event, but didn't complete until after the
       
   264             // exit event. In this case the view should not register an interest in
       
   265             // the engine as the application is really in the background and the resources
       
   266             // need to be released
       
   267             }
       
   268         }        
       
   269     // To background
       
   270     else
       
   271         {
       
   272         PRINT( _L("Camera <> CCamUserSceneSetupViewBase::HandleForegroundEventL dec engine count") );
       
   273         // Register that we nolonger need the engine
       
   274         DecrementCameraUsers();
       
   275         }
       
   276     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::HandleForegroundEventL ") );
       
   277     }
       
   278 
       
   279 
       
   280 // ---------------------------------------------------------------------------
       
   281 // CCamUserSceneSetupViewBase::DoActivateL
       
   282 // From CAknView activate the view
       
   283 // ---------------------------------------------------------------------------
       
   284 //
       
   285 void CCamUserSceneSetupViewBase::DoActivateL( const TVwsViewId& aPrevViewId, 
       
   286             TUid aCustomMessageId, const TDesC8& aCustomMessage )
       
   287     {
       
   288     PRINT( _L("Camera => CCamUserSceneSetupViewBase::DoActivateL") );   	
       
   289     iCancelRequest=EFalse;
       
   290     iOkRequest=EFalse;
       
   291     iVFRequested=EFalse;
       
   292 
       
   293     StatusPane()->MakeVisible( ETrue );
       
   294         	
       
   295     CCamViewBase::DoActivateL( aPrevViewId, aCustomMessageId, aCustomMessage );
       
   296     SwitchToUserSceneSetupModeL();
       
   297 
       
   298     // Need to monitor the controller for standby events
       
   299     iController.AddControllerObserverL( this ); 
       
   300     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::DoActivateL") );   	
       
   301     }
       
   302 
       
   303 // ---------------------------------------------------------------------------
       
   304 // CCamUserSceneSetupViewBase::DoDeactivate
       
   305 // From CAknView deactivates the view
       
   306 // ---------------------------------------------------------------------------
       
   307 //
       
   308 void CCamUserSceneSetupViewBase::DoDeactivate()
       
   309     {
       
   310     PRINT( _L("Camera => CCamUserSceneSetupViewBase::DoDeactivateL") );   		
       
   311     CCamViewBase::DoDeactivate();
       
   312     
       
   313     iController.RemoveControllerObserver( this ); 
       
   314     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::DoDeactivateL") );   		
       
   315     }
       
   316 
       
   317 // -----------------------------------------------------------------------------
       
   318 // CCamUserSceneSetupViewBase::HandleControllerEventL
       
   319 // Handle controller events
       
   320 // -----------------------------------------------------------------------------
       
   321 //
       
   322 void 
       
   323 CCamUserSceneSetupViewBase
       
   324 ::HandleControllerEventL( TCamControllerEvent aEvent, 
       
   325                           TInt                /*aError*/ )
       
   326   {
       
   327   PRINT( _L( "Camera => CCamUserSceneSetupViewBase::HandleControllerEventL" ) );    
       
   328   
       
   329   switch( aEvent )
       
   330     {
       
   331 /*
       
   332     // ---------------------------------
       
   333     case ECamEventOperationStateChanged:
       
   334       {
       
   335       switch ( iController.CurrentOperation() )
       
   336         {
       
   337         // Standby event
       
   338         case ECamStandby:
       
   339           {                               
       
   340           ExitAllModesL();                              
       
   341           // Get the UI to move to standby in the appropriate
       
   342           // pre capture view
       
   343           AppUi()->HandleCommandL( ECamCmdGoToStandby );
       
   344           break;
       
   345           }
       
   346         default:
       
   347           {
       
   348           break;
       
   349           }
       
   350         }
       
   351       break;
       
   352       }
       
   353 */
       
   354     // ---------------------------------
       
   355     case ECamEventControllerReady:
       
   356       {
       
   357       PRINT1( _L( "Camera <> CCamUserSceneSetupViewBase::HandleControllerEventL ECamEventControllerReady iCancelRequest=%d" ),iCancelRequest);
       
   358       PRINT1( _L( "Camera <> CCamUserSceneSetupViewBase::HandleControllerEventL ECamEventControllerReady iOkRequest=%d" ),iOkRequest);      
       
   359       iVFRequested=EFalse;
       
   360 
       
   361       if( iCancelRequest )
       
   362           {          
       
   363           //CAncel has been requested and Cameraengine is now ready to
       
   364           //switch view and continue cancel.
       
