diff -r 000000000000 -r 857a3e953887 nettools/conntest/inc/SendTimer.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/nettools/conntest/inc/SendTimer.h Thu Dec 17 08:39:25 2009 +0200 @@ -0,0 +1,81 @@ +/* +* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: CSendTimer is used for sending data at specified intervals +* +*/ + +#ifndef __SENDTIMER_H__ +#define __SENDTIMER_H__ + +#include + +class CSocketsEngine; + +/** +* This class will send data over socket after given +* time has elapsed. +*/ +class CSendTimer : public CTimer +{ +public: + + /** + * Create a CSendTimer object + * @param aPriority priority to use for this timer + * @param aEngine object that knows how to send data + * @result a pointer to the created instance of CTimeOutTimer + */ + static CSendTimer* NewL(const TInt aPriority, CSocketsEngine* aEngine); + + /** + * Create a CSendTimer object + * @param aPriority priority to use for this timer + * @param aEngine object that knows how to send data + * @result a pointer to the created instance of CTimeOutTimer + */ + static CSendTimer* NewLC(const TInt aPriority, CSocketsEngine* aEngine); + + /** + * Destroy the object and release all memory objects + */ + ~CSendTimer(); + +protected: // From CTimer + + /** + * Invoked when a timer event occurs + */ + virtual void RunL(); + +private: + + /** + * Perform the first phase of two phase construction + * @param aPriority priority to use for this timer + * @param aEngine object that knows how to send data + */ + CSendTimer(const TInt aPriority, CSocketsEngine* aEngine); + + /** + * Perform the second phase construction of a CSendTimer + */ + void ConstructL(); + +private: + // Member variables + CSocketsEngine* iEngine; +}; + +#endif // __SENDTIMER_H__ +