/*
* Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: App UI class for cameraapp
*
*/
#ifndef CAMAPPUI_H
#define CAMAPPUI_H
// ===========================================================================
// INCLUDES
#include "CamAppUiBase.h"
#include "CamNewFileService.h"
#include "CamSelfTimerObserver.h"
#include "CamVolumeKeyObserver.h"
#include "mcamcameraobserver.h"
#include "CamFileCheckAo.h"
#include "MCamAddToAlbumObserver.h"
class CFbsBitGc;
class CAknNavigationDecorator;
class CAknNavigationControlContainer;
class CCamWaitDialog;
class CCamTimerBase;
class CCamNaviCounterControl;
class CCamNaviCounterModel;
class CCamNaviProgressBarControl;
class CCamNaviProgressBarModel;
class CCamSelfTimer;
class MCamBurstModeObserver;
class CDocumentHandler;
class CTextResolver;
class CCamSidePane;
class CCamZoomPane;
class MCamResourceLoader;
class CCamTimer;
class CIdle;
class CAknStylusPopUpMenu;
class CGSPluginInterface;
class CGSTabHelper;
class CCamGSInterface;
class CAknGlobalNote;
//class CASpaAppLauncherActionData;
//class CSFIUtilsAppInterface; // InCall Send interface
class CCamPropertyWatcher;
class CRepository;
class MActivePalette2UI;
class CCamActivePaletteHandler;
class CAknLocalScreenClearer;
class CAknStaticNoteDialog;
class CCamCollectionManagerAO;
class CCamStillPreCaptureView;
class CCamVideoPreCaptureView;
class CCamMemoryMonitor;
//FTU message display class
class CCamFtuDisplay;
class CCamStartupLogoController;
// ===========================================================================
// CLASS DECLARATION
/**
* AppUi class for Camera
*
* @since 2.8
*/
class CCamAppUi : public CCamAppUiBase,
public MCamSelfTimerObserver,
public MCamControllerObserver,
public MCamVolumeKeyObserver,
public MCamFileCheckObserver,
public MCamCameraObserver
,public MCamAddToAlbumObserver
,public MAknServerAppExitObserver
{
// =======================================================
// Data Types
private:
// enumeration to describe the type of view switch required when
// the capture mode or view state changes
enum TCamViewSwitch
{
ECamViewSwitchNone, // no switch required
ECamViewSwitchModeOnly,// only capture mode or view state need updating
ECamViewSwitch // full view switch required including state
// and mode update
};
/**
* Enumeration used for the state of delayed postacapture views
* construction. Only used if CAMERAAPP_DELAYED_POSTCAPTURE_CREATION is
* enabled.
*/
enum TCamPostCapConstruction
{
ECamConstructStillPostCap,
ECamConstructBurstPostCap,
ECamConstructVideoPostCap,
ECamPostCapsDone
};
enum TSoftkeyIndex
{
ESoftkeyIndex1 = 0,
ESoftkeyIndex2 = 2
};
enum TPendingViewSwitchType
{
EPendingViewSwitchNone = 0,
EPendingViewSwitchNormal,
EPendingViewSwitchDeactivateFirst
};
/**
* Memory card status
*/
enum TCamMemoryStatus
{
ECamMemoryStatusOK,
ECamMemoryStatusFull,
ECamMemoryStatusInternalFull,
ECamMemoryStatusCardNotInserted,
ECamMemoryStatusCardReadOnly,
ECamMemoryStatusCardLocked,
ECamMemoryStatusMassStorageFull
};
// =======================================================
// Methods
// -------------------------------------------------------
// Constructors and destructor
public:
/**
* C++ constructor.
* @since 2.8
* @param aController Reference to CCamAppController
* @return Pointer to CCamAppUi
*/
CCamAppUi( CCamAppController& aController );
/**
* Perform the second phase construction of a CCamAppUi object.
* @since 2.8
*/
void ConstructL();
/**
* Destructor.
*/
virtual ~CCamAppUi();
// -------------------------------------------------------
// From MCamCameraObserver
public:
/**
* Handle camera event.
*
* @param aStatus Status code describing the event status.
* @param aEventId Identifier for the event.
* @param aEventData Event associated data. If such data is provided with
* the event, it is mentioned in the documentation of
* particular event id.
* Ownership not transferred to observer.
*/
void HandleCameraEventL(
TInt aStatus,
TCamCameraEventId aEventId,
TAny* aEventData = NULL );
// -------------------------------------------------------
// From MCamFileCheckObserver
public:
/**
* Callback to notify that file checking operation has completed.
* @param aStatus Number of files that were missing
* @param aError Error code
*/
void FileCheckingCompleteL( TInt aStatus, TInt aError );
// -------------------------------------------------------
// New functions
public:
/*
* HyperlinkCallback
* static methode to be called from TCallback
*/
static TInt HyperlinkCallback( TAny* aAny );
/**
* CamFtuDisplayL
* Check if camera is launching for first time ,
* accordingly FTU Message will be displayed.
*/
void CamFtuDisplayL();
/**
* OpenSettingView
* Non static public method , to launch the settings view
*/
void OpenSettingView();
/**
* Returns whether or the toolbar has been activated/visible
* Will return ETrue when when the toolbar is active/visible
* @since 3.2
* @return ETrue if toolbar is active/visible, else returns EFalse
*/
virtual TBool IsToolBarVisible() const;
/**
* Check if given view state indicates that "internal",
* CCamViewBase inherited view is in question.
*/
TBool IsInternalView( TCamViewState aViewState ) const;
/**
* Set status of standby mode.
*/
void SetStandbyStatus( TInt aStatus );
/**
* Get status of standby mode.
*/
TInt StandbyStatus() const;
/**
* returns ETrue if the stsnby status is recoverable
*/
TBool IsRecoverableStatus();
/**
* Change the standby status
*/
TBool ChangeStandbyStatusL( TInt aError );
/**
* returns Getter for iPreCaptureMode
*/
TCamPreCaptureMode PreCaptureMode();
/*
* Check for file name deletion/renaming outside camera
*/
void StartFileNameCheck();
/**
* Determines whether or not all construction has been completed
* Used on view activation to determine if the view should
* open in standby mode. This will happen if the app is waiting for
* an orientation switch to complete or for the initial view to be set
* when launched in embedded
* @since 3.0
* @return ETrue if all construction has completed, else EFalse
*/
TBool IsConstructionComplete() const;
/**
* Set title pane text from a resource.
