camerauis/cameraapp/generic/src/CamBmpRotatorAo.cpp
changeset 19 d9aefe59d544
parent 3 8b2d6d0384b0
child 21 fa6d9f75d6a6
child 28 3075d9b614e6
--- a/camerauis/cameraapp/generic/src/CamBmpRotatorAo.cpp	Tue Feb 02 00:01:39 2010 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,167 +0,0 @@
-/*
-* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Utility class to rotate bitmaps*
-*/
-
-
-
-// INCLUDE FILES
-#include <e32base.h>
-#include <e32std.h>
-#include "CamBmpRotatorAo.h"
-#include "camlogging.h"
-
-// CONSTANTS
-
-// MACROS
-
-// LOCAL CONSTANTS AND MACROS
-
-// MODULE DATA STRUCTURES
-
-// LOCAL FUNCTION PROTOTYPES
-
-// FORWARD DECLARATIONS
-
-// ============================= LOCAL FUNCTIONS ===============================
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::CCamBmpRotatorAo
-// C++ constructor
-// -----------------------------------------------------------------------------
-//
-CCamBmpRotatorAo::CCamBmpRotatorAo() : CActive( EPriorityHigh )
-    {    
-    }
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::ConstructL
-// Second phase constructor.
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::ConstructL()
-    {    
-    iRotator = CBitmapRotator::NewL();
-    CActiveScheduler::Add( this );
-    }
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::NewL
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-//
-CCamBmpRotatorAo* CCamBmpRotatorAo::NewL()
-    {
-    CCamBmpRotatorAo* self = new( ELeave ) CCamBmpRotatorAo();
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop( self );
-    return self;
-    }
-
-
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::~CCamBmpRotatorAo()
-// Destructor
-// -----------------------------------------------------------------------------
-//
-CCamBmpRotatorAo::~CCamBmpRotatorAo()
-  {
-  PRINT( _L("Camera => ~CCamBmpRotatorAo") );
-  if ( IsActive() )
-    {
-    Cancel();
-    }
-  
-  delete iRotator;
-  iQueue.ResetAndDestroy();
-  PRINT( _L("Camera <= ~CCamBmpRotatorAo") );
-  }
-
-
-    
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::AddToQueueL
-// Adds the specified bitmap/rotator to the queue of items to be rotated
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::AddToQueueL( CFbsBitmap* aBitmap, CBitmapRotator::TRotationAngle aAngle )
-    {
-    CRotateTask* task = new ( ELeave ) CRotateTask;
-    CleanupStack::PushL( task );
-    task->iBitmap = aBitmap;
-    task->iAngle = aAngle;
-    User::LeaveIfError( iQueue.Append( task ) );        
-    CleanupStack::Pop( task );
-    }
-    
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::RunL
-// Called when a rotation operation is completed (or cancelled)
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::RunL()
-    {
-    // Pop the completed image from the queue.
-    CRotateTask* task = iQueue[0];    
-    iQueue.Remove( 0 );    
-    delete task;  // NOTE: no need to delete bitmap (as not owned)
-        
-    // If rotate completed successfully...
-    // ... and there are more left on the queue...
-    // ... then start the next rotate
-    if ( iStatus.Int() == KErrNone )
-        {
-        if ( iQueue.Count() > 0 )
-            {
-            StartNextRotate();
-            }    
-        }
-    else 
-        {
-        // Rotation failed; cancel further rotation attempts in 
-        // the queue
-        iQueue.ResetAndDestroy();
-        }
-    }
-    
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::DoCancel
-// Called to cancel an outstanding rotation operation
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::DoCancel()
-    {
-    iRotator->Cancel();
-    }
-    
-// -----------------------------------------------------------------------------
-// CCamBmpRotatorAo::StartNextRotate
-// Called to start the next queued rotation task.  If no tasks are queued, does nothing
-// -----------------------------------------------------------------------------
-//
-void CCamBmpRotatorAo::StartNextRotate()
-    {
-    if ( iQueue.Count() == 0 )
-        return;
-    
-    CRotateTask* task = iQueue[0];
-       
-    iRotator->Rotate( &iStatus, *task->iBitmap, task->iAngle );
-    SetActive();
-    }
-
-//  End of File