   365           iCancelRequest=EFalse;
       
   366           TRAP_IGNORE( HandleCommandL( EAknSoftkeyCancel ) );
       
   367           }
       
   368       else if( iOkRequest )
       
   369           {
       
   370           //Ok has been requested and Cameraengine is now ready to
       
   371           //switch view and continue with Ok.
       
   372           iOkRequest=EFalse;
       
   373           TRAP_IGNORE( HandleCommandL( EAknSoftkeyOk ) );
       
   374           }
       
   375       
       
   376       break;
       
   377       }
       
   378     default:
       
   379       break;
       
   380     // ---------------------------------
       
   381     }
       
   382   PRINT( _L( "Camera <= CCamUserSceneSetupViewBase::HandleControllerEventL") );    
       
   383   }
       
   384 
       
   385 
       
   386 // ---------------------------------------------------------------------------
       
   387 // CCamUserSceneSetupViewBase::CCamUserSceneSetupViewBase
       
   388 // C++ Constructor
       
   389 // ---------------------------------------------------------------------------
       
   390 //
       
   391 CCamUserSceneSetupViewBase::CCamUserSceneSetupViewBase
       
   392 ( CCamAppController& aController )
       
   393 : CCamCaptureSetupViewBase( aController )
       
   394     {
       
   395     }
       
   396     
       
   397 // ---------------------------------------------------------------------------
       
   398 // CCamUserSceneSetupViewBase::ExitUserSceneSetupModeL
       
   399 // Exits the user scene setup mode
       
   400 // ---------------------------------------------------------------------------
       
   401 //
       
   402 void CCamUserSceneSetupViewBase::ExitUserSceneSetupModeL()
       
   403     {    
       
   404     iUserSceneSetupModeActive = EFalse;
       
   405     iContainer->MakeVisible( ETrue );  
       
   406 
       
   407     AppUi()->RemoveFromStack( iContainer );
       
   408     }
       
   409 
       
   410 // ---------------------------------------------------------------------------
       
   411 // CCamUserSceneSetupViewBase::UpdateCbaL
       
   412 // Updates the command button array for this view
       
   413 // ---------------------------------------------------------------------------
       
   414 //
       
   415 void CCamUserSceneSetupViewBase::UpdateCbaL()
       
   416     {
       
   417     PRINT( _L("Camera => CCamUserSceneSetupViewBase::UpdateCbaL()") );    	
       
   418     // if videocall is active, set the softkeys already here	
       
   419     if ( iController.InVideocallOrRinging() )
       
   420         {
       
   421         SetSoftKeysL( R_CAM_SOFTKEYS_OPTIONS_EXIT );	
       
   422         }		
       
   423     // if the view is in capture setup mode
       
   424     else if ( iCaptureSetupModeActive )
       
   425         {
       
   426         SetSoftKeysL( R_AVKON_SOFTKEYS_OK_CANCEL__OK );
       
   427         }
       
   428     else if ( iSceneSettingModeActive )
       
   429     	{
       
   430     	SetSoftKeysL( R_CAM_SOFTKEYS_SETTINGS_SELECT_BACK__CHANGE  );
       
   431     	}
       
   432     else if ( iInfoListBoxActive )
       
   433         {
       
   434         SetSoftKeysL( R_CAM_SOFTKEYS_SETTINGS_SELECT_BACK__CHANGE );
       
   435         }
       
   436     // if the view is user scene setup
       
   437     else
       
   438         {
       
   439 		// R_AVKON_SOFTKEYS_OPTIONS_BACK --> 
       
   440 		//						R_CAM_SOFTKEYS_OPTIONS_BACK__CHANGE
       
   441         SetSoftKeysL( R_CAM_SOFTKEYS_OPTIONS_BACK__CHANGE );
       
   442         }
       
   443     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::UpdateCbaL()") );    	    
       
   444     }
       
   445 
       
   446 
       
   447 
       
   448 // ---------------------------------------------------------------------------
       
   449 // CCamUserSceneSetupViewBase::SetTitlePaneTextL
       
   450 // Set the view's title text
       
   451 // ---------------------------------------------------------------------------
       
   452 //
       
   453 void CCamUserSceneSetupViewBase::SetTitlePaneTextL()
       
   454     {
       
   455     PRINT( _L("Camera => CCamUserSceneSetupViewBase::SetTitlePaneTextL()") );    		
       
   456     CCamAppUiBase* appUi = static_cast<CCamAppUiBase*>( AppUi() );   
       
   457     // It is known that the container for this view is of the special
       
   458     // type CCamUserSceneSetupContainer, and so we can use it's methods.
       