* @since 2.8
* @param aResourceId resource to read from
*/
void SetTitleL( TInt aResourceId );
/**
* Set title pane text from a descriptor.
* @since 2.8
* @param aText title pane text
*/
void SetTitleL( const TDesC& aText );
/**
* In embedded mode set title to name of embedding application
* @since 2.8
*/
void SetTitleEmbeddedL();
/**
* Push navi pane indicators on to navi pane stack.
* @since 2.8
*/
void PushNaviPaneCounterL();
/**
* Push navi pane progress bar on to navi pane stack.
* @since 2.8
*/
void PushNaviPaneProgressBarL();
/**
* Push default navi pane on to navi pane stack.
* @since 2.8
*/
void PushDefaultNaviPaneL();
/**
* Call DisplayDeleteNoteL on the current view
* @return whether the delete was performed
* @since 2.8
*/
TBool DisplayDeleteNoteL();
/**
* Enable or disable self-timer functionality
* @since 2.8
* @param aEnable The selftimer functionality to use
*/
void SelfTimerEnableL( TCamSelfTimerFunctions aEnable );
/**
* Returns current self-timer state
* @since 2.8
* @return Returns whether or not Self Timer is currently enabled.
*/
TBool SelfTimerEnabled() const;
/**
* Returns pointer to self-timer
* @since 2.8
* @return pointer to CCamSelfTimer object.
*/
CCamSelfTimer* SelfTimer();
/**
* Registers an observer for changes in burst mode activation
* @since 2.8
* @param aBurstModeObserver the object observing burst mode changes
*/
void AddBurstModeObserverL( MCamBurstModeObserver* aBurstModeObserver );
/**
* Removes an observer for changes in burst mode activation
* @since 2.8
* @param aBurstModeObserver the observer to remove
*/
void RemoveBurstModeObserver( const MCamBurstModeObserver* aBurstModeObserver );
/**
* Returns whether or not burst capture mode is enabled.
* Will return ETrue when burst mode is enabled for still capture
* even if the application is currently in video capture mode
* @since 2.8
* @return ETrue if burst mode is enabled, else returns EFalse
*/
TBool IsBurstEnabled() const;
/*
* Gets the handle to the controller, which is used inturn by the
* plugin to call the interfaces for performing needed actions.
*/
MCamAppController& AppController();
/*
* Gets the handle to the settings model, which is used inturn by the
* plugin to call the interfaces for performing needed actions.
*/
MCamStaticSettings& StaticSettingsModel();
/**
* Returns the currently enabled burst mode.
* @since 3.0
* @return the currently enable burst mode or ECamImageCaptureNone if
* burst is not enabled
*/
TCamImageCaptureMode CurrentBurstMode() const;
/**
* Sets the current capture mode ( and target capture mode )
* @since 2.8
*/
void SetCaptureMode(
TCamCameraMode aMode,
TCamImageCaptureMode aImageMode = ECamImageCaptureNone );
/**
* Changes the state of sequence capture
* @since 3.0
* @param aImageMode Single/Multi/Timelapse
* @param aReprepare Whether or not the engine should be reprepared with sequence
* settings (Do not reprepare if the engine is about to be deleted/released)
* @param aUpdateUi Whether or not to do Ui update related things. Those are not
* needed/allowed if this method is called just to return sequence mode setting
* to default value (single capture).
*/
void SwitchStillCaptureModeL( TCamImageCaptureMode aImageMode,
TBool aReprepare,
TBool aUpdateUi = ETrue );
/**
* Returns whether or the secondary camera has been activated
* Will return ETrue when when the second camera is active
* @since 2.8
* @return ETrue if second camera is active, else returns EFalse
*/
TBool IsSecondCameraEnabled() const;
/**
* Secondary camera orientation is constructed according to this flag.
* Flag can be forced to portrait/landscape or it can follow qwerty
* state. Variation is handled via KCamCr2ndCamOrientation CenRep key.
* @param aLock, Lock orientation state flag.
* ETrue, ask state and lock it.
* EFalse, ask current state.
* @return ETrue if secondary camera orientation must be landscape
*/
TBool IsQwerty2ndCamera( TBool aLock = EFalse );
/**
*
* @return ETrue if wait dialog exist
*/
TBool CCamAppUi::IsWaitDialog() const;
/**
* Returns the active camera
* @since 2.8
* @return either primary, secondary or none ( if in process of switching )
*/
TCamActiveCamera ActiveCamera() const;
/**
* Called just prior to capture. Checks if there is sufficient memory
* available for capture and handles out of memory/error conditions.
* @since 2.8
* @return ETrue if there is memory available for capture
*/
TBool CheckMemoryL();
/**
* Display error note - with OK softkey only
* @since 2.8
* @param aStatus error status
*/
void ShowErrorNoteL( TCamMemoryStatus aStatus );
/**
* Display error note for OOM condition - OK and Cancel softkeys
* @since 2.8
* @param aLabel text to be shown
* @param aWithCancel Enables cancel softkey; default=ETrue
* @return Response code returned from Out of memory dialog
*/
TInt ShowOOMNoteL( TDesC& aLabel, TBool aWithCancel = ETrue);
/**
* Set the requested resolution for a new file
* @since 3.2
* @param aRequestedResolution the requested resolution from the new file request.
*/
void SetRequestedNewFileResolution( const TSize& aRequestedResolution );
/**
* Get the requested resolution for a new file
* @since 3.2
* @return the requested resolution from the new file request.
