47 |
47 |
48 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
48 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
49 this, SLOT(progress(QContactAction::State))); |
49 this, SLOT(progress(QContactAction::State))); |
50 executed = mContactAction->invokeAction( aContact, aDetail ); |
50 executed = mContactAction->invokeAction( aContact, aDetail ); |
51 } |
51 } |
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52 else |
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53 { |
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54 progress(QContactAction::FinishedWithErrorState); |
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55 } |
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56 |
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57 return executed; |
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58 } |
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59 |
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60 bool CntActionLauncher::execute( QContact aContact, QContactDetail aDetail, QVariantMap aParameters ) |
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61 { |
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62 bool executed = false; |
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63 QList<QContactActionDescriptor> all = QContactAction::actionDescriptors(mAction, "symbian"); |
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64 mContactAction = QContactAction::action( all.first() ); |
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65 if ( mContactAction ) |
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66 { |
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67 if (aContact.preferredDetail(mAction).isEmpty() && (mAction == "call" || mAction == "message" || mAction == "email")) |
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68 { |
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69 aContact.setPreferredDetail(mAction, aDetail); |
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70 //return value will be ignored because we cannot do anything if it fails. |
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71 mContactManager->saveContact(&aContact); |
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72 } |
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73 |
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74 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
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75 this, SLOT(progress(QContactAction::State))); |
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76 executed = mContactAction->invokeAction( aContact, aDetail, aParameters ); |
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77 } |
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78 else |
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79 { |
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80 progress(QContactAction::FinishedWithErrorState); |
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81 } |
52 |
82 |
53 return executed; |
83 return executed; |
54 } |
84 } |
55 |
85 |
56 /*! |
86 /*! |
65 { |
95 { |
66 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
96 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
67 this, SLOT(progress(QContactAction::State))); |
97 this, SLOT(progress(QContactAction::State))); |
68 executed = mContactAction->invokeAction( aContact, aDetail ); |
98 executed = mContactAction->invokeAction( aContact, aDetail ); |
69 } |
99 } |
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100 else |
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101 { |
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102 progress(QContactAction::FinishedWithErrorState); |
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103 } |
70 return executed; |
104 return executed; |
71 } |
105 } |
72 |
106 |
73 void CntActionLauncher::progress( QContactAction::State status ) |
107 void CntActionLauncher::progress( QContactAction::State status ) |
74 { |
108 { |