   459     CCamUserSceneSetupContainer* userSceneSetup = 
       
   460     static_cast<CCamUserSceneSetupContainer*>( iContainer );
       
   461     appUi->SetTitleL( userSceneSetup->TitlePaneTextResourceId() );
       
   462     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::SetTitlePaneTextL()") );    		
       
   463     }
       
   464 
       
   465 // ---------------------------------------------------------------------------
       
   466 // CCamUserSceneSetupViewBase::SwitchToUserSceneSetupModeL
       
   467 // Switches to the user scene setup mode.
       
   468 // ---------------------------------------------------------------------------
       
   469 //
       
   470 void CCamUserSceneSetupViewBase::SwitchToUserSceneSetupModeL()
       
   471     {
       
   472     PRINT( _L("Camera => CCamUserSceneSetupViewBase::SwitchToUserSceneSetupModeL()") );  	   
       
   473     iContainer->SetMopParent( this );   
       
   474     
       
   475     // Activate the menu control and mode.
       
   476     AppUi()->AddToStackL( iContainer );
       
   477     iContainer->ActivateL();
       
   478     iContainer->MakeVisible( ETrue );
       
   479     iUserSceneSetupModeActive = ETrue;
       
   480     
       
   481     StatusPane()->MakeVisible( ETrue );
       
   482     
       
   483     // Update the command button array.
       
   484     UpdateCbaL();
       
   485     SetTitlePaneTextL();
       
   486     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::SwitchToUserSceneSetupModeL()") );  	   
       
   487     }
       
   488    
       
   489 
       
   490 // ---------------------------------------------------------------------------
       
   491 // CCamUserSceneSetupViewBase::SwitchToCaptureSetupModeL
       
   492 // Switches the current mode to capture setup and activates a 
       
   493 // specific control..
       
   494 // ---------------------------------------------------------------------------
       
   495 //
       
   496 void CCamUserSceneSetupViewBase::SwitchToCaptureSetupModeL( TInt aSetupCommand )
       
   497     {
       
   498     PRINT( _L("Camera => CCamUserSceneSetupViewBase::SwitchToCaptureSetupModeL()") );  	   	
       
   499     iUserSceneSetupModeActive = EFalse;
       
   500     iContainer->MakeVisible( ETrue );  
       
   501     AppUi()->RemoveFromStack( iContainer );
       
   502     iVFRequested=ETrue;    
       
   503     StartViewFinder();
       
   504     iController.StartIdleTimer();
       
   505 
       
   506     SetCaptureSetupModeActive(ETrue);
       
   507 
       
   508     // Remove the view's main container, and add the capture setup 
       
   509     // control associated with the input command to the container stack.
       
   510     CCamCaptureSetupViewBase::SwitchToCaptureSetupModeL( aSetupCommand );   
       
   511    StatusPane()->MakeVisible( EFalse ); 	
       
   512     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::SwitchToCaptureSetupModeL()") );  	   	
       
   513     }
       
   514 
       
   515 
       
   516 // ---------------------------------------------------------------------------
       
   517 // CCamUserSceneSetupViewBase::ExitCaptureSetupModeL
       
   518 // Exit capture setup mode.
       
   519 // ---------------------------------------------------------------------------
       
   520 //
       
   521 void CCamUserSceneSetupViewBase::ExitCaptureSetupModeL()
       
   522     {
       
   523     PRINT( _L("Camera => CCamUserSceneSetupViewBase::ExitCaptureSetupModeL()") );  	   		
       
   524     StopViewFinder();
       
   525 	
       
   526     StatusPane()->MakeVisible( ETrue );
       
   527     CCamCaptureSetupViewBase::ExitCaptureSetupModeL();
       
   528     
       
   529     SwitchToUserSceneSetupModeL(); 
       
   530     
       
   531     iContainer->DrawDeferred();
       
   532     
       
   533     SetCaptureSetupModeActive(EFalse);
       
   534     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::ExitCaptureSetupModeL()") );  	   		
       
   535     }
       
   536 
       
   537 // ---------------------------------------------------------------------------
       
   538 // CCamUserSceneSetupViewBase::ExitSceneSettingModeL
       
   539 // Exit scene setting mode.
       
