idlehomescreen/xmluirendering/renderingplugins/xnanimationfactory/inc/xnanimationfactory.h
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     1 /*
       
     2 * Copyright (c) 2002-2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Factory for creating CXnAnimation -component
       
    15 *
       
    16 */
       
    17 
       
    18 #ifndef _XNANIMATIONFACTORY_H
       
    19 #define _XNANIMATIONFACTORY_H
       
    20 
       
    21 //  INCLUDES
       
    22 #include "xncomponentfactory.h"
       
    23 #include <e32base.h>
       
    24 #include <e32std.h>
       
    25 
       
    26 #include <ecom/ecom.h>
       
    27 #include <ecom/implementationproxy.h>
       
    28 
       
    29 // FORWARD DECLARATIONS
       
    30 class CXnComponent;
       
    31 class CXnMap;
       
    32 class CXnType;
       
    33 
       
    34 // CLASS DECLARATION
       
    35 /**
       
    36 *  @ingroup group_xnanimationfactory
       
    37 *  Layout Area UI factory interface for creating UI representations of the layout areas.
       
    38 *  This class is wrapper for containing CAnimation
       
    39 *
       
    40 *  @lib xn3animationfactory.dll
       
    41 *  @since Series 60 3.1
       
    42 */
       
    43 // inheritance order must be this, despite codescanner warnings
       
    44 class CXnAnimationFactory : public MXnComponentFactory, public CBase
       
    45     {
       
    46     public:  // Constructors and destructor
       
    47         
       
    48         /**
       
    49         * Two-phased constructor.
       
    50         */
       
    51         static CXnAnimationFactory* NewL();
       
    52         
       
    53         /**
       
    54         * Destructor.
       
    55         */
       
    56         virtual ~CXnAnimationFactory();
       
    57 
       
    58     public: // Functions from base classes
       
    59 
       
    60 		/**
       
    61 		* @see MXnComponentFactory.h
       
    62 		*/
       
    63         TXnComponentFactoryResponse MakeXnComponentL( 
       
    64                                                 CXnNodePluginIf& aNode,
       
    65                                                 CXnComponent*& aTargetComponent
       
    66         										);
       
    67 
       
    68 		/**
       
    69 		* @see MXnComponentFactory.h
       
    70 		*/
       
    71         CXnControlAdapter* MakeXnControlAdapterL( 
       
    72                                                 CXnNodePluginIf& aNode,
       
    73                                                 CXnControlAdapter* aParent = NULL
       
    74         										);
       
    75 
       
    76     private:
       
    77 
       
    78         /**
       
    79         * 2nd phase constructor. 
       
    80         */
       
    81         void ConstructL();
       
    82 
       
    83         /**
       
    84         * C++ default constructor. 
       
    85         */
       
    86         CXnAnimationFactory();
       
    87     };
       
    88     
       
    89 // Exported factory function required by ECOM-framework
       
    90 IMPORT_C const TImplementationProxy* ImplementationGroupProxy(TInt& aTableCount);
       
    91 
       
    92 #endif      // _XNANIMATIONFACTORY_H
       
    93             
       
    94 // End of File