equal
deleted
inserted
replaced
47 |
47 |
48 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
48 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
49 this, SLOT(progress(QContactAction::State))); |
49 this, SLOT(progress(QContactAction::State))); |
50 executed = mContactAction->invokeAction( aContact, aDetail ); |
50 executed = mContactAction->invokeAction( aContact, aDetail ); |
51 } |
51 } |
|
52 else |
|
53 { |
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54 progress(QContactAction::FinishedWithErrorState); |
|
55 } |
52 |
56 |
53 return executed; |
57 return executed; |
54 } |
58 } |
55 |
59 |
56 bool CntActionLauncher::execute( QContact aContact, QContactDetail aDetail, QVariantMap aParameters ) |
60 bool CntActionLauncher::execute( QContact aContact, QContactDetail aDetail, QVariantMap aParameters ) |
69 |
73 |
70 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
74 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
71 this, SLOT(progress(QContactAction::State))); |
75 this, SLOT(progress(QContactAction::State))); |
72 executed = mContactAction->invokeAction( aContact, aDetail, aParameters ); |
76 executed = mContactAction->invokeAction( aContact, aDetail, aParameters ); |
73 } |
77 } |
|
78 else |
|
79 { |
|
80 progress(QContactAction::FinishedWithErrorState); |
|
81 } |
74 |
82 |
75 return executed; |
83 return executed; |
76 } |
84 } |
77 |
85 |
78 /*! |
86 /*! |
87 { |
95 { |
88 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
96 connect(mContactAction, SIGNAL(stateChanged(QContactAction::State)), |
89 this, SLOT(progress(QContactAction::State))); |
97 this, SLOT(progress(QContactAction::State))); |
90 executed = mContactAction->invokeAction( aContact, aDetail ); |
98 executed = mContactAction->invokeAction( aContact, aDetail ); |
91 } |
99 } |
|
100 else |
|
101 { |
|
102 progress(QContactAction::FinishedWithErrorState); |
|
103 } |
92 return executed; |
104 return executed; |
93 } |
105 } |
94 |
106 |
95 void CntActionLauncher::progress( QContactAction::State status ) |
107 void CntActionLauncher::progress( QContactAction::State status ) |
96 { |
108 { |