camerauis/cameraxui/cxui/src/cxuicapturekeyhandler.cpp
changeset 48 42ba2d16bf40
parent 21 fa6d9f75d6a6
child 52 7e18d488ac5f
--- a/camerauis/cameraxui/cxui/src/cxuicapturekeyhandler.cpp	Tue Jul 06 14:04:02 2010 +0300
+++ b/camerauis/cameraxui/cxui/src/cxuicapturekeyhandler.cpp	Wed Aug 18 09:37:18 2010 +0300
@@ -1,5 +1,5 @@
 /*
-* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* Copyright (c) 2009-2010 Nokia Corporation and/or its subsidiary(-ies).
 * All rights reserved.
 * This component and the accompanying materials are made available
 * under the terms of "Eclipse Public License v1.0"
@@ -14,171 +14,66 @@
 * Description:
 *
 */
-#include <w32std.h>
+
 #include <QVariant>
 #include <QKeyEvent>
-#include <eikon.hrh>
-#include <coemain.h>
-#include <e32keys.h> // for EKeyCamera
-
 
 #include "cxuicapturekeyhandler.h"
+#ifdef Q_OS_SYMBIAN
+#include "cxuicapturekeyhandler_symbian_p.h"
+#else
+#include "cxuicapturekeyhandler_desktop_p.h"
+#endif
+
 #include "cxutils.h"
 #include "cxeengine.h"
 #include "cxenamespace.h"
 #include "cxefeaturemanager.h"
 
-const int CXUI_KEY_PRIORITY = 100;
+
 
 CxuiCaptureKeyHandler::CxuiCaptureKeyHandler(CxeEngine &aEngine) :
-    mAutofocusKeyPressed(false), mCaptureKeyPressed(false), mEngine(aEngine), mWsSession(CCoeEnv::Static()->WsSession()),
-    mWindowGroup(CCoeEnv::Static()->RootWin())
+        d_ptr(NULL)
 {
-    CX_DEBUG_ENTER_FUNCTION();
-
-    // Autofocus key
-    mEngine.featureManager().configuredValues(CxeRuntimeKeys::PRIMARY_CAMERA_AUTOFOCUS_KEYS,
-                                              mPrimaryCameraAutofocusKeys);
-
-    // Capture keys for primary camera
-    mEngine.featureManager().configuredValues(CxeRuntimeKeys::PRIMARY_CAMERA_CAPTURE_KEYS,
-                                              mPrimaryCameraCaptureKeys);
-
-    listenKeys(true);
-    CX_DEBUG_EXIT_FUNCTION();
+    d_ptr = new CxuiCaptureKeyHandlerPrivate(aEngine, this);
+    
+    d_ptr->listenKeys(true);
 }
 
 CxuiCaptureKeyHandler::~CxuiCaptureKeyHandler()
-{
+{    
     CX_DEBUG_ENTER_FUNCTION();
-    listenKeys(false);
+
+    Q_D(CxuiCaptureKeyHandler);
+    d->listenKeys(false);
+
+    delete d;
+
     CX_DEBUG_EXIT_FUNCTION();
 }
 
-/*!
-* Start or stop listening key events.
-* @param listen Should we start (true) or stop (false) listening key events.
-*/
 void CxuiCaptureKeyHandler::listenKeys(bool listen)
 {
-    CX_DEBUG_ENTER_FUNCTION();
-
-    if (listen) {
-        // Protect from multiple calls
-        if (mCapturedKeyUpDownHandles.empty() && mCapturedKeyHandles.empty()) {
-
-            int key(0);
-            foreach (key, mPrimaryCameraAutofocusKeys) {
-                CX_DEBUG(("CxuiCaptureKeyHandler - hooking autofocus key with scan / key code: %d", key));
-                listenKey(key);
-            }
-            foreach (key, mPrimaryCameraCaptureKeys) {
-                CX_DEBUG(("CxuiCaptureKeyHandler - hooking capture key with scan / key code: %d", key));
-                listenKey(key);
-            }
-        }
-    } else {
-
-        int handle(0);
-        foreach (handle, mCapturedKeyUpDownHandles) {
-            mWindowGroup.CancelCaptureKeyUpAndDowns(handle);
-        }
-        mCapturedKeyUpDownHandles.clear();
-
-        foreach (handle, mCapturedKeyHandles) {
-            mWindowGroup.CancelCaptureKey(handle);
-        }
-        mCapturedKeyHandles.clear();
-    }
-    CX_DEBUG_EXIT_FUNCTION();
+    Q_D(CxuiCaptureKeyHandler);
+    d->listenKeys(listen);
 }
 
