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20 #include "cvimpstcmdchangeownstatus.h" |
20 #include "cvimpstcmdchangeownstatus.h" |
21 #include "mvimpstenginepresencesubservice.h" |
21 #include "mvimpstenginepresencesubservice.h" |
22 |
22 |
23 #include "vimpstcmd.hrh" |
23 #include "vimpstcmd.hrh" |
24 #include "mvimpstcmdobserver.h" |
24 #include "mvimpstcmdobserver.h" |
25 #include "vimpstdebugprint.h" |
25 |
|
26 #include "uiservicetabtracer.h" |
26 |
27 |
27 #include <e32def.h> |
28 #include <e32def.h> |
28 #include "mvimpstengine.h" |
29 #include "mvimpstengine.h" |
29 #include "mvimpstenginesubservice.h" |
30 #include "mvimpstenginesubservice.h" |
30 |
31 |
78 // CVIMPSTCmdChangeOwnStatus::ExecuteLD |
79 // CVIMPSTCmdChangeOwnStatus::ExecuteLD |
79 // -------------------------------------------------------------------------- |
80 // -------------------------------------------------------------------------- |
80 // |
81 // |
81 void CVIMPSTCmdChangeOwnStatus::ExecuteLD() |
82 void CVIMPSTCmdChangeOwnStatus::ExecuteLD() |
82 { |
83 { |
83 CHAT_DP_FUNC_ENTER("CVIMPSTCmdChangeOwnStatus::ExecuteLD"); |
84 |
|
85 TRACER_AUTO; |
84 //push to the cleanupstack |
86 //push to the cleanupstack |
85 CleanupStack::PushL( this ); |
87 CleanupStack::PushL( this ); |
86 |
88 |
87 //Get Presence SubService |
89 //Get Presence SubService |
88 MVIMPSTEngineSubService* subService = |
90 MVIMPSTEngineSubService* subService = |
109 iObserver->CommandFinishedL(*this); |
111 iObserver->CommandFinishedL(*this); |
110 } |
112 } |
111 |
113 |
112 |
114 |
113 |
115 |
114 CHAT_DP_FUNC_ENTER("CVIMPSTCmdChangeOwnStatus:: CommandFinished"); |
116 |
115 CleanupStack::PopAndDestroy(); |
117 CleanupStack::PopAndDestroy(); |
116 CHAT_DP_FUNC_DONE("CVIMPSTCmdChangeOwnStatus::ExecuteLD"); |
118 |
117 } |
119 } |
118 |
120 |
119 |
121 |
120 // -------------------------------------------------------------------------- |
122 // -------------------------------------------------------------------------- |
121 // CVIMPSTCmdChangeOwnStatus::AddObserver |
123 // CVIMPSTCmdChangeOwnStatus::AddObserver |