* Default is TSize(0,0) which interpreted as mms quality resolution
*/
TSize RequestedNewFileResolution() const;
/**
* Shows the mmc removal note if it is required
* @since 2.8
*/
void ShowMMCRemovalNoteIfRequiredL();
/**
* Check memory card for available space and card status
* @since 2.8
* @param aFull on return contains ETrue if card is full
* @param aStatus on return contains the card status
* @param aCurrentLocation current storage location
*/
void CheckMemoryCard( TBool& aFull,
TCamMemoryStatus& aStatus, TCamMediaStorage aCurrentLocation );
/**
* Checks if aStorage location is full
* @since 2.8
* @param aStorage target storage location
* @param aCurrentLocation current storage location
* @return ETrue if aStorage location is full
*/
TBool MemoryFull( TCamMediaStorage aStorage, TCamMediaStorage aCurrentLocation );
/**
* Starts the video/photo capture
* @since 2.8
* @param aKeyEvent Key used to start the capture
* @return whether the key was consumed by the function
*/
TKeyResponse StartCaptureL( const TKeyEvent& aKeyEvent );
/**
* Stops the video capture
* @since 2.8
*/
void EndCapture();
/**
* Changes the orientation to aNewOrientation
* If aNewOrientation is EAppUiOrientationUnspecified, switches
* to the normal orientation (this may depend on the currently
* activated camera)
* @since 3.0
*/
void SwitchOrientationIfRequiredL( TInt aNewOrientation );
/**
* Returns pointer to side-pane
* @since 2.8
* @return pointer to CCamSidePane object constructed by appUi
*/
CCamSidePane* SidePane();
/**
* Returns pointer to zoom-pane
* @since 2.8
* @return pointer to CCamZoomPane object constructed by appUi
*/
CCamZoomPane* ZoomPane();
/**
* Returns current camera orientation
* @since 3.0
* @return current camera orientation
*/
TCamOrientation CamOrientation();
/**
* set current camera orientation as landscape
*/
void SetCamOrientationToLandscape();
/**
* Returns current viewstate
* @since 3.0
* @return current viewstate
*/
TCamViewState CurrentViewState() const;
/**
* Returns target view state
* @since 4.0
* @return target view state
*/
TCamViewState TargetViewState();
/**
* Returns the target mode of current mode switch
* (Image/Video/Idle/Shutdown). The returned value
* should equal to current state, if no switch is
* in progress
*/
TCamCameraMode TargetMode() const;
/**
* Handles the shutter key press
* @param aPressed ETrue if the shutter is pressed, EFalse if released
* @since 2.8
*/
void HandleShutterKeyL( TBool aPressed );
/**
* Set embedding flag
* @param aEmbedding ETrue if we are embedding (ie Messaging, Realplayer),
* EFalse if not
* @since 2.8
*/
void SetEmbedding( TBool aEmbedding );
/**
* Return embedding flag
* @return ETrue if we are embedding (ie Messaging, Realplayer),
* EFalse if not
* @since 2.8
*/
TBool Embedding() const;
/**
* Set SendAs flag
* @param aSendAsInProgress ETrue if SendAs in progress, EFalse if not
* @since 2.8
*/
void SetSendAsInProgressL( TBool aSendAsInProgress );
/**
* Get SendAs flag value
* @return ETrue if SendAs in progress, EFalse if not
* @since 4.0
*/
virtual TBool SendAsInProgress() const;
/**
* Offers a pointer to appui's TextResolver instance
* @return pointer to appui's TextResolver instance
*/
CTextResolver* TextResolver();
#ifndef __WINSCW__
/**
* Get pointer to SFI utility class
* @since 3.0
* @return pointer to CSFIUtilsAppInterface
*/
//CSFIUtilsAppInterface* SFIUtility() const;
/**
* Return whether we are currently in-call send
* @since 3.0
* @return TBool true if we are in in-call send mode
*/
//TBool IsInCallSend() const;
/**
* Send media file using SFI utility
* @since 3.0
*/
//void DoInCallSendL() const;
#endif //WINSCW
/**
* Whether or not the application is in the background
* @since 2.8
* @param aIncludeNotifier If EFalse then the application is not
* classed as being in the background if the foreground application is
* a notifier, e.g. charging enabled.
* @return ETrue if the application is in the background
*/
TBool AppInBackground( TBool aIncludeNotifier ) const;
/**
* Indicates whether or not the application is in a simulated exit situation
* @return ETrue if the application has pretended to exit, else EFalse
*/
TBool IsInPretendExit() const;
/**
* Indicates whether or not the application was in a simulated exit situation
* @return ETrue if the application had pretended to exit, else EFalse
*/
TBool ReturningFromPretendExit() const;
/**
* Indicates whether or not the application started the first time
* @return ETrue if the application booted first time, else EFalse
*/
TBool IsFirstBoot() const;
/**
* Returns whether an MMC removed note is pending
* @since 3.0
* @return TBool ETrue if the UI needs to show an MMC
*/
TBool IsMMCRemovedNotePending() const;
/**
* Returns the pointer to the NaviCounter pane
* @since 3.0
* @return The Navi Counter pointer
*/
CCamNaviCounterControl* NaviCounterControl();
/**
* Returns the pointer to the NaviProgress pane
* @since 3.0
* @return The Navi Progress pointer
*/
CCamNaviProgressBarControl* NaviProgressBarControl();
/**
* Returns the pointer to the Navi Counter ModelProgress pane
* @since 3.0
* @return The Navi Counter Model pointer
*/
CCamNaviCounterModel* NaviCounterModel();
/**
* Return handle to active palette if supported
* @since 3.0
* @return Handle to Active palette
*/
MActivePalette2UI* ActivePalette() const;
/**
* Get pointer to Active Palette handler instance.
*
* @return Pointer to Active Palette handler instance. Ownership not
* transferred.
*/
CCamActivePaletteHandler* APHandler() const;
/**
* Tries to show or hide the Active Toolbar
* @since 3.0
* @param aShown True to show it, False to hide it
*/
void SetActivePaletteVisibility( TBool aShown );
/**
* Returns whether the user has set the icons to always display in pre-capture
* @since 3.0
* @return ETrue if the optional icons should always be displayed
*/
TBool AlwaysDrawPreCaptureCourtesyUI() const;
/**
* Returns whether the user has set the icons to always display in post-capture
* @since 3.0
* @return ETrue if the optional icons should always be displayed
*/
TBool AlwaysDrawPostCaptureCourtesyUI() const;
/**
* Set whether the icons should always display in pre-capture
* @since 3.0
* @param aNewSetting True if they should always be drawn; False if they should only be drawn when the UI is raised
*/
void SetAlwaysDrawPreCaptureCourtesyUI( TBool aNewSetting );
/**
* Set whether the icons should always display in post-capture
* @since 3.0
* @param aNewSetting True if they should always be drawn; False if they should only be drawn when the UI is raised
*/
void SetAlwaysDrawPostCaptureCourtesyUI( TBool aNewSetting );
/**
* Check whether a key event should cause the courtesy UI to be raised
* @since 3.0
* @param aKeyEvent The key event
* @param aType The type of key event
* @param aInPreCapture Whether the key was pressed in precapture mode
* @return Whether the key was consumed or not
*/
TKeyResponse CheckCourtesyKeyEventL( const TKeyEvent aKeyEvent, TEventCode aType, TBool aInPreCapture );
/**
* Whether to draw the complete UI in precapture mode
* @since 3.0
* @return True if it should all be drawn
*/
TBool DrawPreCaptureCourtesyUI() const;
/**
* Whether to draw the complete UI in postcapture mode
* @since 3.0
* @return True if it should all be drawn
*/
TBool DrawPostCaptureCourtesyUI() const;
/**
* Bring the complete UI to the fore in precapture
* @param aShowZoomBar Briefly shows the zoombar first, if necessary
* @since 3.0
*/
void RaisePreCaptureCourtesyUI(TBool aShowZoomBar);
/**
* Bring the complete UI to the fore in postcapture
* @since 3.0
*/
void RaisePostCaptureCourtesyUI();
/**
* Hide the optional UI in precapture
* @since 3.0
*/
void SubmergePreCaptureCourtesyUI();
/**
* Hide the optional UI in postcapture
* @since 3.0
*/
void SubmergePostCaptureCourtesyUI();
/**
* Ensures the zoom pane gets shown and updated, specifically in direct viewfinder/active toolbar modes. Calling this method
* is not sufficient to show the zoom pane however, other methods in CZoomPane must be called to achieve this.
