idlehomescreen/xmluirendering/uiengine/src/xnscrollablecontroladapter.cpp
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     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 */
       
    15 
       
    16 //  System includes
       
    17 #include <e32base.h>
       
    18 #include <e32const.h>
       
    19 #include <coecntrl.h>
       
    20 #include <coemain.h>
       
    21 #include <aknphysics.h>
       
    22 
       
    23 // User includes
       
    24 #include "xncontroladapter.h"
       
    25 #include "xnuiengine.h"
       
    26 #include "xnnode.h"
       
    27 #include "xnnodepluginif.h"
       
    28 #include "xnproperty.h"
       
    29 
       
    30 #include "xnscrollablecontroladapter.h"
       
    31 
       
    32 // Constants
       
    33 const TInt KOffset( 25 );
       
    34 
       
    35 _LIT8(KViewportHeight, "viewport-height");
       
    36 _LIT8(KViewportWidth, "viewport-width");
       
    37 _LIT8(KViewportTop, "viewport-top");
       
    38 _LIT8(KViewportLeft, "viewport-left");
       
    39 
       
    40 // ============================ MEMBER FUNCTIONS ===============================
       
    41 
       
    42 // -----------------------------------------------------------------------------
       
    43 // CXnScrollableControlAdapter::NewL
       
    44 // Two-phased constructor. Can leave.
       
    45 // -----------------------------------------------------------------------------
       
    46 //
       
    47 CXnScrollableControlAdapter* CXnScrollableControlAdapter::NewL( 
       
    48     CXnNodePluginIf& aNode )
       
    49     {
       
    50     CXnScrollableControlAdapter* self = 
       
    51         new ( ELeave ) CXnScrollableControlAdapter( aNode );
       
    52     
       
    53     CleanupStack::PushL( self );
       
    54     self->ConstructL();
       
    55     CleanupStack::Pop( self );
       
    56     return self;
       
    57     }
       
    58 
       
    59 // -----------------------------------------------------------------------------
       
    60 // CXnScrollableControlAdapter::~CXnScrollableControlAdapter
       
    61 // Destructor.
       
    62 // -----------------------------------------------------------------------------
       
    63 //
       
    64 CXnScrollableControlAdapter::~CXnScrollableControlAdapter()
       
    65     {
       
    66     delete iPhysics;
       
    67     }
       
    68 
       
    69 // -----------------------------------------------------------------------------
       
    70 // CXnScrollableControlAdapter::CXnScrollableControlAdapter
       
    71 // C++ default constructor. Must not leave.
       
    72 // -----------------------------------------------------------------------------
       
    73 //
       
    74 CXnScrollableControlAdapter::CXnScrollableControlAdapter( CXnNodePluginIf& aNode )
       
    75     : iNode( aNode ), iStartPosition( 0, 0), iPreviousPosition( 0, 0 ), 
       
    76     iCurrentPosition( 0, 0 ), iLayoutChanged( EFalse )
       
    77     {
       
    78     }
       
    79 
       
    80 // -----------------------------------------------------------------------------
       
    81 // CXnScrollableControlAdapter::ConstructL
       
    82 // 2nd phase constructor. Can leave.
       
    83 // -----------------------------------------------------------------------------
       
    84 //    
       
    85 void CXnScrollableControlAdapter::ConstructL()
       
    86     {
       
    87     CXnControlAdapter::ConstructL( iNode );
       
    88     SetControlContext( this );
       
    89     SetHitTest( this );
       
    90     iUiEngine = iNode.Node().UiEngine();
       
    91     
       
    92     iNode.Node().SetScrollableControl( this );
       
    93     }
       
    94 
       
    95 // -----------------------------------------------------------------------------
       
    96 // CXnScrollableControlAdapter::HandlePointerEventL
       
    97 // 
       
    98 // -----------------------------------------------------------------------------
       
    99 //    
       
   100 void CXnScrollableControlAdapter::HandlePointerEventL( 
       
   101     const TPointerEvent& aPointerEvent )
       
   102     {
       
   103     if( !iPhysics )
       
   104         {
       
   105         return;
       
   106         }
       
   107     TPoint stylusPos = aPointerEvent.iPosition;   
       
   108     switch( aPointerEvent.iType )
       