 bool CxuiCaptureKeyHandler::isAutofocusKeyPressed()
 {
-    return mAutofocusKeyPressed;
+    Q_D(CxuiCaptureKeyHandler);
+    return d->isAutofocusKeyPressed();
 }
 
 bool CxuiCaptureKeyHandler::isCaptureKeyPressed()
 {
-    return mCaptureKeyPressed;
+    Q_D(CxuiCaptureKeyHandler);
+    return d->isCaptureKeyPressed();
 }
 
 bool CxuiCaptureKeyHandler::handleKeyEvent(QEvent *event)
 {
-    CX_DEBUG_ENTER_FUNCTION();
-    bool eventWasConsumed = false;
-
-    if (event->type() == QEvent::KeyPress) {
-        QKeyEvent *keyEvent = static_cast<QKeyEvent*> (event);
-        CX_DEBUG(("CxuiCaptureKeyHandler - key press with nativeVirtualKey(): %d", keyEvent->nativeVirtualKey()));
-        CX_DEBUG(("CxuiCaptureKeyHandler - key press with nativeScanCode(): %d", keyEvent->nativeScanCode()));
-
-        if ( mPrimaryCameraAutofocusKeys.contains(keyEvent->nativeScanCode())
-            && !mAutofocusKeyPressed ) {
-
-            mAutofocusKeyPressed = true;
-            eventWasConsumed = true;
-            emit autofocusKeyPressed();
-
-        } else if (mPrimaryCameraCaptureKeys.contains(keyEvent->nativeScanCode())
-            && !mCaptureKeyPressed) {
-            mCaptureKeyPressed = true;
-            eventWasConsumed = true;
-            emit captureKeyPressed();
-        }
-    } else if (event->type() == QEvent::KeyRelease) {
-        QKeyEvent *keyEvent = static_cast<QKeyEvent*> (event);
-        CX_DEBUG(("CxuiCaptureKeyHandler - key press with nativeVirtualKey(): %d", keyEvent->nativeVirtualKey()));
-        CX_DEBUG(("CxuiCaptureKeyHandler - key press with nativeScanCode(): %d", keyEvent->nativeScanCode()));
-
-        if ( mPrimaryCameraAutofocusKeys.contains(keyEvent->nativeScanCode())
-            && mAutofocusKeyPressed ) {
-
-            mAutofocusKeyPressed = false;
-            eventWasConsumed = true;
-            emit autofocusKeyReleased();
-
-        } else if (mPrimaryCameraCaptureKeys.contains(keyEvent->nativeScanCode())
-            && mCaptureKeyPressed) {
-
-            mCaptureKeyPressed = false;
-            eventWasConsumed = true;
-            emit captureKeyReleased();
-        }
-    }
-    CX_DEBUG_EXIT_FUNCTION();
-    return eventWasConsumed;
+    Q_D(CxuiCaptureKeyHandler);
+    return d->handleKeyEvent(event);
 }
 
-/*!
-* Helper method to listen to given key (key code or scan code).
-* We need to listen to both "key up", "key down" and "key pressed" events to
-* get all the necessary events to handleKeyEvent(). If we e.g. just listen
-* to up/down events, the way native events are translated to QKeyEvents,
-* we only get QEvent::KeyRelease event when partially in background.
-* @param key Keycode or scancode for the key to listen. Both should be listened.
-*/
-void CxuiCaptureKeyHandler::listenKey(int key)
-{
-    // Capture key down and up events
-    int handle = mWindowGroup.CaptureKeyUpAndDowns(key, 0, 0, CXUI_KEY_PRIORITY);
-
-    // Handle < 0 means error.
-    if (handle >= 0) {
-        mCapturedKeyUpDownHandles.append(handle);
-    } else {
-        CX_DEBUG(("[WARNING] CxuiCaptureKeyHandler - Problem hooking to key-up/key-down with code: %d", key));
-    }
-
-    // Capture key press events
-    handle = mWindowGroup.CaptureKey(key, 0, 0, CXUI_KEY_PRIORITY);
-
-    if (handle >= 0) {
-        mCapturedKeyHandles.append(handle);
-    } else {
-        CX_DEBUG(("[WARNING] CxuiCaptureKeyHandler - Problem hooking to key-press with code: %d", key));
-    }
-}
-
-
 // end of file