/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Utility class to rotate bitmaps*
*/
// INCLUDE FILES
#include "camsnapshotrotator.h"
#include "CamSyncRotatorAo.h"
#include "CamBurstCaptureArray.h"
#include "camlogging.h"
#include "CamAppController.h"
// CONSTANTS
// MACROS
// LOCAL CONSTANTS AND MACROS
// MODULE DATA STRUCTURES
// LOCAL FUNCTION PROTOTYPES
// FORWARD DECLARATIONS
// ============================= LOCAL FUNCTIONS ===============================
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CCamSnapShotRotator::CCamSnapShotRotator
// C++ constructor
// -----------------------------------------------------------------------------
//
CCamSnapShotRotator::CCamSnapShotRotator( CCamAppController& aController )
: iController(aController), iRotatedSnapshot(NULL), iRotatorAo(NULL)
{
}
// -----------------------------------------------------------------------------
// CCamSnapShotRotator::ConstructL
// Second phase constructor.
// -----------------------------------------------------------------------------
//
void CCamSnapShotRotator::ConstructL()
{
}
// -----------------------------------------------------------------------------
// CCamSnapShotRotator::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CCamSnapShotRotator* CCamSnapShotRotator::NewL( CCamAppController& aController )
{
CCamSnapShotRotator* self = new( ELeave ) CCamSnapShotRotator( aController );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CCamSnapShotRotator::~CCamSnapShotRotator()
// Destructor
// -----------------------------------------------------------------------------
//
CCamSnapShotRotator::~CCamSnapShotRotator()
{
PRINT( _L("Camera => ~CCamSnapShotRotator") );
if ( iRotatorAo && iRotatorAo->IsActive() )
{
iRotatorAo->Cancel();
}
delete iRotatorAo;
delete iRotatedSnapshot;
PRINT( _L("Camera <= ~CCamSnapShotRotator") );
}
// ---------------------------------------------------------------------------
// CCamSnapShotRotator::RotationCompleteL
// Notification of bitmap rotation complete events
// ---------------------------------------------------------------------------
//
void CCamSnapShotRotator::RotationCompleteL( TInt aErr )
{
PRINT1( _L( "Camera => CCamSnapShotRotator::RotationCompleteL aErr:%d" ), aErr );
// Use this snapshot, even if rotation fails.
if ( iRotatedSnapshot )
{
PRINT( _L( "Camera => CCamSnapShotRotator::RotationCompleteL - ReplaceSnapshot" ) );
iController.BurstCaptureArray()->ReplaceSnapshot( iRotatedSnapshot, 0 );
PRINT( _L( "Camera => CCamSnapShotRotator::RotationCompleteL - delete iRotatedSnapshot" ) );
delete iRotatedSnapshot;
iRotatedSnapshot = NULL;
iController.SnapshotRotationComplete();
}
PRINT( _L( "Camera <= CCamSnapShotRotator::RotationCompleteL" ) );
}
// ---------------------------------------------------------------------------
// CCamSnapShotRotator::Rotate
// ---------------------------------------------------------------------------
//
void CCamSnapShotRotator::RotateL( CFbsBitmap* aBitmap )
{
PRINT( _L( "Camera => CCamSnapShotRotator::Rotate" ) );
if ( !iRotatedSnapshot )
{
iRotatedSnapshot = new (ELeave)CFbsBitmap();
}
iRotatedSnapshot->Create( aBitmap->SizeInPixels(), aBitmap->DisplayMode() );
TRect tmpRect( TPoint( 0, 0 ), aBitmap->SizeInPixels() );
TInt tmpLen = tmpRect.Width() * tmpRect.Height() * 4;
//copy the snapshot data
iRotatedSnapshot->BeginDataAccess();
aBitmap->BeginDataAccess();
Mem::Copy( iRotatedSnapshot->DataAddress(), aBitmap->DataAddress(), tmpLen );
iRotatedSnapshot->EndDataAccess();
aBitmap->EndDataAccess();
if ( !iRotatorAo )
{
iRotatorAo = CCamSyncRotatorAo::NewL( *this );
}
iRotatorAo->RotateL( iRotatedSnapshot, CBitmapRotator::ERotation180DegreesClockwise );
PRINT( _L( "Camera <= CCamSnapShotRotator::Rotate" ) );
}
// ---------------------------------------------------------------------------
// CCamSnapShotRotator::IsActive
// ---------------------------------------------------------------------------
//
TBool CCamSnapShotRotator::IsActive()
{
TBool ret(EFalse);
if ( iRotatorAo )
{
ret = iRotatorAo->IsActive();
}
return ret;
}
// End of File