   109         {
       
   110         case TPointerEvent::EButton1Down:
       
   111             {
       
   112             iPhysics->StopPhysics();
       
   113             iPhysics->ResetFriction();
       
   114             iStartPosition = stylusPos;
       
   115             iStartTime.HomeTime();
       
   116             iPreviousPosition = iCurrentPosition;
       
   117             iStylusPosition = stylusPos;
       
   118             }
       
   119             break;            
       
   120         case TPointerEvent::EButton1Up:
       
   121             {
       
   122             TInt distance = iStartPosition.iY - stylusPos.iY;
       
   123             TPoint drag( 0, distance );
       
   124             iPhysics->StartPhysics( drag, iStartTime );
       
   125             }
       
   126             break; 
       
   127         case TPointerEvent::EDrag:        
       
   128             {
       
   129             TPoint distanceFromStart( iStartPosition - stylusPos );
       
   130 
       
   131             if( Abs( distanceFromStart.iY ) > KOffset )                 
       
   132                 {
       
   133                 CXnNode* focused( iUiEngine->FocusedNode() );
       
   134                 
       
   135                 if ( focused )
       
   136                     {
       
   137                     // Remove pressed down
       
   138                     focused->UnsetStateL( 
       
   139                         XnPropertyNames::style::common::KPressedDown );
       
   140                     focused->HideTooltipsL();                                
       
   141                     }
       
   142                 }
       
   143             
       
   144             TInt deltaY( iStylusPosition.iY - stylusPos.iY );
       
   145             iStylusPosition = stylusPos;
       
   146             TPoint deltaPoint( 0, deltaY );
       
   147             iPhysics->RegisterPanningPosition( deltaPoint );
       
   148             }
       
   149             break;
       
   150         default:                
       
   151             break;                
       
   152         }
       
   153  
       
   154     CXnControlAdapter::HandlePointerEventL( aPointerEvent );
       
   155     }
       
   156 
       
   157 // -----------------------------------------------------------------------------
       
   158 // CXnScrollableControlAdapter::Draw
       
   159 // 
       
   160 // -----------------------------------------------------------------------------
       
   161 //    
       
   162 void CXnScrollableControlAdapter::Draw( const TRect& aRect ) const
       
   163     {
       
   164     CXnControlAdapter::Draw( aRect );    
       
   165     }
       
   166 
       
   167 // -----------------------------------------------------------------------------
       
   168 // CXnScrollableControlAdapter::SizeChanged
       
   169 // 
       
   170 // -----------------------------------------------------------------------------
       
   171 void CXnScrollableControlAdapter::SizeChanged()
       
   172     {
       
   173     TRAP_IGNORE(         
       
   174         ReadPropertiesL();
       
   175         InitPhysicEngineL(); ); 
       
   176         
       
   177     CXnControlAdapter::SizeChanged();
       
   178     }
       
   179 
       
   180 // -----------------------------------------------------------------------------
       
   181 // CXnScrollableControlAdapter::MakeVisible
       
   182 // 
       
   183 // -----------------------------------------------------------------------------
       
   184 // 
       
   185 void CXnScrollableControlAdapter::MakeVisible( TBool aVisible )
       
   186     {
       
   187     TBool visible( IsVisible() ? ETrue : EFalse );
       
   188     
       
   189     if ( visible == aVisible )
       
   190         {
       
   191         return;
       
   192         }
       
   193     
       
   194     if( aVisible )
       
   195         {
       
   196         TRAP_IGNORE( InitPhysicEngineL() );
       
   197         }
       
   198     
       
   199     CCoeControl::MakeVisible( aVisible );            
       
   200     }
       
   201 
       
   202 // -----------------------------------------------------------------------------
       
   203 // CXnScrollableControlAdapter::HitRegionContains
       
   204 // 
       
   205 // -----------------------------------------------------------------------------
       
   206 // 
       
   207 TBool CXnScrollableControlAdapter::HitRegionContains( const TPoint& aPoint, 
       
   208     const CCoeControl& /*aControl*/) const
       
   209     {
       
   210     return iViewPort.Contains( aPoint );
       
   211     }
       
   212 
       
   213 // -----------------------------------------------------------------------------
       
   214 // CXnScrollableControlAdapter::HandleScreenDeviceChangedL
       
   215 // 
       
   216 // -----------------------------------------------------------------------------
       
   217 void CXnScrollableControlAdapter::HandleScreenDeviceChangedL()
       
   218     {
       
   219     // The new layout has not been calculated yet. 
       
