1 /* |
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2 * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Active Palette Checkerboard Styler* |
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15 */ |
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16 |
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17 |
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18 /** |
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19 * @file ActivePalette2CheckerboardStyler.h |
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20 * Active Palette Checkerboard Styler |
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21 */ |
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22 |
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23 #ifndef _ACTIVE_PALETTE_2_CHECKERBOARD_STYLER_H |
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24 #define _ACTIVE_PALETTE_2_CHECKERBOARD_STYLER_H |
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25 |
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26 #include "ActivePalette2Styler.h" |
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27 |
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28 /** |
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29 * Renders the checkerboard drawing style 2D AP |
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30 */ |
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31 class CActivePalette2CheckerboardStyler : public CActivePalette2Styler |
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32 { |
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33 public: |
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34 /** |
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35 * 2-stage construction |
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36 * @return The newly-created object |
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37 */ |
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38 static CActivePalette2CheckerboardStyler* NewL(); |
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39 |
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40 /** |
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41 * Destructor |
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42 */ |
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43 ~CActivePalette2CheckerboardStyler(); |
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44 |
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45 /// @name From CActivePalette2Styler |
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46 //@{ |
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47 void ConstructL(); |
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48 virtual void DrawItem(TInt aScreenPos, CFbsBitmap* aIcon, CFbsBitmap* aMask, TInt aOffsetFrame, TInt aOffsetTotal); |
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49 virtual void DrawGap(TInt aScreenPos, TInt aOffsetFrame, TInt aOffsetTotal); |
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50 virtual void AnimItem(TInt aScreenPos, CFbsBitmap* aIcon, CFbsBitmap* aMask); |
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51 virtual void DrawTopScrollArrowSection(TBool aShowArrow); |
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52 virtual void DrawBottomScrollArrowSection(TBool aShowArrow); |
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53 //@} |
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54 void LoadAndScaleCheckerboardL( CFbsBitmap* aTargetBitmap, const TDesC& aFileName, TInt32 aId, TInt32 aMaskId, TSize aSize ); |
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55 |
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56 private: |
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57 /// The mask for the top section |
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58 CFbsBitmap* iAPTopSectionMask; |
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59 |
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60 /** |
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61 * @name Alternate masks |
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62 * A note about different masks: as the checkerboard pattern repeats over an even number of pixels, |
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63 * and the difference in y-positions of two consecutive items is odd, two masks are required for some elements. |
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64 * For example, to keep the pattern consistent, you should use ItemMaskA, GapMaskA, ItemMaskB, GapMaskB, BottomSectionMaskB |
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65 */ |
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66 //@{ |
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67 /// Item mask for even items. Owned |
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68 CFbsBitmap* iAPItemMaskA; |
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69 /// Item mask for odd items. Owned |
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70 CFbsBitmap* iAPItemMaskB; |
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71 /// Gap mask for even items. Owned |
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72 CFbsBitmap* iAPGapMaskA; |
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73 /// Gap mask for odd items. Owned |
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74 CFbsBitmap* iAPGapMaskB; |
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75 /// Bottom section mask for when the total number of items is odd. Owned |
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76 CFbsBitmap* iAPBottomSectionMaskA; |
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77 /// Bottom section mask for when the total number of items is even. Owned |
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78 CFbsBitmap* iAPBottomSectionMaskB; |
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79 //@} |
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80 TBool iLineCheckerCounter; |
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81 }; |
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82 |
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83 #endif // _ACTIVE_PALETTE_2_CHECKERBOARD_STYLER_H |
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