camerauis/cameraapp/generic/inc/CamSoundPlayer.h
branchRCL_3
changeset 53 61bc0f252b2b
parent 50 f54ad444594d
child 54 bac7acad7cb3
--- a/camerauis/cameraapp/generic/inc/CamSoundPlayer.h	Thu Aug 19 09:36:57 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,186 +0,0 @@
-/*
-* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Handles the playing of sounds and tones for the Camera App*
-*/
-
-
-
-#ifndef CAMSOUNDPLAYER_H
-#define CAMSOUNDPLAYER_H
-
-//  INCLUDES
-#include <MdaAudioSamplePlayer.h>
-#include "Cam.hrh" // For TCamSoundId
-
-// CONSTANTS
-
-// MACROS
-
-// DATA TYPES
-
-// FUNCTION PROTOTYPES
-
-// FORWARD DECLARATIONS
-class CAknKeySoundSystem;
-
-// CLASS DECLARATION
-
-
-/**
-* Observer class for getting notified when sound playback completes.
-*/
-class MCamSoundPlayerObserver
-    {
-    public:
-        /**
-        * CCamSoundPlayer has finished sound playback
-        * and callback was requested (aEnableCallback was true
-        * in CCamSoundPlayer::PlaySound()).
-        * @since 2.8
-        */
-        virtual void PlaySoundComplete() = 0;
-    };
-
-/**
-*  This class is used to play sounds and tones for the Camera app
-*
-*  @since 2.8
-*/
-class CCamSoundPlayer : public CBase,
-                        public MMdaAudioPlayerCallback
-    {
-    public:  // Constructors and destructor
-        
-        /**
-        * Two-phased constructor.
-        * @param aObs Observer to be informed when sound playback is complete.
-        */
-        static CCamSoundPlayer* NewL( MCamSoundPlayerObserver* aObs );
-        
-        /**
-        * Destructor.
-        */
-        virtual ~CCamSoundPlayer();
-
-    public: // New functions
-        
-        /**
-        * Initialises the sound player.  
-        * @since 2.8
-        */
-        void InitialiseL();
-
-        /**
-        * Starts procedure to play the specified sound
-        * @since 2.8 
-        * @param aSound The sound to play
-        * @param aEnableCallback Whether to call back when play complete
-        */
-        void PlaySound( TCamSoundId aSound, TBool aEnableCallback );
-
-      
-        /**
-        * Called to disable certain key press clicks
-        * @since 2.8 
-        */
-        void DisableSelectionKeySoundL();
-
-        /**
-        * Called to enable certain key press clicks
-        * @since 2.8 
-        */
-        void EnableSelectionKeySound();
-
-        /**
-        * Called to disable all key sounds, usually when video recording 
-        * is active
-        * @since 2.8 
-        */
-        void DisableAllKeySoundsL();
-
-        /**
-        * Called to enable all key sounds, usually when video recording 
-        * is has stopped
-        * @since 2.8 
-        */
-        void EnableAllKeySounds();
-        
-
-    public: // Functions from base classes
-        /**
-        * From MMdaAudioPlayerCallback.
-        * @since 2.8
-        */
-        void MapcInitComplete( TInt aError, 
-            const TTimeIntervalMicroSeconds& aDuration );
-
-        /**
-        * From MMdaAudioPlayerCallback.
-        * @since 2.8
-        */
-        void MapcPlayComplete( TInt aError );
-        
-    private:
-
-        /**
-        * C++ default constructor.
-        * @since 2.8
-        * @param aObs Observer to be informed when sound playback is complete.        
-        */
-        CCamSoundPlayer( MCamSoundPlayerObserver* aObs );
-
-        /**
-        * By default Symbian 2nd phase constructor is private.
-        */
-        void ConstructL();
-
-        /**
-        * Starts procedure to play audio (WAV) files. Internal function
-        * @since 2.8 
-        * @param aFile The file to open
-        * @param aEnableCallback Whether to call back when play complete
-        */
-        void StartPlaySound( const TDesC& aFile, const TBool aEnableCallback );
-
-    public:     // Data
-
-        // Audio player utility for WAV sounds (eg Video Recording)
-        CMdaAudioPlayerUtility* iAudioPlayer;
-
-        // Key sound system for Self-timer sound and camera shutter.
-        CAknKeySoundSystem* iKeySoundSystem;
-
-        // Observer to notify when playback completes
-        MCamSoundPlayerObserver* iObserver;
-
-        // Whether file open is still in progress
-        TBool iOpenFileInProgress;
-    
-        // Whether a callback for current sound has been requested
-        TBool iEnableCallback;
-
-        // Whether this class has been initialised yet
-        TBool iInitialised;
-
-        // Whether selection keys have been silenced
-        TBool iSelectionKeySilent;
-
-        // Whether all keys have been silenced
-        TBool iAllKeysSilent;        
-
-        };
-
-#endif      // CAMSOUNDPLAYER_H   
-            
-// End of File