   540 // ---------------------------------------------------------------------------
       
   541 //
       
   542 void CCamUserSceneSetupViewBase::ExitSceneSettingModeL()
       
   543     {
       
   544     PRINT( _L("Camera => CCamUserSceneSetupViewBase::ExitSceneSettingModeL()") );  	   			
       
   545     CCamCaptureSetupViewBase::ExitSceneSettingModeL();
       
   546     SwitchToUserSceneSetupModeL();
       
   547     
       
   548     iContainer->DrawDeferred();    
       
   549     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::ExitSceneSettingModeL()") );  	   			
       
   550     }
       
   551 
       
   552 // ---------------------------------------------------------------------------
       
   553 // CCamUserSceneSetupViewBase::ExitInfoListBoxL
       
   554 // Exit scene setting mode.
       
   555 // ---------------------------------------------------------------------------    
       
   556 //
       
   557 void CCamUserSceneSetupViewBase::ExitInfoListBoxL()
       
   558 	{
       
   559 	PRINT( _L("Camera => CCamUserSceneSetupViewBase::ExitInfoListBoxL()") );  	   				
       
   560 	CCamCaptureSetupViewBase::ExitInfoListBoxL();
       
   561 	SwitchToUserSceneSetupModeL();
       
   562 	
       
   563 	iContainer->DrawDeferred();
       
   564 	
       
   565 	StatusPane()->MakeVisible( ETrue );
       
   566 	PRINT( _L("Camera <= CCamUserSceneSetupViewBase::ExitInfoListBoxL()") );  	   				
       
   567 	}
       
   568 
       
   569 // -----------------------------------------------------------------------------
       
   570 // CCamUserSceneSetupViewBase::ExitAllModesL
       
   571 // Revert to normal mode
       
   572 // -----------------------------------------------------------------------------
       
   573 //
       
   574 void CCamUserSceneSetupViewBase::ExitAllModesL()
       
   575     {
       
   576     PRINT( _L("Camera => CCamUserSceneSetupViewBase::ExitAllModesL()") );  	   					
       
   577     if ( iSceneSettingModeActive )
       
   578         {
       
   579         ExitSceneSettingModeL();
       
   580         }
       
   581     if ( iCaptureSetupModeActive )
       
   582         {
       
   583         ExitCaptureSetupModeL();
       
   584         }
       
   585     if( iInfoListBoxActive )
       
   586     	{
       
   587     	ExitInfoListBoxL();
       
   588     	}
       
   589     PRINT( _L("Camera <= CCamUserSceneSetupViewBase::ExitAllModesL()") );  	   						
       
   590     }
       
   591 
       
   592 
       
   593 // ---------------------------------------------------------------------------
       
   594 // CCamUserSceneSetupViewBase::IsOnlyUserSceneSetupModeActive
       
   595 // Returns true if only the user scene setup mode is active.
       
   596 // ---------------------------------------------------------------------------
       
   597 //
       
   598 TBool CCamUserSceneSetupViewBase::IsOnlyUserSceneSetupModeActive()
       
   599     {
       
   600     return ( iUserSceneSetupModeActive && !iCaptureSetupModeActive 
       
   601         && !iSceneSettingModeActive && !iUserScenePageModeActive );
       
   602     }
       
   603 
       
   604 // ---------------------------------------------------------------------------
       
   605 // CCamUserSceneSetupViewBase::DisplayResetUserSceneDlgL
       
   606 // Display reset user setting confirmation dialog
       
   607 // ---------------------------------------------------------------------------
       
   608 //
       
   609 void CCamUserSceneSetupViewBase::DisplayResetUserSceneDlgL()
       
   610 	{
       
   611 	HBufC* confirmationText;
       
   612     confirmationText = StringLoader::LoadLC( R_CAM_RESET_USER_SCENE_NOTE_TEXT );
       
   613     CAknQueryDialog* confirmationDialog = new( ELeave )CAknQueryDialog( *confirmationText );
       
   614     CleanupStack::PopAndDestroy( confirmationText );
       
   615     
       
   616     if ( confirmationDialog->ExecuteLD( R_CAM_RESET_USER_SCENE_NOTE ) )
       
   617         {
       
   618         iController.ResetUserSceneL();
       
   619         CCamUserSceneSetupContainer* userSceneSetup = 
       
   620                 static_cast<CCamUserSceneSetupContainer*>( iContainer );
       
   621 
       
   622         userSceneSetup->UpdateListItems();
       
   623         userSceneSetup->UpdateDisplayL();
       
   624         } 
       
   625 	}
       
   626 
       
   627 //  End of File
       
   628 
       
   629 
       
   630 
       
   631