--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/omadm/omadmappui/src/NSmlDMSyncState.cpp Thu Dec 17 08:40:12 2009 +0200
@@ -0,0 +1,207 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Sync state handler
+*
+*/
+
+
+// INCLUDE FILES
+
+#include "NSmlDMSyncState.h"
+#include "NSmlDMSyncUtil.h"
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// NewL
+//
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CNSmlDMSyncState* CNSmlDMSyncState::NewL()
+ {
+ CNSmlDMSyncState* self = new(ELeave) CNSmlDMSyncState();
+ CleanupStack::PushL(self);
+ self->ConstructL();
+ CleanupStack::Pop(self);
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// ~CNSmlDMSyncState
+//
+// Destructor.
+// -----------------------------------------------------------------------------
+//
+CNSmlDMSyncState::~CNSmlDMSyncState()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CNSmlDMSyncState
+//
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CNSmlDMSyncState::CNSmlDMSyncState()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// ConstructL
+//
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CNSmlDMSyncState::ConstructL()
+ {
+ Reset();
+ }
+
+// -----------------------------------------------------------------------------
+// Reset
+//
+// Resets all state variables.
+// -----------------------------------------------------------------------------
+//
+void CNSmlDMSyncState::Reset()
+ {
+ iSyncPhase = EPhaseNone;
+ }
+
+
+// -----------------------------------------------------------------------------
+// SetSyncPhase
+//
+// -----------------------------------------------------------------------------
+//
+void CNSmlDMSyncState::SetSyncPhase(TInt aPhase)
+ {
+ iSyncPhase = aPhase;
+ }
+
+
+// -----------------------------------------------------------------------------
+// SyncPhase
+//
+// -----------------------------------------------------------------------------
+//
+TInt CNSmlDMSyncState::SyncPhase()
+ {
+ return iSyncPhase;
+ }
+
+
+// -----------------------------------------------------------------------------
+// SetProgress
+//
+// -----------------------------------------------------------------------------
+//
+void CNSmlDMSyncState::SetProgress(TInt aCount)
+ {
+ iProgressCount = aCount;
+ }
+
+// -----------------------------------------------------------------------------
+// IncreaseProgress
+//
+// -----------------------------------------------------------------------------
+//
+void CNSmlDMSyncState::IncreaseProgress()
+ {
+ if (iProgressCount < iTotalProgressCount)
+ {
+ iProgressCount++;
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// Progress
+//
+// -----------------------------------------------------------------------------
+//
+TInt CNSmlDMSyncState::Progress()
+ {
+ return iProgressCount;
+ }
+
+// -----------------------------------------------------------------------------
+// SetTotalProgress
+//
+// -----------------------------------------------------------------------------
+//
+void CNSmlDMSyncState::SetTotalProgress(TInt aCount)
+ {
+ iTotalProgressCount = aCount;
+ }
+
+// -----------------------------------------------------------------------------
+// TotalProgress
+//
+// -----------------------------------------------------------------------------
+//
+TInt CNSmlDMSyncState::TotalProgress()
+ {
+ return iTotalProgressCount;
+ }
+
+// -----------------------------------------------------------------------------
+// SetContent
+//
+// -----------------------------------------------------------------------------
+//
+void CNSmlDMSyncState::SetContent(const TDesC& aContent)
+ {
+ TUtil::StrCopy(iSyncContent, aContent);
+ }
+
+// -----------------------------------------------------------------------------
+// Content
+//
+// -----------------------------------------------------------------------------
+//
+const TDesC& CNSmlDMSyncState::Content()
+ {
+ return iSyncContent;
+ }
+
+// -----------------------------------------------------------------------------
+// ResetProgress
+//
+// -----------------------------------------------------------------------------
+//
+void CNSmlDMSyncState::ResetProgress()
+ {
+ iProgressCount = 0;
+ iTotalProgressCount = 0;
+ iSyncContent = KNullDesC;
+ }
+
+// -----------------------------------------------------------------------------
+// ProgressKnown
+//
+// -----------------------------------------------------------------------------
+//
+TBool CNSmlDMSyncState::ProgressKnown()
+ {
+ if (iTotalProgressCount == -1 )
+ {
+ return EFalse;
+ }
+
+ return ETrue;
+ }
+
+