idlehomescreen/xmluicontroller/inc/transactionfactory.h
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     1 /*
       
     2 * Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Transaction factory
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef M_TRANSACTIONFACTORY_H
       
    20 #define M_TRANSACTIONFACTORY_H
       
    21 
       
    22 namespace AiXmlUiController
       
    23     {
       
    24     class MTransaction;
       
    25     class MTransactionElement;
       
    26     }
       
    27 
       
    28 class CXnNodeAppIf;
       
    29 class CGulIcon;
       
    30 class RFile;
       
    31 
       
    32 
       
    33 namespace AiXmlUiController
       
    34 {
       
    35 
       
    36 /**
       
    37 *  MTransactionFactory provides life-cycle management of transactions and
       
    38 *  transaction elements.
       
    39 *
       
    40 *  @lib AiXmlUiMain
       
    41 */
       
    42 class MTransactionFactory
       
    43     {
       
    44 public:
       
    45 
       
    46     // New functions
       
    47     
       
    48     /**
       
    49     * Creates a new transaction.
       
    50     *
       
    51     * @param aTxId the transaction identifier
       
    52     */
       
    53     virtual MTransaction* CreateTransactionL( TInt aTxId ) = 0;
       
    54     
       
    55     /**
       
    56     * Releases a transaction element.
       
    57     *
       
    58     * @param aTransaction the transaction to release
       
    59     */
       
    60     virtual void ReleaseTransaction( MTransaction* aTransaction ) = 0;
       
    61 
       
    62     /**
       
    63     * Creates a new text transaction element.
       
    64     *
       
    65     * @param aTarget the target node of the transaction element
       
    66     * @param aText the text to update 
       
    67     */
       
    68     virtual MTransactionElement*
       
    69         CreateTextTransactionElementL( CXnNodeAppIf& aTarget,
       
    70                                        const TDesC& aText,
       
    71                                        TInt aPriority ) = 0;
       
    72 
       
    73     /**
       
    74     * Creates a new data buffer transaction element.
       
    75     *
       
    76     * @param aTarget the traget node of the transaction element
       
    77     * @param aData the data to update
       
    78     */
       
    79     virtual MTransactionElement*
       
    80         CreateDataBufferTransactionElementL( CXnNodeAppIf& aTarget,
       
    81                                              const TDesC8& aData,
       
    82                                              TInt aPriority ) = 0;
       
    83 
       
    84     /**
       
    85     * Creates a new empty content transaction element.
       
    86     *
       
    87     * @param aTarget the target node of the transaction element
       
    88     * @param aText the text to update 
       
    89     */
       
    90     virtual MTransactionElement*
       
    91         CreateEmptyContentTransactionElementL( CXnNodeAppIf& aTarget,
       
    92                                                TInt aIndex ) = 0;
       
    93 
       
    94     /**
       
    95     * Creates a new image transaction element.
       
    96     *
       
    97     * @param aTarget the target node of the transaction element
       
    98     * @param aIcon the icon to update. Ownership transferred.
       
    99     */
       
   100     virtual MTransactionElement*
       
   101         CreateImageTransactionElementL( CXnNodeAppIf& aTarget,
       
   102                                         CGulIcon* aIcon,
       
   103                                         TInt aPriority ) = 0;
       
   104     
       
   105     /**
       
   106     * Creates a new image transaction element.
       
   107     *
       
   108     * @param aTarget the target node of the transaction element
       
   109     * @param aFile the file to read image data from.
       
   110     */
       
   111     virtual MTransactionElement*
       
   112         CreateImageTransactionElementL( CXnNodeAppIf& aTarget,
       
   113                                         RFile& aFile,
       
   114                                         TInt aPriority ) = 0;
       
   115 
       
   116     /**
       
   117     * Releases a transaction element.
       
   118     *
       
   119     * @param aElement the element to release.
       
   120     */
       
   121     virtual void ReleaseTransactionElement(
       
   122         MTransactionElement* aElement ) = 0;
       
   123 
       
   124     /**
       
   125     * Checks if given content type is supported by target element.
       
   126     *
       
   127     * @param aTarget the target UI element.
       
   128     * @param aContentType the content type
       
   129     * @return ETrue if content type is supported, otherwise EFalse.
       
   130     */
       
   131     virtual TBool IsSupported( CXnNodeAppIf& aTarget,
       
   132                                const TDesC8& aContentType ) = 0;
       
   133 
       
   134 protected:
       
   135 
       
   136     ~MTransactionFactory(){};
       
   137         
       
   138     };
       
   139 
       
   140 } // namespace AiXmlUiController
       
   141 
       
   142 #endif      // M_TRANSACTIONFACTORY_H  
       
   143            
       
   144 //  End of File