--- a/camerauis/cameraapp/generic/src/CamBmpRotatorAo.cpp Thu Aug 19 09:36:57 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,167 +0,0 @@
-/*
-* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Utility class to rotate bitmaps*
-*/
-
-
-
-// INCLUDE FILES
-#include <e32base.h>
-#include <e32std.h>
-#include "CamBmpRotatorAo.h"
-#include "camlogging.h"
-
-// CONSTANTS
-
-// MACROS
-
-// LOCAL CONSTANTS AND MACROS
-
-// MODULE DATA STRUCTURES
-
-// LOCAL FUNCTION PROTOTYPES
-
-// FORWARD DECLARATIONS
-
-// ============================= LOCAL FUNCTIONS ===============================
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::CCamBmpRotatorAo
-// C++ constructor
-// -----------------------------------------------------------------------------
-//
-CCamBmpRotatorAo::CCamBmpRotatorAo() : CActive( EPriorityHigh )
- {
- }
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::ConstructL
-// Second phase constructor.
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::ConstructL()
- {
- iRotator = CBitmapRotator::NewL();
- CActiveScheduler::Add( this );
- }
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::NewL
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-//
-CCamBmpRotatorAo* CCamBmpRotatorAo::NewL()
- {
- CCamBmpRotatorAo* self = new( ELeave ) CCamBmpRotatorAo();
- CleanupStack::PushL( self );
- self->ConstructL();
- CleanupStack::Pop( self );
- return self;
- }
-
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::~CCamBmpRotatorAo()
-// Destructor
-// -----------------------------------------------------------------------------
-//
-CCamBmpRotatorAo::~CCamBmpRotatorAo()
- {
- PRINT( _L("Camera => ~CCamBmpRotatorAo") );
- if ( IsActive() )
- {
- Cancel();
- }
-
- delete iRotator;
- iQueue.ResetAndDestroy();
- PRINT( _L("Camera <= ~CCamBmpRotatorAo") );
- }
-
-
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::AddToQueueL
-// Adds the specified bitmap/rotator to the queue of items to be rotated
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::AddToQueueL( CFbsBitmap* aBitmap, CBitmapRotator::TRotationAngle aAngle )
- {
- CRotateTask* task = new ( ELeave ) CRotateTask;
- CleanupStack::PushL( task );
- task->iBitmap = aBitmap;
- task->iAngle = aAngle;
- User::LeaveIfError( iQueue.Append( task ) );
- CleanupStack::Pop( task );
- }
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::RunL
-// Called when a rotation operation is completed (or cancelled)
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::RunL()
- {
- // Pop the completed image from the queue.
- CRotateTask* task = iQueue[0];
- iQueue.Remove( 0 );
- delete task; // NOTE: no need to delete bitmap (as not owned)
-
- // If rotate completed successfully...
- // ... and there are more left on the queue...
- // ... then start the next rotate
- if ( iStatus.Int() == KErrNone )
- {
- if ( iQueue.Count() > 0 )
- {
- StartNextRotate();
- }
- }
- else
- {
- // Rotation failed; cancel further rotation attempts in
- // the queue
- iQueue.ResetAndDestroy();
- }
- }
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::DoCancel
-// Called to cancel an outstanding rotation operation
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::DoCancel()
- {
- iRotator->Cancel();
- }
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::StartNextRotate
-// Called to start the next queued rotation task. If no tasks are queued, does nothing
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::StartNextRotate()
- {
- if ( iQueue.Count() == 0 )
- return;
-
- CRotateTask* task = iQueue[0];
-
- iRotator->Rotate( &iStatus, *task->iBitmap, task->iAngle );
- SetActive();
- }
-
-// End of File