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1 /* |
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2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 #ifndef CXESOUNDPLAYERSYMBIAN_H |
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18 #define CXESOUNDPLAYERSYMBIAN_H |
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19 |
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20 #include <QObject> |
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21 #include <QMetaType> |
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22 #include <mdaaudiosampleplayer.h> |
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23 #include "cxestatemachine.h" |
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24 |
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25 class CMdaAudioPlayerUtility; |
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26 class CxeCameraDeviceControlSymbian; |
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27 |
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28 class CxeSoundPlayerSymbian : public QObject, |
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29 public CxeStateMachine, |
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30 public MMdaAudioPlayerCallback |
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31 { |
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32 Q_OBJECT |
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33 public: |
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34 /** |
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35 * CaptureSound enum defines different types of capture sounds |
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36 */ |
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37 enum CaptureSound { |
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38 //! Unknown is used when the capture sound is not set |
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39 Unknown = 0, |
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40 //! StillCapture sound is used in image capturing |
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41 StillCapture, |
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42 //! VideoCaptureStart is used as video start sound |
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43 VideoCaptureStart, |
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44 //! VideoCaptureStop is used as video stop sound |
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45 VideoCaptureStop, |
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46 //! AutoFocus is used when auto focus completes succesfully |
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47 AutoFocus |
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48 }; |
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49 |
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50 /* |
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51 * Sound player states. |
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52 */ |
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53 enum State { |
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54 //! No sound is open |
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55 NotReady = 0x01, |
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56 |
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57 //! OpenFileL is in progress |
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58 Opening = 0x02, |
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59 |
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60 //! Sound file is open and we're ready to play |
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61 Ready = 0x04, |
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62 |
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63 //! Playback in progress |
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64 Playing = 0x08 |
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65 }; |
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66 |
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67 CxeSoundPlayerSymbian(CaptureSound soundId); |
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68 virtual ~CxeSoundPlayerSymbian(); |
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69 |
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70 /** |
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71 * Plays the currently open capture sound. |
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72 */ |
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73 void play(); |
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74 |
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75 protected: // from CxeStateMachine |
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76 void handleStateChanged(int newStateId, CxeError::Id error); |
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77 |
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78 signals: |
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79 /** |
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80 * playComlete signal is emitted when sound has been played. |
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81 * @param error Contains status information whether there was a problem with playing or not |
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82 */ |
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83 void playComplete(int error); |
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84 |
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85 public slots: |
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86 |
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87 protected: // from MMdaAudioPlayerCallback |
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88 void MapcInitComplete(TInt aStatus, const TTimeIntervalMicroSeconds &aDuration); |
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89 void MapcPlayComplete(TInt aStatus); |
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90 |
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91 private: |
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92 /** |
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93 * Get current sound player state. |
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94 */ |
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95 State state() const; |
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96 |
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97 /** |
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98 * |
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99 */ |
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100 void doOpen(); |
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101 |
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102 /** |
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103 * Initialize CxeStateMachine. |
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104 */ |
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105 void initializeStates(); |
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106 |
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107 //! Own. |
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108 CMdaAudioPlayerUtility *mAudioPlayer; |
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109 |
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110 //! Currently opened sound file |
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111 CxeSoundPlayerSymbian::CaptureSound mSoundId; |
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112 }; |
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113 |
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114 Q_DECLARE_METATYPE(CxeSoundPlayerSymbian::State) |
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115 |
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116 #endif // CXESOUNDPLAYERSYMBIAN_H |
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117 |