* @param aRedraw Whether to force a redraw event
* @since 3.0
*/
void ShowZoomPane( TBool aRedraw );
/**
* Ensures the zoom pane gets hidden, specifically in direct viewfinder/active toolbar modes. As above, not sufficient to
* hide the zoom pane.
* @param aRedraw Whether to force a redraw event
* @since 3.0
*/
void HideZoomPane( TBool aRedraw );
/**
* Refreshes the CBA based on current view and app state
* @since 2.8
*/
void UpdateCba();
/**
* Sets the softkeys to the specified Resource ID
* @since 3.0
* @param aResource ID of the softkey resource to use
*/
void SetSoftKeysL( TInt aResource );
/**
* Returns whether the time lapse slider is shown
* @since 3.0
* @return ETrue if time lapse slider is shown
*/
TBool TimeLapseSliderShown() const;
/**
* Detects whether the direct viewfinder is in use or not
* @since 3.0
* @return True if it is active, otherwise false
*/
TBool IsDirectViewfinderActive();
/**
* Let the AppUi know what is being shown in pre-capture
* @param aMode What's being shown
*/
void SetPreCaptureModeL(TCamPreCaptureMode aMode);
/**
* Let the AppUi know what is being shown in pre-capture
* @param aMode What's being shown
*/
void SetPreCaptureMode(TCamPreCaptureMode aMode);
/**
* Whether or not the telephone application is in the foreground
* @since 3.0
* @return ETrue if the telephone application is in the foreground
*/
TBool ForegroundAppIsPhoneApp() const;
/**
* Whether to show the post capture view in current mode
* @return ETrue iff we should show the post capture view in current mode
*/
TBool ShowPostCaptureView() const;
/**
* Whether the automatic UI-rise should be suppressed on next viewfinder start event
* e.g. when postcapture is set to off, the UI is off and a photo is taken
* @return Whether the automatic UI-rise should be suppressed
*/
TBool SuppressUIRiseOnViewfinderStart() const;
/**
* Set whether the automatic UI-rise should be suppressed on next viewfinder start event
* @see SuppressUIRiseOnViewfinderStart
* @param aSuppress Whether the automatic UI-rise should be suppressed
*/
void SetSuppressUIRiseOnViewfinderStart(TBool aSuppress);
/**
* Whether the latest capture was selftimer initiated
* @return ETrue if the latest capture was started via selftimer
*/
TBool IsSelfTimedCapture() const;
/**
* Set the 'freeing memory' flag.
*
* @param aFreeingMemory New value for the 'freeing memory' flag.
*/
void SetFreeingMemory( TBool aFreeingMemory );
/**
* Get the current state of the 'freeing memory' flag.
*
* @return Current value for the 'freeing memory' flag.
*/
TBool IsFreeingMemory() const;
/**
* Checks whether its safe to draw controls
* @return ETrue if its safe to draw the controls
*/
TBool ReadyToDraw() const;
/**
* Set toolbar visibility in according to whether current view and mode are fit.
*/
void SetToolbarVisibility();
/**
* Hide the toolbar.
*/
void SubmergeToolbar();
/**
* Returns ETrue if the toolbar extension is visible,
* otherwise EFalse.
*/
TBool IsToolBarExtensionVisible() const;
/*
* Handles Hdmi events
*/
void HandleHdmiEventL( TCamHdmiEvent aEvent );
public: // Functions from base classes
/**
* Draw the counter to the bitmap used in the navi pane
* @since 3.0
* @param aBmpGc The graphics context for the bitmap
* @param aBmpMaskGc The graphics context for the bitmap mask
*/
void CreateNaviBitmapsL( TBool aDrawStorageIconAndCounter );
/**
* From CAknAppUi Handle user menu selections
* @since 2.8
* @param aCommand The enumerated code for the option selected
*/
void HandleCommandL( TInt aCommand );
/**
* From MCamControllerObserver
* @since 2.8
* @param aEvent The enumerated code for the event received
* @param aError The error code associated with the event
*/
void HandleControllerEventL( TCamControllerEvent aEvent,
TInt aError );
/**
* Return whether we are in embedded mode (if we have a pointer to a
* MApaEmbeddedDocObserver).
* @since 2.8
* @return TBool if tthere is a handle to MApaEmbeddedDocObserver
*/
TBool IsEmbedded() const;
/**
* Handle window server event.
* @since 2.8
* @param aEvent the window server event
* @param aDestination the control associated with the event.
* Only valid for pointer events.
*/
void HandleWsEventL( const TWsEvent& aEvent,
CCoeControl* aDestination );
/**
* Start application as file server application
* @since 3.0
* @param aEmbeddedObserver service observer
* @param aMode Service type (image or video)
*/
void StartAsServerAppL( MCamEmbeddedObserver *aEmbeddedObserver,
TInt aMode );
/**
* Set application file server observer
* @since 9.2
* @param aEmbeddedObserver service observer
*/
void SetEmbeddedObserver( MCamEmbeddedObserver* aEmbeddedObserver );
/**
* Closes the application
* @since 2.8
*/
void CloseAppL();
/**
* Closes the application
* @since 2.8
* Exits the application according to current state, if the app always
* running flag is set, the application goes to the background but if
* embedded, or app always running flag is not set or in an error situation
* the application truly exits
*/
void InternalExitL();
/**
* Inform the controller of the count of images required at the next
* capture. Called before every still capture request.