   220     // Therefore we need to read new propertues and initialise engine when LayoutChagedL() is called next time.
       
   221     iLayoutChanged = ETrue;
       
   222     CXnControlAdapter::HandleScreenDeviceChangedL();
       
   223     }
       
   224 
       
   225 // -----------------------------------------------------------------------------
       
   226 // CXnScrollableControlAdapter::DeltaPosition
       
   227 // 
       
   228 // -----------------------------------------------------------------------------
       
   229 const TPoint CXnScrollableControlAdapter::DeltaPosition() const
       
   230     {
       
   231     return iStartViewPosition - iCurrentPosition;
       
   232     }
       
   233 
       
   234 // -----------------------------------------------------------------------------
       
   235 // CXnScrollableControlAdapter::ResetState
       
   236 // 
       
   237 // -----------------------------------------------------------------------------
       
   238 void CXnScrollableControlAdapter::ResetState()
       
   239     {
       
   240     iStartViewPosition = TPoint( 0, 0 );
       
   241     iCurrentPosition = TPoint( 0, 0 );
       
   242     iPreviousPosition = TPoint( 0, 0 );
       
   243     }
       
   244 
       
   245 // -----------------------------------------------------------------------------
       
   246 // CXnScrollableControlAdapter::ShowItem
       
   247 // 
       
   248 // -----------------------------------------------------------------------------
       
   249 void CXnScrollableControlAdapter::ShowItem( CXnNode& aNode )
       
   250     {
       
   251     TRect rect = aNode.MarginRect();
       
   252     if( !iViewPort.Contains( rect.iTl ) || !iViewPort.Contains( rect.iBr ) )
       
   253         {
       
   254         TInt delta( 0 );
       
   255         if( rect.iTl.iY < iViewPort.iTl.iY )
       
   256             {
       
   257             delta = rect.iTl.iY - iViewPort.iTl.iY;
       
   258             }
       
   259         else if( rect.iBr.iY > iViewPort.iBr.iY )
       
   260             {
       
   261             delta = rect.iBr.iY - iViewPort.iBr.iY;
       
   262             }
       
   263         TPoint newPosition = iPreviousPosition + TPoint( 0, delta );
       
   264         ViewPositionChanged( newPosition, ETrue, 0 );
       
   265         }
       
   266     }
       
   267 
       
   268 // -----------------------------------------------------------------------------
       
   269 // CXnScrollableControlAdapter::LayoutChangedL
       
   270 // 
       
   271 // -----------------------------------------------------------------------------
       
   272 void CXnScrollableControlAdapter::LayoutChangedL()
       
   273     {
       
   274     if( iLayoutChanged )
       
   275         {
       
   276         iLayoutChanged = EFalse;
       
   277         ReadPropertiesL();
       
   278         InitPhysicEngineL();
       
   279         }
       
   280     }
       
   281 
       
   282 // ---------------------------------------------------------------------------
       
   283 // CXnScrollableControlAdapter::ViewPositionChanged
       
   284 // ---------------------------------------------------------------------------
       
   285 //
       
   286 void CXnScrollableControlAdapter::ViewPositionChanged( 
       
   287     const TPoint& aNewPosition, TBool aDrawNow, TUint /*aFlags*/ )
       
   288     {
       
   289     TPoint diff = TPoint( 0, aNewPosition.iY - iPreviousPosition.iY );
       
   290     iPreviousPosition = aNewPosition;
       
   291     iCurrentPosition += diff;
       
   292     TPoint tmpPos = iNode.Control()->Position();
       
   293     tmpPos -= diff;
       
   294     iNode.Control()->SetPosition( tmpPos );
       
   295     if( aDrawNow )
       
   296         {
       
   297         DrawNow( iViewPort );    
       
   298         }
       
   299     }
       
   300     
       
   301 // ---------------------------------------------------------------------------
       
   302 // CXnScrollableControlAdapter::PhysicEmulationEnded
       
   303 // ---------------------------------------------------------------------------
       
