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/*
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* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: This file implements the decoder for the SVG presentation
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*
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*/
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#include "SVGConvert.h"
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#include <coemain.h>
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#include <imageconversion.h>
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#include <icl_uids.hrh>
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#include <102073d7_extra.rsg>
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#include <SvgCodecImageConstants.hrh>
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#include "SVGCodec.h"
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_LIT(KSVGPanicCategory, "SVGConvertPlugin");
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const TInt KInitialFrameWidth = 1;
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const TInt KInitialFrameHeight = 1;
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// Number of bits per pixel used in ReadFormatL
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const TInt KSvgDecBitsPerPixel = 24;
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enum TIclPanic
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{
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EFrameNumberOutOfRange = 0x1
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};
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// Global panic function
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GLDEF_C void Panic(TIclPanic aError)
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{
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User::Panic(KSVGPanicCategory, aError);
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}
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// ============================ MEMBER FUNCTIONS ===============================
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// -----------------------------------------------------------------------------
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// CSvgDecoder::NewL
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// Static constructor. Returns the pointer to the CSvgDecoder
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// -----------------------------------------------------------------------------
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//
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CSvgDecoder* CSvgDecoder::NewL()
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{
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return new (ELeave) CSvgDecoder;
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}
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// -----------------------------------------------------------------------------
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// CSvgDecoder::~CSvgDecoder
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// C++ destructor.
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// -----------------------------------------------------------------------------
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//
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CSvgDecoder::~CSvgDecoder()
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{
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CImageDecoderPlugin::Cleanup();
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}
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// -----------------------------------------------------------------------------
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// CSvgDecoder::ImageType
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// Returns the image type and sub-type for a given frame of the image that
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// has just been opened.
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// -----------------------------------------------------------------------------
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//
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void CSvgDecoder::ImageType(TInt aFrameNumber, TUid& aImageType, TUid& aImageSubType) const
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{
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__ASSERT_ALWAYS(aFrameNumber == 0, Panic( EFrameNumberOutOfRange ));
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aImageType = KImageTypeSVGUid;
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aImageSubType = KNullUid;
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}
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// -----------------------------------------------------------------------------
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// Returns the codec specific frame information stored in resource files.
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// This is a virtual funtion that each individual plugin must implement.
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// -----------------------------------------------------------------------------
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//
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CFrameInfoStrings* CSvgDecoder::FrameInfoStringsL( RFs& /*aFs*/, TInt /*aFrameNumber*/ )
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{
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return NULL;
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}
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// -----------------------------------------------------------------------------
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// CSvgDecoder::CSvgDecoder
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// C++ default constructor can NOT contain any code, that
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// might leave.
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// -----------------------------------------------------------------------------
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//
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CSvgDecoder::CSvgDecoder()
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{
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}
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// -----------------------------------------------------------------------------
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// Invokes the ReadFrameHeadersL() method of the supplied plugin.
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// This is a virtual funtion that each individual plugin must implement.
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// -----------------------------------------------------------------------------
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//
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void CSvgDecoder::ScanDataL()
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{
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CSvgReadCodec* imageReadCodec = CSvgReadCodec::NewL(
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TSize(KInitialFrameWidth, KInitialFrameHeight)
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);
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SetImageReadCodec( imageReadCodec );
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ReadFormatL();
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ReadFrameHeadersL();
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}
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// -----------------------------------------------------------------------------
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// Reads the image header & data information
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// -----------------------------------------------------------------------------
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//
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void CSvgDecoder::ReadFormatL()
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{
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ReadDataL(0, iFileData, KMaxTInt);
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SetDataLength( iFileData.Length() );
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CSvgReadCodec* imageReadCodec = static_cast<CSvgReadCodec* >(ImageReadCodec());
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imageReadCodec->SetFileDataL( iFileData );
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imageReadCodec->PrepareEngine();
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const TSize contentSize = imageReadCodec->ContentSize();
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TFrameInfo imageInfo;
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imageInfo = ImageInfo();
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imageInfo.iFrameCoordsInPixels.SetRect(TPoint(0, 0), contentSize );
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imageInfo.iOverallSizeInPixels = contentSize;
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imageInfo.iBitsPerPixel = KSvgDecBitsPerPixel;
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imageInfo.iDelay = 0;
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imageInfo.iFlags = TFrameInfo::ECanDither | TFrameInfo::ETransparencyPossible;
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imageInfo.iFrameDisplayMode = EColor64K;
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imageInfo.iFrameSizeInTwips = ContentSizeInTwips(contentSize);
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SetImageInfo(imageInfo);
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SetStartPosition(0);
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}
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TSize CSvgDecoder::ContentSizeInTwips(const TSize aContentSizeInPixels) const
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{
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// Create zoom factor object
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TRect boxInTwips(TPoint(0,0), TSize(0,0));
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CCoeEnv* coeEnv = CCoeEnv::Static();
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if(coeEnv)
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{
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TZoomFactor deviceMap(CCoeEnv::Static()->ScreenDevice());
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// Set zoom factor at 1 to 1
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deviceMap.SetZoomFactor(TZoomFactor::EZoomOneToOne);
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const TRect boxInPixels(TPoint(0,0), aContentSizeInPixels);
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// convert rectangle co-ordinates into pixels
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boxInTwips = deviceMap.PixelsToTwips(boxInPixels);
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}
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return boxInTwips.Size();
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}
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// End of File
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