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1 /* |
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2 * Copyright (c) 2007-2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: This file implements class CFsTexture. |
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15 * |
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16 */ |
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17 |
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18 |
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19 // INCLUDE FILES |
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20 #include "emailtrace.h" |
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21 #include <e32std.h> |
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22 #include <fbs.h> |
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23 #include <bitmaptransforms.h> |
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24 #include "fsbitmapprovider.h" |
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25 #include "fstexture.h" |
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26 #include "fstextureloader.h" |
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27 |
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28 // CONSTANTS |
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29 |
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30 // ============================= LOCAL FUNCTIONS ============================= |
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31 |
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32 // ---------------------------------------------------------------------------- |
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33 // TimerCallbackL |
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34 // Timeout callback |
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35 // (may leave) |
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36 // Status : Draft |
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37 // ---------------------------------------------------------------------------- |
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38 // |
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39 TInt TimerCallbackL( TAny* aModel ) |
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40 { |
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41 static_cast<CFsTexture*>( aModel )->TimerExpiredL(); |
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42 |
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43 return 1; |
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44 } |
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45 |
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46 // ============================= MEMBER FUNCTIONS ============================= |
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47 |
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48 // ---------------------------------------------------------------------------- |
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49 // CFsTexture::NewL |
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50 // Two-phased constructor |
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51 // (static, may leave) |
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52 // Status : Draft |
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53 // ---------------------------------------------------------------------------- |
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54 // |
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55 |
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56 CFsTexture* CFsTexture::NewL( CAlfTexture& aTexture, |
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57 MFsTextureLoaderObserver& aObserver, |
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58 CFsBitmapProvider* aProvider, |
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59 const TInt aId |
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60 ) |
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61 |
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62 { |
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63 FUNC_LOG; |
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64 CFsTexture* pic = new (ELeave) CFsTexture( aTexture, |
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65 aObserver, |
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66 aProvider, |
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67 aId |
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68 ); |
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69 CleanupStack::PushL( pic ); |
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70 pic->ConstructL(); |
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71 CleanupStack::Pop( pic ); |
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72 |
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73 return pic; |
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74 } |
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75 |
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76 // ---------------------------------------------------------------------------- |
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77 // CFsTexture::CFsTexture |
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78 // C++ Constructor |
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79 // Status : Draft |
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80 // ---------------------------------------------------------------------------- |
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81 // |
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82 |
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83 CFsTexture::CFsTexture( CAlfTexture& aTexture, |
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84 MFsTextureLoaderObserver& aObserver, |
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85 CFsBitmapProvider* aProvider, |
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86 const TInt aId |
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87 ) |
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88 |
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89 : iTexture( aTexture ), |
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90 iObserver( aObserver ), |
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91 iProvider( aProvider ), |
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92 iId( aId ) |
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93 { |
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94 FUNC_LOG; |
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95 return; |
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96 } |
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97 // ---------------------------------------------------------------------------- |
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98 // CFsTexture::~CFsTexture |
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99 // C++ Destructor |
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100 // Status : Draft |
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101 // ---------------------------------------------------------------------------- |
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102 // |
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103 CFsTexture::~CFsTexture() |
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104 { |
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105 FUNC_LOG; |
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106 StopTimer(); |
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107 |
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108 iObserver.Deleted( *this ); |
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109 |
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110 if ( iProvider ) |
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111 { |
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112 delete iProvider; |
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113 iProvider = NULL; |
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114 } |
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115 |
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116 return; |
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117 } |
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118 |
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119 // ---------------------------------------------------------------------------- |
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120 // CFsTexture::Pos |
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121 // Return bitmap position, internal for the application |
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122 // Status : Draft |
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123 // ---------------------------------------------------------------------------- |
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124 // |
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125 TInt CFsTexture::Pos() const |
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126 { |
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127 FUNC_LOG; |
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128 return iPos; |
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129 } |
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130 |
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131 // ---------------------------------------------------------------------------- |
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132 // CFsTexture::SetPos |
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133 // Set bitmap position, internal for the application |
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134 // Status : Draft |
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135 // ---------------------------------------------------------------------------- |
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136 // |
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137 void CFsTexture::SetPos( const TInt& aPos ) |
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138 { |
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139 FUNC_LOG; |
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140 iPos = aPos; |
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141 iObserver.PosUpdated( *this ); |
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142 |
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143 return; |
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144 } |
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145 |
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146 // ---------------------------------------------------------------------------- |
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147 // CFsTexture::TextSize |
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148 // Return current size |
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149 // Status : Draft |
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150 // ---------------------------------------------------------------------------- |
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151 // |
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152 TSize CFsTexture::TextSize() const |
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153 { |
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154 FUNC_LOG; |
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155 return iTextSize; |
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156 } |
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157 |
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158 // ---------------------------------------------------------------------------- |
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159 // CFsTexture::SetTextSize |
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160 // Set new size |
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161 // Status : Draft |
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162 // ---------------------------------------------------------------------------- |
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163 // |
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164 void CFsTexture::SetTextSize( const TSize& aSize ) |
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165 { |
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166 FUNC_LOG; |
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167 iTextSize = aSize; |
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168 iObserver.SizeUpdated( *this ); |
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169 |
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170 return; |
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171 } |
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172 |
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173 // ---------------------------------------------------------------------------- |
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174 // CFsTexture::TextFlags |
