--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/camerauis/cameraxui/cxengine/src/sensor/xqdeviceorientation_p.cpp Fri Apr 16 14:51:30 2010 +0300
@@ -0,0 +1,203 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+#include "xqdeviceorientation_p.h"
+#include <e32math.h>
+
+const TInt KDefaultResolution = 15;
+
+XQDeviceOrientationPrivate::XQDeviceOrientationPrivate(
+ XQDeviceOrientation& qq) : q(qq), iResolution(KDefaultResolution)
+{
+ iXRotation = 0;
+ iYRotation = 0;
+ iZRotation = 0;
+}
+
+XQDeviceOrientationPrivate::~XQDeviceOrientationPrivate()
+{
+ close();
+}
+
+void XQDeviceOrientationPrivate::open()
+{
+ iAccelerationSensor.addFilter(*this);
+ iAccelerationSensor.addFilter(iAccelerationPostFilter);
+
+ iAccelerationSensor.open();
+ iAccelerationSensor.startReceiving();
+}
+
+void XQDeviceOrientationPrivate::close()
+{
+ iAccelerationSensor.stopReceiving();
+ iAccelerationSensor.close();
+ iAccelerationSensor.filters().removeOne(this);
+}
+
+void XQDeviceOrientationPrivate::setResolution(TInt resolution)
+{
+ iResolution = resolution;
+}
+
+TInt XQDeviceOrientationPrivate::resolution() const
+{
+ return iResolution;
+}
+
+int XQDeviceOrientationPrivate::xRotation() const
+{
+ return iXRotation;
+}
+
+int XQDeviceOrientationPrivate::yRotation() const
+{
+ return iYRotation;
+}
+
+int XQDeviceOrientationPrivate::zRotation() const
+{
+ return iZRotation;
+}
+
+XQDeviceOrientation::DisplayOrientation
+ XQDeviceOrientationPrivate::orientation() const
+{
+ return iOrientation;
+}
+
+bool XQDeviceOrientationPrivate::filter(int& xAcceleration,
+ int& yAcceleration, int& zAcceleration)
+{
+ TReal xAcc = xAcceleration;
+ TReal yAcc = yAcceleration;
+ TReal zAcc = zAcceleration;
+
+ TReal angle = 0;
+
+ //axis X rotation
+ if (yAcc != 0) {
+ Math::ATan(angle, Abs(zAcc / yAcc));
+ angle *= 180 / KPi; //rad to degrees
+ if (zAcc > 0 && yAcc > 0) {
+ //do nothing
+ } else if (zAcc > 0 && yAcc < 0) {
+ angle = 90 + (90 - angle);
+ } else if (zAcc < 0 && yAcc < 0) {
+ angle += 180;
+ } else {
+ angle = 270 + (90 - angle);
+ }
+ } else {
+ if (zAcceleration > 0) {
+ angle = 90;
+ } else {
+ angle = 270;
+ }
+ }
+ TInt xRotation = RoundAngle(angle);
+
+ //axis Y rotation
+ if (xAcc != 0) {
+ Math::ATan(angle, Abs(zAcc / xAcc));
+ angle *= 180 / KPi; //rad to degrees
+ if (zAcc > 0 && xAcc > 0) {
+ angle += 90;
+ } else if (zAcc > 0 && xAcc < 0) {
+ angle = 270 - angle;
+ } else if (zAcc < 0 && xAcc < 0) {
+ angle += 270;
+ } else {
+ angle = 90 - angle;
+ }
+ } else {
+ if (zAcceleration > 0) {
+ angle = 180;
+ } else {
+ angle = 0;
+ }
+ }
+ TInt yRotation = RoundAngle(angle);
+
+ //axis Z rotation
+ if (yAcc != 0) {
+ Math::ATan(angle, Abs(xAcc / yAcc));
+ angle *= 180 / KPi; //rad to degrees
+ if (xAcc > 0 && yAcc > 0) {
+ angle = 360 - angle;
+ } else if (xAcc > 0 && yAcc < 0) {
+ angle += 180;
+ } else if (xAcc <= 0 && yAcc <= 0) {
+ angle = 180 - angle;
+ } else {
+ //Do nothing
+ }
+ } else {
+ if (xAcceleration > 0) {
+ angle = 270;
+ } else {
+ angle = 90;
+ }
+ }
+ TInt zRotation = RoundAngle(angle);
+
+ iXRotation = xRotation;
+ iYRotation = yRotation;
+ iZRotation = zRotation;
+
+ XQDeviceOrientation::DisplayOrientation orientation =
+ XQDeviceOrientation::OrientationUndefined;
+ if (((315 < xRotation && xRotation < 360) ||
+ (0 <= xRotation && xRotation <= 45)) &&
+ ((315 < zRotation && zRotation < 360) ||
+ (0 <= zRotation && zRotation <= 45))) {
+ orientation = XQDeviceOrientation::OrientationDisplayUp;
+ } else if (135 < xRotation && xRotation <= 225 && 135 < zRotation &&
+ zRotation <= 225) {
+ orientation = XQDeviceOrientation::OrientationDisplayDown;
+ } else if (225 < yRotation && yRotation <= 315 && 45 < zRotation &&
+ zRotation <= 135) {
+ orientation = XQDeviceOrientation::OrientationDisplayLeftUp;
+ } else if (45 < yRotation && yRotation <= 135 && 225 < zRotation &&
+ zRotation <= 315) {
+ orientation = XQDeviceOrientation::OrientationDisplayRightUp;
+ } else if (45 < xRotation && xRotation <= 135 && 135 < yRotation &&
+ yRotation <= 225) {
+ orientation = XQDeviceOrientation::OrientationDisplayUpwards;
+ } else if (225 < xRotation && xRotation <= 315 &&
+ ((315 < yRotation && yRotation < 360) || (0 <= yRotation &&
+ yRotation <= 45))) {
+ orientation = XQDeviceOrientation::OrientationDisplayDownwards;
+ }
+
+ emit q.rotationChanged(xRotation, yRotation, zRotation);
+
+ if (orientation != iOrientation) {
+ if (orientation != XQDeviceOrientation::OrientationUndefined) {
+ emit q.orientationChanged(orientation);
+ }
+ iOrientation = orientation;
+ }
+
+ return false;
+}
+
+TInt XQDeviceOrientationPrivate::RoundAngle(TReal aAngle) const
+{
+ return ((TInt(aAngle) + iResolution / 2) / iResolution * iResolution) % 360;
+}
+
+// End of file