1 /* |
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2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 #include <QMetaEnum> |
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19 |
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20 #include "cxutils.h" |
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21 #include "cxuieventlog.h" |
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22 #include "cxuierrormanager.h" |
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23 #include "cxuiapplicationstate.h" |
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24 |
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25 namespace |
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26 { |
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27 static const char *EVENT_APPLICATION_STATE = "application state"; |
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28 } |
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29 |
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30 /*! |
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31 * Constructor. |
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32 */ |
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33 CxuiApplicationState::CxuiApplicationState(CxuiApplication &application, |
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34 CxeSettings &settings, |
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35 CxuiDocumentLoader *documentLoader) |
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36 : mState(Background), mApplicationMonitor(NULL), mErrorManager(NULL), mEventLog(NULL) |
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37 { |
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38 mApplicationMonitor = new CxuiApplicationFrameworkMonitor(application, settings); |
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39 mErrorManager = new CxuiErrorManager(documentLoader); |
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40 |
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41 // Foreground state change signals |
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42 connect(mApplicationMonitor, SIGNAL(foregroundStateChanged(CxuiApplicationFrameworkMonitor::ForegroundState)), |
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43 this, SLOT(handleForegroundStateChanged(CxuiApplicationFrameworkMonitor::ForegroundState))); |
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44 |
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45 // Battery empty signal |
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46 connect(mApplicationMonitor, SIGNAL(batteryEmpty()), this, SLOT(handleBatteryEmpty())); |
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47 |
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48 // USB mass memory mode signal |
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49 connect(mApplicationMonitor, SIGNAL(usbMassMemoryModeToggled(bool)), |
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50 this, SLOT(handleUsbMassMemoryModeChanged(bool))); |
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51 |
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52 // Severe error signals |
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53 connect(mErrorManager, SIGNAL(errorPopupShown()), this, SLOT(handleSevereError())); |
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54 connect(mErrorManager, SIGNAL(errorPopupClosed()), this, SLOT(handleErrorCleared())); |
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55 |
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56 #ifdef CX_DEBUG |
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57 mEventLog = new CxuiEventLog("CxuiApplicationState"); |
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58 #endif |
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59 } |
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60 |
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61 /*! |
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62 * Destructor. |
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63 */ |
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64 CxuiApplicationState::~CxuiApplicationState() |
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65 { |
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66 delete mErrorManager; |
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67 delete mApplicationMonitor; |
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68 delete mEventLog; |
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69 } |
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70 |
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71 /*! |
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72 * Get current application state. |
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73 */ |
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74 CxuiApplicationState::State CxuiApplicationState::currentState() const |
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75 { |
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76 return mState; |
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77 } |
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78 |
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79 /*! |
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80 * Start monitoring the application state. |
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81 * Initial state is checked and signal emitted about state change *unless* state is Background. |
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82 */ |
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83 void CxuiApplicationState::startMonitoring() |
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84 { |
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85 CX_DEBUG_ENTER_FUNCTION(); |
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86 // Foreground handling checks for errors if needed. |
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87 handleForegroundStateChanged(mApplicationMonitor->foregroundState()); |
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88 CX_DEBUG_EXIT_FUNCTION(); |
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89 } |
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90 |
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91 /*! |
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92 * Handle error from UI or engine. |
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93 * Error will be checked and if it is severe, application state will become Error and error note will be shown. |
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94 * If error is not severe, a warning note will be shown. |
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95 * @param error The error id. |
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96 */ |
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97 void CxuiApplicationState::handleApplicationError(CxeError::Id error) |
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98 { |
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99 CX_DEBUG_ENTER_FUNCTION(); |
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100 if (error != CxeError::None) { |
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101 mErrorManager->check(error); |
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102 // If error manager sees this error as severe one, it will signal that back. |
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103 // We will handle updating state in handleSevereError(). |
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104 // If only warning note (or nothing) is needed, application state is not changed. |
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105 } |
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106 CX_DEBUG_EXIT_FUNCTION(); |
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107 } |
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108 |
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109 /*! |
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110 * Handle change in application foreground status. |
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111 * @param state New foreground status. |
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112 */ |
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113 void CxuiApplicationState::handleForegroundStateChanged(CxuiApplicationFrameworkMonitor::ForegroundState state) |
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114 { |
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115 CX_DEBUG_ENTER_FUNCTION(); |
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116 if (state == CxuiApplicationFrameworkMonitor::ForegroundFullyLost) { |
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117 CX_DEBUG(("CxuiApplicationState - application is in background")); |
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118 // Background overwrites even any error. We clear any active errors. |
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119 // When returning to background, error situation will be re-checked. |
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120 setState(Background); |
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121 mErrorManager->clear(); |
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122 } else { |
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123 CX_DEBUG(("CxuiApplicationState - application is in partial / full foreground")); |
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124 // Check that we were in background. Switching between partial and full background |
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125 // needs no actions. |
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126 if (currentState() == Background) { |
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127 CX_DEBUG(("CxuiApplicationState - application was in background before, moving to foreground")); |
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128 // Check that there's no active errors that have been ignored in background. |
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129 checkErrors(); |
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130 if (currentState() != Error) { |
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131 setState(Normal); |
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132 } |
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133 } |
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134 } |
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135 |
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136 CX_DEBUG_EXIT_FUNCTION(); |
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137 } |
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138 |
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139 /*! |
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140 * Handle USB mass memory mode (USB MMM) activating or deactivating. |
