/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include <cxesoundplayersymbian.h>
#include <AudioPreference.h>
#include "cxutils.h"
#include "cxecameradevicecontrolsymbian.h"
#include "cxestate.h"
const TUint KCxeAudioPriority = KAudioPriorityCameraTone;
//const TUint KCxeAudioPriority = KAudioPriorityVideoRecording;
_LIT(KCxeCaptureSound, "z:\\system\\sounds\\digital\\capture.wav");
_LIT(KCxeVideoStartSound, "z:\\system\\sounds\\digital\\videoStart.wav");
_LIT(KCxeVideoStopSound, "z:\\system\\sounds\\digital\\videoStop.wav");
_LIT(KCxeAutoFocusSound, "z:\\system\\sounds\\digital\\autoFocus.wav");
CxeSoundPlayerSymbian::CxeSoundPlayerSymbian(CaptureSound soundId) :
CxeStateMachine("CxeSoundPlayerSymbian"),
mAudioPlayer(NULL),
mSoundId(soundId)
{
CX_DEBUG_ENTER_FUNCTION();
qRegisterMetaType<CxeSoundPlayerSymbian::State>();
initializeStates();
doOpen();
CX_DEBUG_EXIT_FUNCTION();
}
CxeSoundPlayerSymbian::~CxeSoundPlayerSymbian()
{
CX_DEBUG_ENTER_FUNCTION();
delete mAudioPlayer;
CX_DEBUG_EXIT_FUNCTION();
}
void CxeSoundPlayerSymbian::play()
{
CX_DEBUG_ENTER_FUNCTION();
CX_DEBUG(("CxeSoundPlayerSymbian::play mSoundId: %d, state: %d", mSoundId, state()));
// Only play the capture sound if CMdaAudioPlayerUtility is initialised
if (state() == Ready) {
//! @todo: Define & implement what to do, when sound is already playing.
// Important for sequence mode.
setState(Playing);
mAudioPlayer->Play();
} else if( state() == NotReady ) {
// Here sound loading has failed.
// Emit signal with error code.
emit playComplete(KErrNotReady);
}
CX_DEBUG_EXIT_FUNCTION();
}
void CxeSoundPlayerSymbian::MapcInitComplete(TInt aStatus, const TTimeIntervalMicroSeconds &/*aDuration*/)
{
CX_DEBUG_IN_FUNCTION();
CX_DEBUG(("MapcInitComplete aStatus: %d", aStatus));
if (aStatus) {
setState(NotReady);
} else {
setState(Ready);
}
}
void CxeSoundPlayerSymbian::MapcPlayComplete(TInt aStatus)
{
CX_DEBUG_IN_FUNCTION();
CX_DEBUG(("MapcPlayComplete aStatus: %d", aStatus));
if (aStatus != KErrNone && aStatus != KErrInUse) {
// An error occurred. Close and reopen sound player to be sure.
mAudioPlayer->Close();
setState(NotReady);
doOpen();
} else {
setState(Ready);
}
emit playComplete(aStatus);
}
void CxeSoundPlayerSymbian::doOpen()
{
CX_DEBUG(("Calling OpenFileL for sound %d", mSoundId));
TInt error = KErrNone;
const TDesC* filename = 0;
switch (mSoundId) {
case StillCapture:
filename = &KCxeCaptureSound;
break;
case VideoCaptureStart:
filename = &KCxeVideoStartSound;
break;
case VideoCaptureStop:
filename = &KCxeVideoStopSound;
break;
case AutoFocus:
filename = &KCxeAutoFocusSound;
break;
default:
// sound is not known
mSoundId = Unknown;
break;
}
if (filename) {
if (mAudioPlayer) {
delete mAudioPlayer;
mAudioPlayer = 0;
}
TRAP( error, mAudioPlayer =
CMdaAudioPlayerUtility::NewFilePlayerL(*filename, *this, KCxeAudioPriority,
TMdaPriorityPreference(KAudioPrefCamera)) );
if (!error) {
setState(Opening);
} else {
setState(NotReady);
}
} else {
setState(NotReady);
}
}
void CxeSoundPlayerSymbian::handleStateChanged(int /*newStateId*/, CxeError::Id /*error*/)
{
// No implementation needed, because state is not visible outside of this class
}
CxeSoundPlayerSymbian::State CxeSoundPlayerSymbian::state() const
{
return static_cast<State>(stateId());
}
void CxeSoundPlayerSymbian::initializeStates()
{
// addState(id, name, allowed next states)
addState(new CxeState(NotReady, "NotReady", Opening));
addState(new CxeState(Opening, "Opening", NotReady | Ready));
addState(new CxeState(Ready, "Ready", Playing | Opening | NotReady));
addState(new CxeState(Playing, "Playing", Ready | Opening | NotReady));
setInitialState(NotReady);
}