1 /* |
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2 * Copyright (c) 2009-2010 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 #include "cxestatemachinebase.h" |
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19 #include "cxutils.h" |
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20 #include "cxestate.h" |
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21 |
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22 CxeStateMachineBase::CxeStateMachineBase(const char *stateMachineName) : |
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23 mStateBitsUsed(0), mStateId(0), mName(stateMachineName) |
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24 { |
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25 } |
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26 |
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27 CxeStateMachineBase::~CxeStateMachineBase() |
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28 { |
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29 qDeleteAll(mStates); |
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30 mStates.clear(); |
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31 } |
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32 |
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33 bool CxeStateMachineBase::addState(CxeState *state) |
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34 { |
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35 bool success( state // non-null state object |
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36 && state->stateId() // state id is not zero |
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37 && !(mStateBitsUsed & state->stateId()) // no overlapping bits |
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38 ); |
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39 |
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40 // if no errors |
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41 if (success) { |
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42 mStateBitsUsed |= state->stateId(); |
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43 mStates[state->stateId()] = state; // state is now owned by the state machine |
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44 } |
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45 |
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46 return success; |
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47 } |
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48 |
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49 bool CxeStateMachineBase::setState(int stateId, CxeError::Id error) |
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50 { |
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51 bool success = true; |
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52 |
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53 if (stateId == mStateId) { |
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54 // No transition, nothing needs to be done |
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55 return success; |
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56 } |
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57 |
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58 if (mStates.contains(stateId)) { |
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59 // New state name known, print it |
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60 CX_DEBUG(("%s::setState(%s, %d)", mName.toAscii().constData(), |
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61 mStates[stateId]->name().toAscii().constData(), error)); |
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62 } else { |
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63 // Unknown state... |
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64 CX_DEBUG(("%s::setState(UNKNOWN[%d], %d)", mName.toAscii().constData(), |
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65 stateId, error)); |
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66 } |
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67 |
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68 // State state machine does not use the error parameter itself. |
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69 // It is only forwarded to handleStateChanged to be passed |
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70 // on as a parameter in the stateChanged() signal. |
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71 |
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72 // setStateId itself will never return an error. |
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73 // If an illegal state or state change is detected, it will panic the application (because it is a design error). |
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74 |
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75 success = verifyStateChange(stateId); |
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76 |
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77 if (success) { |
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78 mStateId = stateId; |
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79 handleStateChanged(mStateId, error); |
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80 } |
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81 |
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82 return success; |
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83 } |
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84 |
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85 bool CxeStateMachineBase::setInitialState(int stateId) |
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86 { |
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87 bool success = mStates.contains(stateId); |
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88 |
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89 if (success) { |
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90 // New state name known, print it |
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91 CX_DEBUG(("%s::setInitialState(%s)", mName.toAscii().constData(), |
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92 mStates[stateId]->name().toAscii().constData())); |
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93 } else { |
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94 // Unknown state... |
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95 CX_DEBUG(("%s::setInitialState(UNKNOWN[%d])", mName.toAscii().constData(), |
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96 stateId)); |
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97 } |
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98 |
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99 // check that state changes have not been made |
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100 // and this is the one and only setInitialState call |
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101 success = (success && mStateId == 0); |
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102 |
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103 if (success) { |
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104 mStateId = stateId; |
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105 } else { |
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106 CX_DEBUG(("%s state has already been set", mName.toAscii().constData())); |
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107 } |
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108 return success; |
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109 } |
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110 |
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111 int CxeStateMachineBase::stateId() const |
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112 { |
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113 return mStateId; |
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114 } |
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115 |
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116 bool CxeStateMachineBase::verifyStateChange(int newStateId) |
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117 { |
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118 bool allowStateChange = false; |
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119 |
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120 // Check that current state can be found in the state chart |
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121 if ( mStates.contains(stateId()) ) { |
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122 // Check that current state allows change to the new state |
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123 CxeState *currentState = mStates[stateId()]; |
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124 allowStateChange = (currentState->allowedNextStates() & newStateId); |
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125 } |
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126 |
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127 return allowStateChange; |
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128 } |
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