--- a/idlehomescreen/xmluirendering/uiengine/src/xnuiengine.cpp Wed Sep 01 12:32:46 2010 +0100
+++ b/idlehomescreen/xmluirendering/uiengine/src/xnuiengine.cpp Tue Sep 14 20:58:58 2010 +0300
@@ -160,6 +160,16 @@
}
// -----------------------------------------------------------------------------
+// CXnUiEngine::RenderFromNodeL
+// Forwards the call to the ui engine implementation
+// -----------------------------------------------------------------------------
+void CXnUiEngine::RenderFromNodeL( CXnNode& aNode )
+ {
+ iUiEngineImpl->LayoutFromNodeL( aNode );
+ iUiEngineImpl->RenderFromNodeL( aNode );
+ }
+
+// -----------------------------------------------------------------------------
// CXnUiEngine::LayoutUIL
// Forwards the call to the ui engine implementation
// -----------------------------------------------------------------------------
@@ -170,6 +180,16 @@
}
// -----------------------------------------------------------------------------
+// CXnUiEngine::LayoutFromNodeL
+// Forwards the call to the ui engine implementation
+// -----------------------------------------------------------------------------
+//
+void CXnUiEngine::LayoutFromNodeL( CXnNode& aNode )
+ {
+ iUiEngineImpl->LayoutFromNodeL( aNode );
+ }
+
+// -----------------------------------------------------------------------------
// CXnUiEngine::Resources
// Forwards the call to the ui engine implementation
// -----------------------------------------------------------------------------
@@ -526,7 +546,7 @@
// CXnUiEngine::EnablePartialTouchInput()
// -----------------------------------------------------------------------------
//
-void CXnUiEngine::EnablePartialTouchInput( CXnNode& aNode, TBool aEnable )
+void CXnUiEngine::EnablePartialTouchInput( CXnNode* aNode, TBool aEnable )
{
iUiEngineImpl->EnablePartialTouchInput(aNode, aEnable);
}