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73 public slots: |
73 public slots: |
74 |
74 |
75 // from CxuiPrecaptureView |
75 // from CxuiPrecaptureView |
76 virtual void handleSettingValueChanged(const QString& key, QVariant newValue); |
76 virtual void handleSettingValueChanged(const QString& key, QVariant newValue); |
77 |
77 |
78 // whenever a scene setting is changed on the engine side, an icon might need updating on the toolbar |
78 void handleSceneChanged(const QVariant &newSceneData); |
79 // connects to the sceneChanged signal of CxeSettings |
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80 void handleSceneChanged(CxeScene &scene); |
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81 |
79 |
82 // From CxuiPrecaptureView |
80 // From CxuiPrecaptureView |
83 virtual void enterStandby(); |
81 virtual void enterStandby(); |
84 |
82 |
85 protected slots: |
83 protected slots: |