/*
* Copyright (c) 2009-2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef CXUISTILLPRECAPTUREVIEW_H
#define CXUISTILLPRECAPTUREVIEW_H
#include <QMetaType>
#include "cxuiprecaptureview.h"
#include "cxeautofocuscontrol.h"
#include "cxeviewfindercontrol.h"
#include "cxestillcapturecontrol.h"
#include "cxeerror.h"
#include "cxenamespace.h"
class HbListWidgetItem;
class HbListWidget;
class CxuiCaptureKeyHandler;
class CxuiDocumentLoader;
class HbAction;
class HbDialog;
class CxuiSelfTimer;
class HbPushButton;
class HbLabel;
class CxuiSelfTimerRadioButtonList;
class HbToolBarExtension;
class HbWidget;
/**
* Pre-capture view for still image mode
*/
class CxuiStillPrecaptureView : public CxuiPrecaptureView
{
Q_OBJECT
public:
CxuiStillPrecaptureView(QGraphicsItem *parent = 0);
virtual ~CxuiStillPrecaptureView();
public:
virtual void construct(HbMainWindow *mainwindow,
CxeEngine *engine,
CxuiDocumentLoader *documentLoader,
CxuiCaptureKeyHandler *keyHandler,
HbActivityManager *activityManager);
virtual void loadDefaultWidgets();
virtual void loadWidgets();
void restoreActivity(const QString &activityId, const QVariant &data);
void saveActivity();
void clearActivity();
protected:
void showEvent(QShowEvent *event);
virtual bool allowShowControls() const;
public slots:
// from CxuiPrecaptureView
virtual void handleSettingValueChanged(const QString& key, QVariant newValue);
void handleSceneChanged(const QVariant &newSceneData);
// From CxuiPrecaptureView
virtual void enterStandby();
protected slots:
void focusAndCapture();
void capture();
void setCapturePending();
void goToVideo();
// Key events
void handleCaptureKeyPressed();
void handleAutofocusKeyPressed();
void handleAutofocusKeyReleased();
// Engine signals
void handleAutoFocusStateChanged(CxeAutoFocusControl::State newState, CxeError::Id error);
void handleViewfinderStateChanged(CxeViewfinderControl::State newState, CxeError::Id error);
void handleStillCaptureStateChanged(CxeStillCaptureControl::State newState, CxeError::Id error);
void handleSnapshot(CxeError::Id error);
void resetCapturePendingFlag();
void launchSetting();
void updateImagesLeftLabel();
protected:
void initializeSettingsGrid();
bool isPostcaptureOn() const;
void updateSceneIcon(const QString& sceneId);
void updateQualityIcon();
void closeDialogs();
void updateFaceTrackingIcon();
private:
void reloadIndicatorWidgets();
protected:
CxuiSelfTimer *mSelfTimer;
HbAction *mFlashSetting;
HbDialog *mStillSettingsPopup;
HbDialog *mSceneModePopup;
/**
* Capture key was pressed while engine was not ready... Capture when possible.
* This flag is reset after a short delay at resetCapturePendingFlag().
*/
bool mCapturePending;
HbLabel *mImagesLeft;
HbWidget *mImagesLeftContainer;
private:
bool mPendingAfCanceling;
};
Q_DECLARE_METATYPE(QList<int>)
#endif // CXUISTILLPRECAPTUREVIEW_H