screensaver/snsrdisplaycontrol_s60/src/snsrdisplaycontrolserver.cpp
changeset 86 e4f038c420f7
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81:7dd137878ff8 86:e4f038c420f7
       
     1 /*
       
     2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: Implementation of Screensaver Display Control Server
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include "snsrdisplaycontrolserver.h"
       
    20 #include "snsrdisplaycontrolsession.h"
       
    21 #include "snsrdisplaycontrolcommon.h"
       
    22 
       
    23 // =========== CONSTANTS =========== 
       
    24 
       
    25 
       
    26 // ======== LOCAL FUNCTIONS ========
       
    27  
       
    28 // ----------------------------------------------------------------------------
       
    29 // Initialize and run the server
       
    30 // ----------------------------------------------------------------------------
       
    31 //
       
    32 static void RunTheServerL()
       
    33     {
       
    34     // First create and install the active scheduler
       
    35     CActiveScheduler* scheduler = new (ELeave) CActiveScheduler;
       
    36     CleanupStack::PushL( scheduler );
       
    37     CActiveScheduler::Install( scheduler );
       
    38 
       
    39     TInt err = User::RenameThread( KSnsrDispCtrlSrvName );
       
    40     User::LeaveIfError( err );
       
    41     
       
    42     // Create the server
       
    43     CSnsrDisplayControlServer* server = CSnsrDisplayControlServer::NewLC();
       
    44     server->StartL( KSnsrDispCtrlSrvName );
       
    45     
       
    46     // Signal the client the startup is complete
       
    47     RProcess::Rendezvous(KErrNone);
       
    48 
       
    49     // Enter the wait loop
       
    50     CActiveScheduler::Start();
       
    51 
       
    52     // Exited cleanup scheduler and server
       
    53     CleanupStack::PopAndDestroy( server );
       
    54     CleanupStack::PopAndDestroy( scheduler );
       
    55     }
       
    56 
       
    57 // ----------------------------------------------------------------------------
       
    58 // Main entry-point for the server thread/process
       
    59 // ----------------------------------------------------------------------------
       
    60 //
       
    61 static TInt RunTheServer()
       
    62     {
       
    63     CTrapCleanup* cleanup = CTrapCleanup::New();
       
    64     TInt r = KErrNoMemory;
       
    65     if (cleanup)
       
    66         {
       
    67         TRAP( r, RunTheServerL() );
       
    68         delete cleanup;
       
    69         }
       
    70     
       
    71     return (r);
       
    72     }
       
    73 
       
    74 
       
    75 // ======== MEMBER FUNCTIONS ========
       
    76 
       
    77 // ---------------------------------------------------------------------------
       
    78 // Constructor
       
    79 // ---------------------------------------------------------------------------
       
    80 //
       
    81 CSnsrDisplayControlServer::CSnsrDisplayControlServer() :
       
    82     CServer2( EPriorityStandard, CServer2::TServerType( EIpcSession_Sharable ) )
       
    83     {
       
    84     }
       
    85 
       
    86 // ---------------------------------------------------------------------------
       
    87 // Second phase constructor
       
    88 // ---------------------------------------------------------------------------
       
    89 //
       
    90 void CSnsrDisplayControlServer::ConstructL()
       
    91     {
       
    92     }
       
    93 
       
    94 // ---------------------------------------------------------------------------
       
    95 // Factory method
       
    96 // ---------------------------------------------------------------------------
       
    97 //
       
    98 CSnsrDisplayControlServer* CSnsrDisplayControlServer::NewLC()
       
    99     {
       
   100     CSnsrDisplayControlServer* self =  new (ELeave) CSnsrDisplayControlServer();
       
   101     CleanupStack::PushL( self );
       
   102     self->ConstructL();
       
   103     return self;
       
   104     }
       
   105 
       
   106 // ---------------------------------------------------------------------------
       
   107 // Destructor
       
   108 // ---------------------------------------------------------------------------
       
   109 //
       
   110 CSnsrDisplayControlServer::~CSnsrDisplayControlServer()
       
   111     {
       
   112     }
       
   113 
       
   114 // ---------------------------------------------------------------------------
       
   115 // Create server side session object
       
   116 // ---------------------------------------------------------------------------
       
   117 //
       
   118 CSession2* CSnsrDisplayControlServer::NewSessionL( const TVersion& aVersion,
       
   119         const RMessage2& aMessage ) const
       
   120     {
       
   121     TVersion version( KSnsrDispCtrlSrvVerMajor, 
       
   122                       KSnsrDispCtrlSrvVerMinor, 
       
   123                       KSnsrDispCtrlSrvVerBuild );
       
   124     if ( !User::QueryVersionSupported( version, aVersion ) )
       
   125         {
       
   126         User::Leave( KErrNotSupported );
       
   127         }
       
   128     
       
   129     // Allow connections only from HbDeviceDialogAppServer. Essentially, we are a
       
   130     // capability proxy which grants access to API normally needing WriteDeviceData
       
   131     // capability to a process which doesn't have it. Use access control
       
   132     // of our own to prevent maluse. This module is not part of SDK or even platform API
       
   133     // and only supposed to be used internally by Screensaver, so preventing access
       
   134     // from other processes should not be a problem.
       
   135     static _LIT_SECURITY_POLICY_S0(hbDeviceDialogSidPolicy, 0x20022FC5);
       
   136     TBool passed = hbDeviceDialogSidPolicy().CheckPolicy(aMessage);
       
   137     if ( !passed )
       
   138         {
       
   139         User::Leave( KErrPermissionDenied );
       
   140         }
       
   141 
       
   142     CSession2* session;
       
   143     session = CSnsrDisplayControlSession::NewL();
       
   144     session->SetServer( this );
       
   145     return session;
       
   146     }
       
   147 
       
   148 
       
   149 // ======== GLOBAL FUNCTIONS ========
       
   150 
       
   151 // ----------------------------------------------------------------------------
       
   152 // Process entry point 
       
   153 // ----------------------------------------------------------------------------
       
   154 TInt E32Main()
       
   155     {
       
   156     return RunTheServer();
       
   157     }
       
   158