/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Active Palette model observers*
*/
/**
* @file ActivePalette2ModelObserver.h
* Active Palette model observers
*/
#ifndef _ACTIVE_PALETTE_2_MODEL_OBSERVER_H
#define _ACTIVE_PALETTE_2_MODEL_OBSERVER_H
class CActivePalette2Item;
class MActivePalette2Observer;
/**
* Model observer interface. Used by the model to update the renderer.
*/
class MActivePalette2ModelObserver
{
public:
/**
* Called when a new tooltip is about to be shown for the first time. This allows the renderer
* to pre-render the tooltip if necessary
* @return The width, in pixels, of the entire tooltip
*/
virtual TInt TooltipUpdated() = 0;
/**
* Called when the items have been updated.
*/
virtual void ItemsUpdated() = 0;
/**
* Called when the palette-appearance animation needs to be updated
*/
virtual void PaletteAppearingUpdated() = 0;
/**
* Called when an item animation needs to be updated
* @param aScreenPos The screen position of the item
* @param aItem pointer to the item object
* @param aAnimFrame The frame to be displayed
*/
virtual void ItemAnimated(TInt aScreenPos, CActivePalette2Item* aItem, TInt aAnimFrame) = 0;
/**
* Called when an item's animation is complete
* @param aScreenPos The screen position of the item
* @param aItem pointer to the item object
*/
virtual void ItemAnimationComplete(TInt aScreenPos, CActivePalette2Item* aItem) = 0;
/**
* Called when a tooltip should appear or disappear
*/
virtual void ShowTooltipUpdated() = 0;
/**
* Should return the currently registered observer, or NULL if none.
* @return The AP observer
*/
virtual MActivePalette2Observer* APObserver() const = 0;
};
/**
* Timer-style callbacks for tooltip animation
*/
class MActivePalette2TooltipTimerObserver
{
public:
/**
* Called when the tooltip animation needs to be updated
*/
virtual void TooltipAnimated() = 0;
};
/**
* Timer-style callbacks for focus-change animation
*/
class MActivePalette2FocusTimerObserver
{
public:
/**
* Called when a new item has been focused
*/
virtual void FocusUpdated() = 0;
/**
* Called when the focus-change animation needs to be updated
*/
virtual void FocusAnimated() = 0;
};
/**
* Timer-style callbacks for item-scroll animation
*/
class MActivePalette2ItemScrollTimerObserver
{
public:
/**
* Called when an item-scroll animation needs to be updated
*/
virtual void ItemsScrolled() = 0;
};
/**
* Timer-style callbacks for appearance animation
*/
class MActivePalette2AppearanceTimerObserver
{
public:
/**
* Called when the palette-appearance animation needs to be updated
*/
virtual void PaletteAppearingAnimated() = 0;
};
/**
* Descriptive-style callbacks for tooltip animation
*/
class MActivePalette2TooltipDescriptiveObserver
{
public:
/**
* Called when a tooltip animation is required
* @param aToShow If ETrue, the tooltip should be fully shown at the end of the animation; if EFalse, it should
* be fully hidden
* @param aTimeInMilliseconds The length of time the animation should take, in milliseconds
* @see CActivePalette2Model::AnimateTooltipRendererComplete
*/
virtual void AnimateTooltip(TBool aToShow, TInt aTimeInMilliseconds) = 0;
};
/**
* Descriptive-style callbacks for focus-change animation
*/
class MActivePalette2FocusDescriptiveObserver
{
public:
/**
* Called when a focus-change animation is required
* @param aCurrentPos The screen position to start from
* @param aTargetPos The destination screen position
* @param aTimeInMilliseconds The duration of the animation, in milliseconds
* @see CActivePalette2Model::AnimateFocusRendererComplete()
*/
virtual void AnimateFocus(TInt aCurrentPos, TInt aTargetPos, TInt aTimeInMilliseconds) = 0;
};
/**
* Descriptive-style callbacks for item-scroll animation
*/
class MActivePalette2ItemScrollDescriptiveObserver
{
public:
/**
* Called when an item-scroll animation is required
* @param aDirection +1 to move the items downwards, -1 to move them upwards
* @param aTimeInMilliseconds The length of time the animation should take, in milliseconds
* @see CActivePalette2Model::AnimateItemScrollRendererComplete
*/
virtual void AnimateItemScroll(TInt aDirection, TInt aTimeInMilliseconds) = 0;
};
/**
* Descriptive-style callbacks for appearance animation
*/
class MActivePalette2AppearanceDescriptiveObserver
{
public:
/**
* Called when a palette-appearance animation is required
* @param aVisible The target state
* @param aTimeInMilliseconds The duration of the animation, in milliseconds
* @see CActivePalette2Model::AnimateAppearanceRendererComplete()
*/
virtual void AnimateAppearance(TBool aVisible, TInt aTimeInMilliseconds) = 0;
/**
* Asks the implementing renderer to estimate where the appearance animation is up to
* @return The frame number, in relation to CActivePalette2Model::PaletteAppearingTotalFrames()
*/
virtual TInt GuessCurrentAppearanceFrame() = 0;
};
#endif //_ACTIVE_PALETTE_2_MODEL_OBSERVER_H