* @since 2.8
*/
void InitCaptureCountL();
/**
* From MCamVolumeKeyObserver - pick up volume key events
* @since 3.1
* @param aOperationId - operation id (i.e. volume key up/down)
* @param aButtonAct bitton action press/click/release
*/
void HandleVolumeKeyEvent( TRemConCoreApiOperationId aOperationId,
TRemConCoreApiButtonAction aButtonAct);
/**
* Handle an event from CCamSelfTimer.
* @since S60 v5.0
* @param aEvent the self timer event
* @param aCountDown self timer countdown duration
*/
void HandleSelfTimerEvent( TCamSelfTimerEvent aEvent,
TInt aCountDown );
public: // new fuctions
/**
* We handle the case when settings plugin exists
**/
void SettingsPluginExitedL( TCamSettingsPluginExitMessage aType );
/**
* We keep track of lauching settings plugin within camera
* to control the behaviour of the camera when the plugin exists and
* returns to camera
**/
TBool SettingsLaunchedFromCamera() const;
/**
* Checks if the memory type is full or unavailable
* @param aStorage TCamMediaStorage enum specifying the memory type;
* default=ECamMediaStorageCurrent
* @return ETrue if the specified memory is full or unavailable
**/
TBool
IsMemoryFullOrUnavailable(const TCamMediaStorage
aStorage = ECamMediaStorageCurrent) const;
/**
* Checks if all memories are full and unavailable
* @return ETrue if all memories are full or unavailable
**/
TBool AllMemoriesFullOrUnavailable() const;
/**
* Checks the availability of memory on the currently selected
* mediastorage for capturing images or video, result saved
* in iMemoryAvailableForCapturing
**/
void CheckMemoryAvailableForCapturing();
/**
* Returns the previously saved availability of memory
* @return ETrue if memory available for capturing
**/
TBool IsMemoryAvailableForCapturing() const;
/**
* Get a pointer to the startup logo controller.
* AppUi keeps ownership.
* @return Pointer to CCamStartupLogoController or NULL.
*/
CCamStartupLogoController* StartupLogoController();
/**
* Get a pointer to the NaviProgressBarModel.
*/
CCamNaviProgressBarModel* NaviProgressBarModel();
private: // New functions
/**
* Helper method to handle controller event for
* going to standby mode.
*/
void HandleStandbyEventL( TInt aStatus );
/**
* Notify our views of application level events, like focus gained/lost.
*/
void NotifyViews( const TCamAppEvent& aEvent );
/**
* Construct views
* Construct pre capture views
* @since 2.8
*/
void ConstructPreCaptureViewsL();
/**
* Construct post capture views
* @since 2.8
*/
void ConstructPostCaptureViewsL();
/**
* Construct settings, user scene setup, and postcapture views
* @since 2.8
*/
void ConstructViewIfRequiredL();
/**
* Construct navi pane
* @since 2.8
*/
void ConstructNaviPaneL();
/**
* Switch to pre-capture view
* @since 2.8
* @return TInt to indicate if function should be called again
*/
TInt DoPostCaptureTimeoutL();
/**
* Try to switch active view.
* @since 2.8
*/
void TrySwitchViewL( TBool aDeactivateFirst = EFalse );
/**
* Determines if a switch of the active view required.
* @param aDeactivateFirst Deactivate before check
* @since 2.8
*/
TCamViewSwitch ViewSwitchRequired( TBool aDeactivateFirst = EFalse ) const;
/**
* Get uid of view with requested view and mode.
* @since 2.8
* @param aState View state
* @param aMode Main camera mode (image/video)
* @param aImageMode In image mode, image capture type (single/burst/timelapse)
* @param aUid Uid of view passed by reference and populated in function
* @param aMessageUid A message Uid to pass to the view
* @return Whether or not a valid view uid can be obtained
*/
TBool ViewId( TCamViewState aState,
TCamCameraMode aMode,
TCamImageCaptureMode aImageMode,
TUid& aUid,
TUid& aMessageUid,
TBool aDeactivateFirst );
/**
* Return a pointer to the navi pane.
* @since 2.8
* @return pointer to the status pane's navigation control container
*/
CAknNavigationControlContainer* NaviPaneL();
/**
* Display the wait dialog when saving video
* @since 2.8
*/
void DisplayWaitDialogL();
/**
* Get the default startup mode from settings
* If this is not defined the factory default will be used
* @since 2.8
* @return The default startup capture mode
*/
TCamStartupMode StartupMode() const;
/**
* Save the current capture mode to settings.
* This will be used as the startup mode
* @since 2.8
*/
void SaveCaptureMode();
/**
* Save the current state of the UI to settings.
*
*/
void SaveCourtesyUiState();
/**
* Override HandleScreenDeviceChangedL() and trigger a re-layout
* of the main controls from this - addition for 2.8
* @since 2.8
*/
void HandleScreenDeviceChangedL();
/**
* Called when the video is ready to be stopped
* @since 2.8
* @param aPtr pointer to the object that called the timer
* @return Error code
*/
static TInt StopVideoRecording( TAny* aPtr );
/**
* Called when the application is ready to exit
* @since 2.8
* @param aAny pointer to the object that called the timer
* @return Error code
*/
static TInt CallExit( TAny* aAny );
/**
* Callback used when the application needs to switch view
* @since 2.8
* @param aAny pointer to the object that called the timer
* @return Error code
*/
static TInt CallSwitch( TAny* aAny );
/**
* Launch the context sensitive help application
* @since 2.8
*/
void LaunchHelpL();
/**
* Returns the AppUi orientation (e.g. Portrait or Landscape) for the given product-specific orientation
* @since 3.0
* @param aCamOrientation The product-specific orientation
* @return The AppUi orientation (e.g. Portrait or Landscape)
*/
TAppUiOrientation AppUiOrientation( TCamOrientation aCamOrientation );
/**
* Returns the camera orientation based on the layout state set by the phone
* @since 3.0
* @param aLayoutState The layout state set by the phone
* @return The camera orientation
*/
TCamOrientation LayoutStateToOrientation( TInt aLayoutState );
/**
* Returns the camera orientation based on the layout state set by the phone
* @since 3.0
* @return The camera orientation based on the layout state set by the phone
*/
TCamOrientation ReadCurrentDeviceOrientation();
/**
* Returns whether or not the full screen viewfinder is being shown
* @return Whether or not the full screen viewfinder is being shown
*/
TBool FullScreenViewfinderEnabled() const;
/**
* Construct a postcapture view if not already constructed
*
* The following parameter combinations can be used:
* Still postcapture view: sViewState = ECamViewStatePostCapture, aMode = ECamControllerImage
* Burst thumbnail view: aViewState = ECamViewStateBurstThumbnail
* Video Postcapture view: aViewState = ECamViewStatePostCapture, aMode = ECamControllerVideo
*
* @param aViewState
* @param aCaptureMode
* @since 2.8
*/
void ConstructPostCaptureViewIfRequiredL( TCamViewState aViewState,
TCamCameraMode aMode );
/*
* Initiate the check operation using collection manager
*/
/**
* We start check operation to see if "Default Album exists"
* Usecase: Whenever the camera returns from background/startup we
* first start checking the default album which is set, if any, to make
* sure that album really exists. If not, then we set back the value
* of setting item "Add to album" to "No" in Image/Video setting
* image settings
*/
void StartCheckingDefaultAlbumIdL();
#ifdef CAMERAAPP_DELAYED_POSTCAPTURE_CREATION
/**
* Starts calls to PostCapIdleCallBack during processor idle time. The calls
* are continued until PostCapIdleCallBack is done.
