diff -r 61bc0f252b2b -r bac7acad7cb3 camerauis/cameraxui/cxengine/inc/cxesoundplayersymbian.h --- a/camerauis/cameraxui/cxengine/inc/cxesoundplayersymbian.h Tue Aug 31 15:03:46 2010 +0300 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,115 +0,0 @@ -/* -* Copyright (c) 2009-2010 Nokia Corporation and/or its subsidiary(-ies). -* All rights reserved. -* This component and the accompanying materials are made available -* under the terms of "Eclipse Public License v1.0" -* which accompanies this distribution, and is available -* at the URL "http://www.eclipse.org/legal/epl-v10.html". -* -* Initial Contributors: -* Nokia Corporation - initial contribution. -* -* Contributors: -* -* Description: -* -*/ -#ifndef CXESOUNDPLAYERSYMBIAN_H -#define CXESOUNDPLAYERSYMBIAN_H - -#include -#include -#include -#include -#include "cxestatemachine.h" - -class CMdaAudioPlayerUtility; -class CxeCameraDeviceControlSymbian; -class CxeSettings; - -class CxeSoundPlayerSymbian : public QObject, - public CxeStateMachine, - public MMdaAudioPlayerCallback -{ - Q_OBJECT -public: - /*! - * CaptureSound enum defines different types of capture sounds - */ - enum CaptureSound { - //! Unknown is used when the capture sound is not set - Unknown = 0, - //! StillCapture sound is used in image capturing - StillCapture, - //! VideoCaptureStart is used as video start sound - VideoCaptureStart, - //! VideoCaptureStop is used as video stop sound - VideoCaptureStop, - //! AutoFocus is used when auto focus completes succesfully - AutoFocus - }; - - /*! - * Sound player states. - */ - enum State { - //! No sound is open - NotReady = 0x01, - - //! OpenFileL is in progress - Opening = 0x02, - - //! Sound file is open and we're ready to play - Ready = 0x04, - - //! Playback in progress - Playing = 0x08 - }; - - CxeSoundPlayerSymbian(CaptureSound soundId, CxeSettings &settings); - virtual ~CxeSoundPlayerSymbian(); - - void play(); - -public slots: - void enableSound(long int uid, unsigned long int key, QVariant value); - -protected: // from CxeStateMachine - void handleStateChanged(int newStateId, CxeError::Id error); - -signals: - /*! - * playComplete signal is emitted when sound has been played. - * @param error Contains status information whether there was a problem with playing or not - */ - void playComplete(int error); - -public slots: - -protected: // from MMdaAudioPlayerCallback - void MapcInitComplete(TInt aStatus, const TTimeIntervalMicroSeconds &aDuration); - void MapcPlayComplete(TInt aStatus); - -private: - State state() const; - void doOpen(); - void initializeStates(); - void checkCaptureSoundSettings(); - - //! Own. - CMdaAudioPlayerUtility *mAudioPlayer; - - //! Currently opened sound file - CxeSoundPlayerSymbian::CaptureSound mSoundId; - - bool mUseSound; - bool mCaptureSoundForced; - - CxeSettings &mSettings; - -}; - -Q_DECLARE_METATYPE(CxeSoundPlayerSymbian::State) - -#endif // CXESOUNDPLAYERSYMBIAN_H -