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1 /* |
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2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Implementation for server side session object of |
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15 * Screensaver Display Control Server |
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16 * |
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17 */ |
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18 |
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19 #include <power_save_display_mode.h> |
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20 #include <hal.h> |
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21 |
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22 #include "snsrdisplaycontrolsession.h" |
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23 #include "snsrdisplaycontrolcommon.h" |
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24 |
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25 |
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26 // ======== LOCAL FUNCTIONS ======== |
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27 |
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28 |
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29 // ======== MEMBER FUNCTIONS ======== |
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30 |
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31 |
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32 // --------------------------------------------------------------------------- |
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33 // CSnsrDisplayControlSession |
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34 // --------------------------------------------------------------------------- |
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35 // |
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36 CSnsrDisplayControlSession::CSnsrDisplayControlSession() : |
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37 CSession2() |
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38 { |
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39 } |
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40 |
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41 |
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42 // --------------------------------------------------------------------------- |
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43 // ConstructL |
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44 // --------------------------------------------------------------------------- |
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45 // |
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46 void CSnsrDisplayControlSession::ConstructL() |
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47 { |
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48 iPowerSave = CPowerSaveDisplayMode::NewL(); |
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49 |
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50 // Create pixel buffer that can hold the full screen picture of our |
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51 // display device. |
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52 TInt x = 0; |
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53 TInt y = 0; |
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54 HAL::Get(HALData::EDisplayXPixels, x); |
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55 HAL::Get(HALData::EDisplayYPixels, y); |
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56 iPowerSavePixelBuffer = HBufC::NewL(x*y); |
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57 iPowerSavePixelBuffer->Des().FillZ(); |
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58 } |
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59 |
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60 |
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61 // --------------------------------------------------------------------------- |
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62 // NewL |
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63 // --------------------------------------------------------------------------- |
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64 // |
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65 EXPORT_C CSnsrDisplayControlSession* CSnsrDisplayControlSession::NewL() |
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66 { |
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67 CSnsrDisplayControlSession* self = new (ELeave) CSnsrDisplayControlSession(); |
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68 CleanupStack::PushL( self ); |
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69 self->ConstructL(); |
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70 CleanupStack::Pop( self ); |
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71 return self; |
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72 } |
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73 |
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74 |
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75 // --------------------------------------------------------------------------- |
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76 // ~CSnsrDisplayControlSession |
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77 // --------------------------------------------------------------------------- |
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78 // |
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79 CSnsrDisplayControlSession::~CSnsrDisplayControlSession() |
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80 { |
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81 delete iPowerSave; |
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82 delete iPowerSavePixelBuffer; |
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83 } |
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84 |
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85 // --------------------------------------------------------------------------- |
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86 // ServiceL |
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87 // --------------------------------------------------------------------------- |
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88 // |
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89 void CSnsrDisplayControlSession::ServiceL( const RMessage2& aMessage ) |
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90 { |
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91 TInt func = aMessage.Function(); |
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92 |
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93 TInt err( KErrNone ); |
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94 |
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95 switch ( func ) |
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96 { |
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97 case ESnsrDispCtrlSrvDisplayOff: |
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98 { |
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99 // off |
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100 // TODO |
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101 break; |
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102 } |
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103 case ESnsrDispCtrlSrvDisplayLowPower: |
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104 { |
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105 // low power |
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106 TInt startRow = aMessage.Int0(); |
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107 TInt endRow = aMessage.Int1(); |
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108 // TODO: for now, we pass a zero-filled pixel buffer to power save API. |
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109 // This works fine with our reference hardware but some types of displays |
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110 // might require passing the actual screen contents in this buffer. |
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111 TUint16* ptr = const_cast<TUint16*>( iPowerSavePixelBuffer->Ptr() ); |
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112 err = iPowerSave->Set(startRow, endRow, ptr); |
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113 break; |
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114 } |
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115 case ESnsrDispCtrlSrvDisplayFullPower: |
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116 { |
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117 // full power |
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118 err = iPowerSave->Exit(); |
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119 break; |
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120 } |
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121 default: |
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122 { |
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123 err = KErrNotSupported; |
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124 } |
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125 } |
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126 |
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127 aMessage.Complete(err); |
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128 } |
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129 |