* @since 3.1
*/
void StartPostCapIdleL();
/**
* Handles postcapture view construction so that each call to this function
* constructs one postcapture view. Returns ETrue if there are still more views
* to construct, EFalse if all are finished and no further calls are required.
*
* @param aSelf pointer to current CCamAppUi object
* @return construction status
* @since 3.1
*/
static TInt PostCapIdleCallBack( TAny* aSelf );
#endif // CAMERAAPP_DELAYED_POSTCAPTURE_CREATION
/**
* Initiates a call to SensorIdleCallback during processor idle time
* @since 3.1
*/
void StartSensorIdleL();
/**
* Cancels the (possibly) pending call to SensorIdleCallBack
* @since 3.1
*/
void CancelSensorIdle();
/**
* Initializes the sensor API by calling iController.UpdateSensorApiL()
*
* @param aSelf pointer to current CCamAppUi object
* @return construction status
* @since 3.1
*/
static TInt SensorIdleCallBack( TAny* aSelf );
private: // Functions from base classes
#ifndef __WINSCW__
/**
* From CEikAppUi.
* Processes shell commands.
* @since 3.0
* @param aCommand The command line command
* @param aDocumentName The name of the document to open
* @param aTail Not used.
* @return TBool
*/
TBool ProcessCommandParametersL( TApaCommand aCommand,
TFileName& aDocumentName,
const TDesC8& aTail );
/**
* From CEikAppUi.
* Handle the external message.
* @since 3.0
* @param aClientHandleOfTargetWindowGroup Handle.
* @param aMessageUid Message id.
* @param aMessageParameters Message parameters.
* @return Response to the message.
*/
MCoeMessageObserver::TMessageResponse HandleMessageL(
TUint32 aClientHandleOfTargetWindowGroup,
TUid aMessageUid,
const TDesC8& aMessageParameters );
#endif //WINSCW
private: // new functions
#ifndef __WINSCW__
/**
* Bring the Phone application back to foreground after in-call send completion
* @since 3.0
*/
void BringPhoneAppToForeGroundL();
#endif //WINSCW
/**
* Sends the camera application to the background, to pretend we're closing
* @since 2.8
*/
void SendCameraAppToBackgroundL();
/**
* Hides the application from task list, to pretend that camera app is closed
* @since 3.0 (added back since its useful in certain situation)
* @param aHide whether to hide or make visible
*/
void HideTaskL(TBool aHide);
/**
* returns ETrue if headset is connected
*/
TBool IsHeadsetConnected() const;
public:
/**
* Display error note
* @since 2.8
* @param aError The error code
*/
void HandleCameraErrorL( TInt aError );
/**
* Set iAssumePostCaptureView flag
* @param aValue ETrue sets flag on, EFalse off
*/
void SetAssumePostCaptureView( TBool aValue );
/**
* Set iLensCoverExit flag
* @param aValue ETrue sets flag on, EFalse off
*/
void SetLensCoverExit( TBool aValue );
/**
* Set iDrawPreCaptureCourtesyUI flag
* @param aValue ETrue sets flag on, EFalse off
*/
void SetDrawPreCaptureCourtesyUI(TBool iDraw);
/**
* Finishes the AppUI construction by calling
* CompleteAppUIConstructionL
*/
static TInt AppUIConstructCallbackL( TAny* aAny );
/**
* returns ETrue if appUi construction is complete
*/
TBool IsUiConstructionComplete();
/**
* set whether camera viewfinder stop or not
* @param aViewFinderStopped ETrue viewfinder is stoped,EFalse viewfinder is runing
*
*/
void SetViewFinderStoppedStatus(TBool aViewFinderStopped);
/**
* Getter for iViewFinderInTransit
* @return ETrue if viewfinder handle is in transit between different windows
*/
TBool IsViewFinderInTransit();
/**
* Setter for iViewFinderInTransit
* @param aInTransit Set to ETrue if viewfinder window handle is in transit
* @return void
*/
void SetViewFinderInTransit(TBool aInTransit);
/**
* Turns screen back visible if leave has occured.
* @param aAny Pointer to CamAppUi instance
* @return void
*/
static void CleanupBlankScreen( TAny* aAny );
public: //MCamAddToAlbumObserver
/*
* From MCamAddToAlbumObserver
* Notification once the aysnchronous operations using
* CollectionManager interface are done completly
* Status of the operation are returned using aStatus
* e.g. KErrNone
*/
void AddToAlbumIdOperationCompleteL() {};
/**
* From MCamAddToAlbumObserver
* Notification once the asynchronous operations using
* CollectionManager interface have completed.
*
* @param aAlbumExists ETrue if album exists
* @param aAlbumTitle Title of the album
*/
void CheckAlbumIdOperationCompleteL(
TBool aAlbumExists, const TDesC& aAlbumTitle );
public: // MAknServerAppExitObserver
/**
* Handle the exit of a connected server app.
* This implementation provides Series 60 default behavior
* for handling of the EAknCmdExit exit code. Derived classes
* should base-call this implementation if they override this
* function.
* @param aReason The reason that the server application exited.
* This will either be an error code, or the command id that caused
* the server app to exit.