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175 // Return flag status |
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176 // Status : Draft |
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177 // ---------------------------------------------------------------------------- |
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178 // |
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179 TInt CFsTexture::TextFlags() const |
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180 { |
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181 FUNC_LOG; |
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182 return iTextFlags; |
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183 } |
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184 |
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185 // ---------------------------------------------------------------------------- |
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186 // CFsTexture::SetTextFlags |
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187 // Set new flag status |
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188 // Status : Draft |
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189 // ---------------------------------------------------------------------------- |
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190 // |
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191 void CFsTexture::SetTextFlags( const TInt& aFlags ) |
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192 { |
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193 FUNC_LOG; |
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194 iTextFlags = aFlags; |
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195 iObserver.FlagsUpdated( *this ); |
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196 |
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197 return; |
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198 } |
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199 |
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200 // ---------------------------------------------------------------------------- |
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201 // CFsTexture::StopTimer |
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202 // Stop unload timer and free timer resources |
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203 // Status : Draft |
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204 // ---------------------------------------------------------------------------- |
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205 // |
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206 void CFsTexture::StopTimer() |
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207 { |
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208 FUNC_LOG; |
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209 if ( iUnloadTimer ) |
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210 { |
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211 if ( iUnloadTimer->IsActive() ) |
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212 { |
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213 iUnloadTimer->Cancel(); |
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214 } |
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215 delete iUnloadTimer; |
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216 iUnloadTimer = NULL; |
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217 } |
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218 |
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219 return; |
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220 } |
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221 |
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222 // ---------------------------------------------------------------------------- |
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223 // CFsTexture::TimerExpiredL |
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224 // Timeout callback |
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225 // (may leave) |
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226 // Status : Draft |
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227 // ---------------------------------------------------------------------------- |
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228 // |
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229 void CFsTexture::TimerExpiredL() |
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230 { |
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231 FUNC_LOG; |
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232 StopTimer(); |
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233 |
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234 iObserver.TimerExpiredL( *this ); |
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235 |
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236 return; |
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237 } |
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238 |
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239 // ---------------------------------------------------------------------------- |
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240 // CFsTexture::Texture |
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241 // Return refence of Alf/Hitchock texture |
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242 // Status : Draft |
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243 // ---------------------------------------------------------------------------- |
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244 // |
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245 CAlfTexture& CFsTexture::Texture() |
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246 { |
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247 FUNC_LOG; |
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248 return iTexture; |
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249 } |
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250 |
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251 // ---------------------------------------------------------------------------- |
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252 // CFsTexture::ConstructL |
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253 // 2nd phase contructor |
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254 // (may leave) |
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255 // Status : Draft |
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256 // ---------------------------------------------------------------------------- |
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257 // |
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258 void CFsTexture::ConstructL( ) |
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259 { |
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260 FUNC_LOG; |
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261 return; |
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262 } |
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263 |
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264 // ---------------------------------------------------------------------------- |
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265 // CFsTexture::UnloadL |
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266 // Unload texture, or cancel unload |
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267 // (may leave) |
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268 // Status : Draft |
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269 // ---------------------------------------------------------------------------- |
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270 // |
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271 void CFsTexture::UnloadL( const TBool& aCancel ) |
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272 { |
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273 FUNC_LOG; |
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274 if ( aCancel ) |
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275 { |
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276 if ( iUnloadTimer ) |
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277 { |
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278 StopTimer(); |
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279 } // iUnloadTimer |
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280 } |
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281 else // aCancel |
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282 { |
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283 // Get current default |
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284 TTimeIntervalMicroSeconds32 timeOut; |
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285 iObserver.DefaultTimeOut( timeOut ); |
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286 |
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287 if ( timeOut == TTimeIntervalMicroSeconds32( 0 ) ) |
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288 { |
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289 TimerExpiredL(); |
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290 } // timeOut |
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291 else if ( !iUnloadTimer ) |
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292 { |
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293 iUnloadTimer = CPeriodic::NewL( CActive::EPriorityStandard ); |
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294 |
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295 // Start timer |
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296 iUnloadTimer->Start( timeOut, |
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297 timeOut, |
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298 TCallBack( TimerCallbackL, |
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299 this |
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300 ) |
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301 ); |
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302 } |
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303 else |
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304 { |
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305 // Left for Lint |
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306 } |
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307 } // !aCancel |
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308 |
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309 return; |
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310 } |
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311 |
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312 // ---------------------------------------------------------------------------- |
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313 // CFsTexture::Provider |
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314 // Return bitmap provider |
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315 // Status : Draft |
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316 // ---------------------------------------------------------------------------- |
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317 // |
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318 CFsBitmapProvider* CFsTexture::Provider() |
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319 { |
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320 FUNC_LOG; |
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321 return iProvider; |
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322 } |
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323 |
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324 // ---------------------------------------------------------------------------- |
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325 // CFsTexture::Id |
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326 // Return provider Id |
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327 // Status : Draft |
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328 // ---------------------------------------------------------------------------- |
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329 // |
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330 TInt CFsTexture::Id() const |
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331 { |
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332 FUNC_LOG; |
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333 return iId; |
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334 } |
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335 |
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336 // ========================= OTHER EXPORTED FUNCTIONS ========================= |
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337 |
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338 // End of file |
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339 |