camerauis/cameraapp/generic/src/CamCommandHandlerAo.cpp
branchRCL_3
changeset 53 61bc0f252b2b
parent 50 f54ad444594d
child 54 bac7acad7cb3
--- a/camerauis/cameraapp/generic/src/CamCommandHandlerAo.cpp	Thu Aug 19 09:36:57 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,163 +0,0 @@
-/*
-* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Active object for handling toolbar commands
-*
-*/
-
-
-// INCLUDE FILES
-#include "CamCommandHandlerAo.h"
-#include "camlogging.h"
-#include <aknview.h>
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CCamCommandHandlerAo::CCamCommandHandlerAo
-// C++ constructor
-// -----------------------------------------------------------------------------
-//
-CCamCommandHandlerAo::CCamCommandHandlerAo( CAknView* aView ) 
-	:CActive( CActive::EPriorityStandard ), iView( aView )
-    {
-    }
-
-// -----------------------------------------------------------------------------
-// CCamCommandHandlerAo::~CCamCommandHandlerAo
-// Destructor
-// -----------------------------------------------------------------------------
-//
-CCamCommandHandlerAo::~CCamCommandHandlerAo()
-	{
-	Cancel();
-    iCommandQueue.Close();
-	}
-
-// -----------------------------------------------------------------------------
-// CCamCommandHandlerAo::NewL
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-//
-CCamCommandHandlerAo* CCamCommandHandlerAo::NewL( CAknView* aView )
-	{
-	CCamCommandHandlerAo* self = new( ELeave ) CCamCommandHandlerAo( aView );
-  
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop( self );
-
-    return self;	
-	}
-
-// -----------------------------------------------------------------------------
-// CCamCommandHandlerAo::ConstructL
-// 2nd phase construction
-// -----------------------------------------------------------------------------
-//
-void CCamCommandHandlerAo::ConstructL()
-   {
-   CActiveScheduler::Add( this );
-   }
-   
-// -----------------------------------------------------------------------------
-// CCamCommandHandlerAo::DoCancel
-// Cancels the active object
-// -----------------------------------------------------------------------------
-//
-void CCamCommandHandlerAo::DoCancel()
-    {
-    iCommandQueue.Close();    
-    PRINT( _L("Camera => CCamCommandHandlerAo::DoCancel()") );
-    }
-
-// -----------------------------------------------------------------------------
-// CCamCommandHandlerAo::RunL
-// Checks the command from command queue and sends it to view
-// -----------------------------------------------------------------------------
-//
-void CCamCommandHandlerAo::RunL()
-	{
-	if ( iCommandQueue.Count() )
-    	{
-        TInt command = iCommandQueue[ 0 ];
-        iCommandQueue.Remove( 0 );
-        iView->HandleCommandL( command );
-        }
-	}
-
-// -----------------------------------------------------------------------------
-// CCamCommandHandlerAo::RunError
-// Called when an error has occurred.
-// -----------------------------------------------------------------------------
-//
-TInt CCamCommandHandlerAo::RunError( TInt aError )
-	{
-	PRINT1( _L("Camera => CCamCommandHandlerAo::RunError( %d )"), aError );
-	(void)aError; // remove compiler warning
-	
-	iCommandQueue.Close();
-	
-	PRINT( _L("Camera <= CCamCommandHandlerAo::RunError()"));	
-	
-	return KErrNone;
-	}
-
-// -----------------------------------------------------------------------------
-// CCamCommandHandlerAo::HandleCommandL
-// Adds the command to queue and sets active
-// -----------------------------------------------------------------------------
-//	
-void CCamCommandHandlerAo::HandleCommandL( TInt aCommandId )
-	{
-    PRINT( _L("Camera => CCamCommandHandlerAo::HandleCommandL()"));
-
-    TInt count = iCommandQueue.Count();
-
-    if( count < 1 || iCommandQueue[ count - 1 ] != aCommandId )
-        {
-        iCommandQueue.AppendL( aCommandId );
-        }     
-  	
-    if ( !IsActive() )
-   	    {
-        TRequestStatus* statusPtr = &iStatus;
-        User::RequestComplete( statusPtr, KErrNone ); 
-    	SetActive();
-  	    }
-  	  
-    PRINT( _L("Camera <= CCamCommandHandlerAo::HandleCommandL()"));
-    }
-
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