*/
virtual void HandleServerAppExit(TInt aReason);
private:
/**
* Called when the courtesy timer ends
* @since 3.0
* @param aPtr The CCamAppUI object the timer has completed on
*/
static TInt CourtesyTimeout( TAny* aPtr );
/**
* Called when the courtesy timer ends
* @since 3.0
*/
TInt DoCourtesyTimeout();
/**
* Called to set the correct navicounter / naviprogress controls to "active"
* @since 3.0
*/
void UpdateNaviModelsL( TBool aUpdateNavi = ETrue );
/**
/**
* Dismisses out of memory / memory card removed note, if active.
*/
void DismissMemoryNoteL();
/**
* Register to capture half and full shutter press key events
* @since 3.0
*/
void RegisterCaptureKeysL();
/**
* Release capture of half and full shutter press key events
* @since 3.0
*/
void UnRegisterCaptureKeys();
/**
* Select the setting for viewfinder grid.
*/
void SelectViewFinderGridSettingL();
/**
* Starts the Photos application command line
**/
void StartAppCmdLineL( const TDes8& aData );
/**
* Check if it's applicable to use the courtesy UI
* @since S60 v5.0
* @return ETrue if courtesy UI can be used
*/
TBool CourtesyUiApplies() const;
/**
* Finish the AppUI construction
**/
void CompleteAppUIConstructionL();
// =======================================================
// Data
private:
CCamAppController& iController;
TCamSelfTimerFunctions iInSelfTimerMode;
// Own
CCamSelfTimer* iSelfTimer;
// Not own.
CCamNaviCounterControl* iNaviPaneCounterControl;
// Not own.
CCamNaviProgressBarControl* iNaviPaneProgressBarControl;
// Own.
CAknNavigationDecorator* iDecoratedNaviPaneCounter;
// Own.
CAknNavigationDecorator* iDecoratedNaviPaneProgressBar;
// NOT owned; this pointer is just for checking
// if the wait dialog object still exists, or
// whether it has deleted itself
CCamWaitDialog* iWaitDialog;
// Not own.
CCamStillPreCaptureView* iStillCaptureView;
// Not own.
CCamVideoPreCaptureView* iVideoCaptureView;
// Not own.
CAknView* iViaPlayerView;
TCamViewState iViewState;
TCamViewState iTargetViewState;
TCamCameraMode iMode;
TCamCameraMode iTargetMode;
TCamImageCaptureMode iImageMode;
TCamImageCaptureMode iTargetImageMode;
TInt iStandbyStatus;
TBool iKeyShutter;
// Used to determine whether or not the startup view has been
// set when app is launched embedded
TBool iEmbeddedViewSet;
// Name of parent app if we're embedded
// Own.
HBufC* iParentAppName;
// Whether or not the cba has been blanked
TBool iCbaIsDisabled;
// Whether or not the burst mode has been activated
TBool iBurstModeEnabled;
// Observer that needs to know when burst mode is switched on/off
// Observer objects are not owned.
RPointerArray<MCamBurstModeObserver> iBurstModeObservers;
// handle of the camera key captured
TInt iCameraKeyHandle;
// timer to assist with displaying wait dialog
// Own.
CPeriodic* iWaitTimer;
// Whether or not the wait timer should be used
TBool iApplyTimer;
// Used for opening (and playing) video clips
// Own.
CDocumentHandler* iDocHandler;
// the id of the application's window group
TInt iMyWgId;
// the id of the eikon server window group
TInt iEikonServerWindowGroupId;
// Whether or not a view switch is pending, used to delay switch to
// post capture view when the application is in the background
TPendingViewSwitchType iPendingViewSwitch;
// Keeps track of the state before focus gained events
TBool iReturnFromBackground;
// Side-pane handler
// Own.
CCamSidePane* iCamSidePane;
// Zoom-pane handler
// Own.
CCamZoomPane* iCamZoomPane;
// Used to access settings
// Own.
CRepository* iRepository;
// Flag to indicate when video recording has stopped due to incoming call
// Post capture timer is not started when this flag is set, delays the
// timeout of the video post capture view
TBool iDelayVideoPostCaptureTimeout;
// Indicates if the mmc was detected as removed at startup, requiring
// the user to be informed
TBool iMMCRemoveNoteRequired;
// Indicates if the mmc was detected as removed whilst we were in focus,
// requiring us to inform the user when capture is attempted.
TBool iMMCRemoveNoteRequiredOnCapture;
// Only the precapture views are created on construction
// These flags indicate whether or not the other views have been created
TBool iPostCaptureViewsConstructed;
TBool iUserSceneSetupViewConstructed;
TBool iCustomiseToolbarViewConstructed;
// Used to resolve error message texts
// Own.
CTextResolver* iTextResolver;
//#ifndef __WINS__
// in-call send utility class
// Own.
//CSFIUtilsAppInterface* iSFIUtils;
// Whether in in-call send mode
//TBool iSendFileInCall;
//#endif
// embedded observer
// Not own.
MCamEmbeddedObserver* iEmbeddedObserver;
// embedded start up capture mode
TInt iApplicationMode;
// Pointer to the only navicounter model
// Own.
CCamNaviCounterModel* iNaviCounterModel;
//Pointer to the only naviprogressbar model
// Own.
CCamNaviProgressBarModel* iNaviProgressBarModel;
// Pointer to the NaviCounter control
// Own.
CCamNaviCounterControl* iNaviCounterControl;
// Pointer to the NaviProgress control
// Own.
CCamNaviProgressBarControl* iNaviProgressBarControl;
TCamOrientation iCamOrientation;
// Keeps a list of MCamResourceLoaders that this class owns
RPointerArray<MCamResourceLoader> iResourceLoaders;
// Own.
CCamActivePaletteHandler* iActivePaletteHandler;
// Maximum no if images in burst capture
TInt iMaxBurstCaptureNum;
// Whether the Coutesy UI should currently be displayed (precapture)
TBool iDrawPreCaptureCourtesyUI;
// Whether the user has set the UI to always be on (precapture)
TBool iAlwaysDrawPreCaptureCourtesyUI;
// Whether the Coutesy UI should currently be displayed (postcapture)
TBool iDrawPostCaptureCourtesyUI;
// Whether the user has set the UI to always be on (postcapture)
TBool iAlwaysDrawPostCaptureCourtesyUI;
// The courtesy timer: when this ends, the UI should be hidden if applicable
// Own.