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141 * If USB MMM activates, we enter error state and display error note. |
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142 * When USB MMM deactivates, we hide the note and move to standby mode. |
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143 * @param active Is the USB mass memory mode active. |
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144 */ |
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145 void CxuiApplicationState::handleUsbMassMemoryModeChanged(bool active) |
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146 { |
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147 CX_DEBUG_ENTER_FUNCTION(); |
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148 if (active) { |
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149 // USB error is not handled if: |
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150 // (a) other severe error already active |
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151 // (b) application is in background |
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152 if (currentState() == Normal || currentState() == Standby) { |
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153 // Emulate memory not accessible error. |
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154 handleApplicationError(CxeError::MemoryNotAccessible); |
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155 } |
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156 } else { |
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157 // If we had USB error, clear it now. |
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158 if (currentState() == Error) { |
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159 setState(Standby); |
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160 // Clear memory not accessible error. |
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161 mErrorManager->clear(); |
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162 } |
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163 } |
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164 CX_DEBUG_EXIT_FUNCTION(); |
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165 } |
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166 |
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167 /*! |
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168 * Handle battery emptying. We need to stop all activity and exit the application. |
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169 */ |
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170 void CxuiApplicationState::handleBatteryEmpty() |
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171 { |
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172 CX_DEBUG_ENTER_FUNCTION(); |
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173 setState(Background); |
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174 CX_DEBUG_EXIT_FUNCTION(); |
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175 } |
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176 |
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177 /*! |
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178 * Handle a severe error after Error Manager has analyzed it. |
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179 */ |
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180 void CxuiApplicationState::handleSevereError() |
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181 { |
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182 CX_DEBUG_ENTER_FUNCTION(); |
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183 // In background we do not change the state from Background to anything else. |
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184 if (currentState() != Background) { |
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185 setState(Error); |
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186 } |
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187 CX_DEBUG_EXIT_FUNCTION(); |
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188 } |
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189 |
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190 /*! |
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191 * Severe error has been cleared. |
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192 * Check if we should return to normal or background state. |
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193 */ |
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194 void CxuiApplicationState::handleErrorCleared() |
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195 { |
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196 CX_DEBUG_ENTER_FUNCTION(); |
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197 // No state change if we are not currently in Error state. |
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198 if (currentState() == Error) { |
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199 setState(Normal); |
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200 } |
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201 CX_DEBUG_EXIT_FUNCTION(); |
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202 } |
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203 |
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204 /*! |
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205 * Slot for requesting Standby state to be entered. |
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206 * Request is accepted only if current state is Normal. Otherwise call has no effect. |
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207 */ |
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208 void CxuiApplicationState::enterStandby() |
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209 { |
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210 CX_DEBUG_ENTER_FUNCTION(); |
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211 if (currentState() == Normal) { |
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212 setState(Standby); |
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213 } |
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214 CX_DEBUG_EXIT_FUNCTION(); |
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215 } |
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216 |
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217 /*! |
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218 * Slot for requesting state change from Standby to Normal state. |
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219 * Request is accepted only if current state is Standby. Otherwise call has no effect. |
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220 */ |
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221 void CxuiApplicationState::exitStandby() |
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222 { |
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223 CX_DEBUG_ENTER_FUNCTION(); |
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224 if (currentState() == Standby) { |
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225 setState(Normal); |
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226 } |
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227 CX_DEBUG_EXIT_FUNCTION(); |
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228 } |
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229 |
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230 /*! |
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231 * Set new state. |
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232 * If state is actually changing, stateChanged() signal is emitted. |
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233 */ |
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234 void CxuiApplicationState::setState(State newState) |
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235 { |
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236 if (mState != newState) { |
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237 #ifdef CX_DEBUG |
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238 if (mEventLog) { |
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239 mEventLog->append(EVENT_APPLICATION_STATE, |
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240 CxuiApplicationState::staticMetaObject.enumerator( |
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241 CxuiApplicationState::staticMetaObject. |
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242 indexOfEnumerator("State")).valueToKey(newState)); |
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243 mEventLog->print(); |
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244 } |
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245 #endif // CX_DEBUG |
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246 |
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247 State oldState = mState; |
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248 mState = newState; |
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249 emit stateChanged(newState, oldState); |
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250 } |
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251 } |
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252 |
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253 /*! |
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254 * Check if we have known errors active at the moment. |
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255 * State is set to CxuiApplicationState::Error, if error is found. |
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256 */ |
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257 void CxuiApplicationState::checkErrors() |
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258 { |
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259 CX_DEBUG_ENTER_FUNCTION(); |
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260 if (mApplicationMonitor->isUsbMassMemoryModeActive()) { |
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261 // Force Error state even if Background is still the current state. |
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262 // We use this method to check errors also when returning from background. |
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263 // Normally in Background state we do not enter Error state. |
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264 setState(Error); |
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265 handleApplicationError(CxeError::MemoryNotAccessible); |
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266 } |
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267 CX_DEBUG_EXIT_FUNCTION(); |
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268 } |
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269 |
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270 |
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271 // end of file |
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