   304 //    
       
   305 void CXnScrollableControlAdapter::PhysicEmulationEnded()
       
   306     {
       
   307     }
       
   308 
       
   309 // ---------------------------------------------------------------------------
       
   310 // CXnScrollableControlAdapter::ViewPosition
       
   311 // ---------------------------------------------------------------------------
       
   312 //    
       
   313 TPoint CXnScrollableControlAdapter::ViewPosition() const
       
   314     {
       
   315     return iCurrentPosition;
       
   316     }
       
   317 
       
   318 // ---------------------------------------------------------------------------
       
   319 // CXnScrollableControlAdapter::ResetContext
       
   320 // ---------------------------------------------------------------------------
       
   321 //    
       
   322 void CXnScrollableControlAdapter::ResetContext( CWindowGc& aGc ) const
       
   323     {
       
   324     aGc.Reset();
       
   325     aGc.SetClippingRect( iViewPort );
       
   326     }
       
   327 
       
   328 // ---------------------------------------------------------------------------
       
   329 // CXnScrollableControlAdapter::InitPhysicEngineL
       
   330 // ---------------------------------------------------------------------------
       
   331 //    
       
   332 void CXnScrollableControlAdapter::InitPhysicEngineL()
       
   333     {
       
   334     // Init physic engine
       
   335     if ( !iPhysics && CAknPhysics::FeatureEnabled() )
       
   336         {
       
   337         iPhysics = CAknPhysics::NewL( *this, this );
       
   338         }
       
   339     if( !iPhysics )
       
   340         {
       
   341         return;
       
   342         }
       
   343     TSize viewPortSize = iViewPort.Size();
       
   344     TSize totalSize( iNode.MarginRect().Size() );
       
   345     iPhysics->InitPhysicsL( totalSize, viewPortSize, EFalse );
       
   346     iCurrentPosition = TPoint( 0, viewPortSize.iHeight / 2 );  
       
   347     iPreviousPosition = iStartViewPosition =  iCurrentPosition;
       
   348     }
       
   349 
       
   350 // ---------------------------------------------------------------------------
       
   351 // CXnScrollableControlAdapter::ReadPropertiesL
       
   352 // ---------------------------------------------------------------------------
       
   353 //    
       
   354 void CXnScrollableControlAdapter::ReadPropertiesL()
       
   355     {
       
   356     TInt width( 0 );
       
   357     TInt height( 0 );
       
   358     TInt top( 0 );
       
   359     TInt left( 0 );
       
   360 
       
   361     // Width
       
   362     CXnProperty* prop = iNode.GetPropertyL( KViewportWidth );
       
   363     if( prop )
       
   364         {
       
   365         width = iUiEngine->HorizontalPixelValueL(
       
   366             prop, iNode.MarginRect().Width() );
       
   367         }
       
   368     if( width == 0 )
       
   369         {
       
   370         width = iNode.MarginRect().Width();
       
   371         }
       
   372 
       
   373     // Height
       
   374     prop = iNode.GetPropertyL( KViewportHeight );
       
   375     if( prop )
       
   376         {
       
   377         height = iUiEngine->VerticalPixelValueL(
       
   378             prop, iNode.MarginRect().Height() );
       
   379         }
       
   380     if( height == 0 )
       
   381         {
       
   382         height = iNode.MarginRect().Height();
       
   383         }
       
   384 
       
   385     // Top
       
   386     prop = iNode.GetPropertyL( KViewportTop );
       
   387     if( prop )
       
   388         {
       
   389         top = iUiEngine->VerticalPixelValueL(
       
   390             prop, iNode.MarginRect().Height() );
       
   391         }
       
   392 
       
   393     // Left
       
   394     prop = iNode.GetPropertyL( KViewportLeft );
       
   395     if( prop )
       
   396         {
       
   397         left = iUiEngine->HorizontalPixelValueL(
       
   398             prop, iNode.MarginRect().Width() );
       
   399         }
       
   400 
       
   401     iViewPort = TRect( iNode.MarginRect().iTl, TSize( width, height ) );
       
   402     iViewPort.Move( left, top );
       
   403     }
       
   404 
       
   405 //  End of File