CCamTimer* iCourtesyTimer;
// Whether the timer was started in precapture mode or not
TBool iCourtesyTimerInPreCapture;
// True if the zoom pane is currently being shown, False if not
TBool iZoomPaneShown;
// True when application is started
TBool iFirstBoot;
// Flag to show if a screen redraw event is being processed
TBool iProcessingScreenRedraw;
// Whether the active palette should be prevented from being shown:
// used during saving of an image/video
TBool iPreventActivePaletteDisplay;
// Used to delay engine creation on app startup or camera switch
// if the orientation has not completed initialising.
TBool iEngineConstructionDelayed;
TBool iCameraSwitchDelayed;
// Set to true in the case where we pretend to exit the app, but are still really
// running in the background. The app should behave slightly differently when we
// are next brought to the foreground.
TBool iPretendExit;
TBool iReturningFromPretendExit;
// flag to indicate whether we are currently embedding another application
TBool iEmbedding;
// flag to indicate if "Send As" is in progress
TBool iSendAsInProgress;
//
TInt iFullShutterPressHandle;
TInt iHalfShutterPressHandle;
TInt iFullShutterUpDownHandle;
// Window group ID for Bluetooth server
TInt iBTServerWindowGroupId;
// Window group ID for Telephone application
TInt iPhoneAppWindowGroupId;
// position of softkeys in landscape mode (left or right)
TInt iSoftkeyPosition;
/// The current pre capture mode shown
TCamPreCaptureMode iPreCaptureMode;
// flag to indicate viewfinder stopped
TBool iViewFinderStopped;
// flag used to say whether we want to suppress auto-UI rise on next viewfinder start event
TBool iSuppressUIRise;
// Flag used to indicate that focus was lost to an incoming call during sequence capture
TBool iFocusLostToCallDuringSequenceCapture;
// observer to receive volume key presses
// Own.
CCamRemConObserver* iVolumeKeyObserver;
TBool iZoomUsingVolumeKeys;
// Own
CAknLocalScreenClearer* iScreenClearer;
// Status of postcapture views construction
TBool iStillPostCaptureViewConstructed;
TBool iBurstThumbnailViewConstructed;
TBool iVideoPostCaptureViewConstructed;
#ifdef CAMERAAPP_DELAYED_POSTCAPTURE_CREATION
// CIdle object used for late construction of the postcapture views
// Own.
CIdle* iPostCapIdle;
// Status of the views creation
TCamPostCapConstruction iPostCapProgress;
#endif // CAMERAAPP_DELAYED_POSTCAPTURE_CREATION
// Own.
CIdle* iSensorIdle;
TBool iSensorIdleRunning;
// Own.
HBufC* iLowRamNoteText;
// Used to allow postcapture view to show for selftimed captures
TBool iSelfTimedCapture;
TBool iDSASupported;
TInt iNoteId;
// View UID if the ViaPlayerApplication view
TUid iViaPlayerUid;
// LeftSoftKey is Pressed
TBool iLeftSoftKeyPressed;
TBool iEndKeyPressed;
TBool iCheckOperationInProgress;
CCamCollectionManagerAO* iCollectionManager;
// Own.
CCamGSInterface* iPlugin;
TBool iSettingsPluginLaunched;
TBool iReturnedFromPlugin;
// Own
CCamFileCheckAo *iFileCheckAo;
// Own
CAknStylusPopUpMenu* iTouchPopupMenu;
// Own
CAknStaticNoteDialog* iMemoryNote;
TSize iRequestedNewFileResolution;
TBool iLostFocusToNewWindow;
TBool iToolbarVisibility;
TBool iRotatedKeyEvent;
// flag that tells us that we are exiting app because lens cover is closed
// used to skip post-capture view in these cases
TBool iLensCoverExit;
// flag that indicates whether view finder start is the
// first one after camera startup
TBool iFirstVFStart;
TUid iLastHiddenViewId;
TCamMediaStorage iInternalStorage; //Points to either Phone or Internal Mass storage based on availability
T2ndCamOrientation iLockedQwertyState;
TBool iUiConstructionComplete;
CCamMemoryMonitor* iMemoryMonitor;
//Flag to monitor viewfinder window handle switch
TBool iViewFinderInTransit;
TInt iLandscapeScreenMode;
TInt iPortraitScreenMode;
TBool iMemoryAvailableForCapturing;
CCamStartupLogoController* iStartupLogoController;
TBool iVideoClipPlayInProgress;
/**
* iCamFtuDisplay
* An instance of the CCamFtuDisplay class
*/
CCamFtuDisplay* iCamFtuDisplay;
};
// ===========================================================================
// Debug strings
#ifdef _DEBUG
const TUint16* const KCamViewStateNames[] =
{
(const TUint16* const)_S16("ECamViewStateRangeInternalMin"),
(const TUint16* const)_S16("ECamViewStatePreCapture"),
(const TUint16* const)_S16("ECamViewStatePostCapture"),
(const TUint16* const)_S16("ECamViewStateBurstThumbnail"),
(const TUint16* const)_S16("ECamViewStateSettings"),
(const TUint16* const)_S16("ECamViewStateStandby"),
(const TUint16* const)_S16("ECamViewStateUserSceneSetup"),
(const TUint16* const)_S16("ECamViewStateWhiteBalanceUser"),
(const TUint16* const)_S16("ECamViewStateColourFilterUser"),
(const TUint16* const)_S16("ECamViewStateFlashUser"),
(const TUint16* const)_S16("ECamViewStateSceneUser"),
(const TUint16* const)_S16("ECamViewStateSceneStill"),
(const TUint16* const)_S16("ECamViewStateCaptureSetupMenu"),
(const TUint16* const)_S16("ECamViewStateSceneSettingList"),
(const TUint16* const)_S16("ECamViewStateExposureUser"),
(const TUint16* const)_S16("ECamViewStateCustomiseToolbar"),
(const TUint16* const)_S16("ECamViewStatePrePortraitCapture"),
(const TUint16* const)_S16("ECamViewStateRangeInternalMax"),
(const TUint16* const)_S16("ECamViewStateRangeExternalMin"),
(const TUint16* const)_S16("ECamViewStateViaPlayer"),
(const TUint16* const)_S16("ECamViewStateGsCamcorderPlugin"),
(const TUint16* const)_S16("ECamViewStateRangeExternalMax")
};
__ASSERT_COMPILE( (sizeof(KCamViewStateNames)/sizeof(TUint16*)) == ECamViewStateCount );
#endif // _DEBUG
#endif // CAMAPPUI_H
// End of File