/*
* Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Defines the entry point and starting code to server
*
*/
// INCLUDE FILES
#include <e32base.h>
#include "CVPbkSimServer.h"
#include "VPbkSimServerCommon.h"
// ============================= LOCAL FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// RunServerL
// Creates and installs active scheduler. Creates and starts the server.
// -----------------------------------------------------------------------------
//
void RunServerL()
{
// Create and install active scheduler
CActiveScheduler* as = new( ELeave ) CActiveScheduler;
CleanupStack::PushL( as );
CActiveScheduler::Install( as );
// Create server
CVPbkSimServer::NewLC();
// Rename the main thread
User::LeaveIfError( RThread().RenameMe( KVPbkSimServerName ) );
// Server process is up and running. Signal client.
RProcess::Rendezvous( KErrNone );
// Start the active scheduler
CActiveScheduler::Start();
// Server closes -> destroy server and active scheduler
CleanupStack::PopAndDestroy( 2 ); // server, as
}
// -----------------------------------------------------------------------------
// RunServer
// Creates cleanup stack and calls the leaving starter inside TRAP
// -----------------------------------------------------------------------------
//
TInt RunServer()
{
CTrapCleanup* cleanUp = CTrapCleanup::New();
TInt res = KErrNoMemory;
if( cleanUp )
{
TRAP( res, RunServerL() );
}
delete cleanUp;
return res;
}
// ========================== OTHER EXPORTED FUNCTIONS =========================
// -----------------------------------------------------------------------------
// E32Main
// The executable main function
// -----------------------------------------------------------------------------
//
GLDEF_C TInt E32Main()
{
__UHEAP_MARK;
TInt res = RunServer();
__UHEAP_MARKEND;
return res;
}
// End of File