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/*
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* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Taskswitcher physic engine
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*
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*/
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#ifndef TSPHYSICSENGINE_H_
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#define TSPHYSICSENGINE_H_
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#include <e32base.h>
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#include <akntouchgesturefw.h>
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// CLASS DECLARATION
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class CAknPhysics;
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class CTsPhysics;
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/**
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* Taskswitcher physic engine implementation
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*/
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class CTsPhysicsEngine: public CBase
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{
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public:
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// Constructors and destructor
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/**
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* Destructor.
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*/
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~CTsPhysicsEngine();
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/**
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* Two-phased constructor.
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*/
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static CTsPhysicsEngine* NewL(MAknPhysicsObserver& aPhysicObserver,
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CCoeControl& aViewControl);
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/**
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* Two-phased constructor.
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*/
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static CTsPhysicsEngine* NewLC(MAknPhysicsObserver& aPhysicObserver,
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CCoeControl& aViewControl);
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private:
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/**
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* Constructor for performing 1st stage construction
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*/
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CTsPhysicsEngine();
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/**
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* EPOC default constructor for performing 2nd stage construction
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*/
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void ConstructL(MAknPhysicsObserver& aPhysicObserver,
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CCoeControl& aViewControl);
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public:
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/**
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* Implements drag gesture handling
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* @param aEvent - drag event
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*/
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void HandleDragEvent(AknTouchGestureFw::MAknTouchGestureFwDragEvent& aEvent);
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/**
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* Checks if the physics is running
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*/
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TBool IsRunning() const;
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/**
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* Stops physics
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*/
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void Stop();
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/**
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* Initialize animation between current position and destination point
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* @param aPoint - destination point
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*/
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void AnimateToTarget(const TPoint& aPoint);
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/**
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*
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* @param aWorldSize Physics world size.
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* @param aViewSize Physics (visible) view size.
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* @param aLandscape ETrue if physics should work in landscape.
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**/
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void ReInitPhysicsL(const TSize& aWorldSize,
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const TSize& aViewSize,
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TBool aLandscape);
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private:
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/**
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* Physics.
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* Own.
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*/
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CAknPhysics* iPhysics;
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/**
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* Drag start time
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*/
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TTime iStartTime;
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/**
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* Drag start position
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*/
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TPoint iStartPosition;
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/**
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* Taskswitcher physics for item switch animation
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*/
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CTsPhysics* iTaskswitcherPhysics;
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/**
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* Marks direction in which drag events are made:
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* Values: 0 - uninitialized
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* 1 - drag right
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* -1 - drag left
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*/
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TInt iDragDirection;
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};
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#endif /* TSPHYSICSENGINE_H_*/
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