idlehomescreen/xmluicontroller/src/transaction.cpp
changeset 0 f72a12da539e
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     1 /*
       
     2 * Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Transaction base class
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include    "transaction.h"
       
    20 #include    "transactionelement.h"
       
    21 #include    "transactionfactory.h"
       
    22 #include    "xmluicontrollerpanic.h"
       
    23 
       
    24 // ============================ MEMBER FUNCTIONS ===============================
       
    25 
       
    26 using namespace AiXmlUiController;
       
    27 
       
    28 CTransaction::CTransaction()
       
    29     : iTransactionElements(CTransactionElement::LinkOffset())
       
    30     {
       
    31     }
       
    32 
       
    33 CTransaction* CTransaction::NewL()
       
    34     {
       
    35     CTransaction* self = new( ELeave ) CTransaction;
       
    36     
       
    37     return self;
       
    38     }
       
    39     
       
    40 CTransaction::~CTransaction()
       
    41     {
       
    42     __ASSERT_DEBUG( iTransactionElements.IsEmpty(), Panic( ETransactionElementListNotEmpty ) );
       
    43     }
       
    44 
       
    45 TInt CTransaction::Id() const
       
    46     {
       
    47     return iTxId;
       
    48     }
       
    49     
       
    50 void CTransaction::Initialize(TInt aTxId)
       
    51     {
       
    52     iTxId = aTxId;
       
    53     }
       
    54     
       
    55 void CTransaction::Append(MTransactionElement& aElement )
       
    56     {
       
    57     iTransactionElements.AddLast(dynamic_cast<CTransactionElement&>(aElement));
       
    58     }
       
    59     
       
    60 void CTransaction::CommitL( TBool& aLayoutChanged, RPropertyHashMap& aPropertyHashMap )
       
    61     {
       
    62     aLayoutChanged = EFalse;
       
    63         
       
    64     if ( iTransactionElements.IsEmpty() )
       
    65         {
       
    66         // Nothing to do
       
    67         return;
       
    68         }
       
    69     
       
    70     // Initialize iterator
       
    71     TDblQueIter<CTransactionElement> iter( iTransactionElements );
       
    72     iter.SetToFirst();
       
    73 
       
    74     // Commit transaction elements    
       
    75     while ( iter )
       
    76         {
       
    77         // Commit element and advance iterator 
       
    78         (iter++)->CommitL( aLayoutChanged, aPropertyHashMap );
       
    79         }
       
    80     }
       
    81 
       
    82 void CTransaction::Reset(MTransactionFactory& aFactory)
       
    83     {
       
    84     Deque();
       
    85     iTxId = 0;
       
    86     
       
    87     TDblQueIter<CTransactionElement> iter( iTransactionElements );
       
    88     iter.SetToFirst();
       
    89     
       
    90     while ( iter )
       
    91         {
       
    92         CTransactionElement* element = iter++;
       
    93         aFactory.ReleaseTransactionElement( element );
       
    94         }
       
    95         
       
    96     __ASSERT_DEBUG( iTransactionElements.IsEmpty(), Panic( ETransactionElementListNotEmpty ) );
       
    97     }
       
    98 
       
    99 TDblQueIter<CTransactionElement> CTransaction::ElementIter()
       
   100     {
       
   101     TDblQueIter<CTransactionElement> iter( iTransactionElements );
       
   102     iter.SetToFirst();
       
   103     return iter;
       
   104     }
       
   105 
       
   106 void CTransaction::Deque()
       
   107     {
       
   108     iLink.Deque();
       
   109     }
       
   110 
       
   111 //  End of File